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Created by Relay#1131
Features:
game:GetService("Players").LocalPlayer.Character.WEAPONNAMEHERE.Remotes.TakeDamage:FireServer(game:GetService("Players").PLAYERNAMEHERE.Character.Humanoid, 10)
--> Names are case sensitive
--> Must be holding the weapon
--> Weapon names are the following: Pistol, SMG, AR, Sniper, MachineGun, PulseSMG
--> Change 10 to whatever amount of damage you want to do to a player
game:GetService("Players").LocalPlayer.Character.WEAPONNAMEHERE.Remotes.TakeDamage:FireServer(workspace.Boss.Boss.Humanoid, 10)
--> Change 10 to whatever amount you want to do to a boss
--> Must be holding the weapon
--> Weapon names are the following: Pistol, SMG, AR, Sniper, MachineGun, PulseSMG
game:GetService("ReplicatedStorage").Signals.RemoteEvents.GetWoolRemote:FireServer(17, Vector3.new(1, 1, 1)) -- 17 is the highest possible zombie, 55M per each execution
- ADD TO CARRYING SAMPLE QUICK LOOP
game:GetService("RunService").RenderStepped:Connect(function()
game:GetService("ReplicatedStorage").Signals.RemoteEvents.GetWoolRemote:FireServer(17, Vector3.new(1, 1, 1)) -- 17 is the highest possible zombie, 55M per each execution
end)
ENJOY!
Warning: DO NOT DOWNLOAD anything from this page, you’re only here to copy the script!
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