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Created by serilKilla, fixed by zade#1337
Features:
-- updated by zade#1337 originally made by serilKilla
-- working as of 18/01/2023
getupvalues = getupvalues or debug.getupvalues
setupvalue = setupvalue or debug.setupvalue
if not (getrawmetatable and getupvalues and setupvalue and (getreg or debug.getregistry)) then
local h = Instance.new("Hint",workspace)
h.Text = "Incompatible exploit."
wait(3)
h:Destroy()
return
end
local settings = {refill_at=0, refill_end=60, deliver_at=24, stay_in_kitchen=true}
local doCashier,doBoxer,doCook,doSupplier,doDelivery = true,true,true,false,true
if readfile then
pcall(function()
local new = game:GetService("HttpService"):JSONDecode(readfile("PizzaFarm.txt"))
--corruption?
local doOverwrite=false
for k,v in pairs(new) do
if settings[k]==nil then
doOverwrite=true
new[k]=nil
end
end
for k,v in pairs(settings) do
if new[k]==nil then
doOverwrite=true
new[k]=v
end
end
--use input
if doOverwrite then
warn("Settings overwritten")
writefile("PizzaFarm.txt",game:GetService("HttpService"):JSONEncode(new))
end
settings = new
end)
end
if getconnections then
for _,c in next,getconnections(game:GetService("ScriptContext").Error) do
c:Disable()
end
end
local player = game:GetService("Players").LocalPlayer
local ffc = game.FindFirstChild
local RNG = Random.new()
local network
local character,root,humanoid
do
local reg = (getreg or debug.getregistry)()
for i=1,#reg do
local f = reg[i]
if type(f)=="function" then
for k,v in next,getupvalues(f) do
if typeof(v)=="Instance" then
if v.Name=="CashOut" then
setupvalue(f,k,{MouseButton1Click={wait=function()end,Wait=function()end}})
elseif v.Name=="StickerName" then
setupvalue(f,k,nil)
end
end
end
if tostring(getfenv(f).script) == "Music" then
local consts = getconstants(f)
local loc=false
for ci,c in next,consts do
if c == "location changed" then
loc=true
elseif loc and c == "SendData" then
setconstant(f,ci,"ExplodeString")
break
end
end
end
elseif type(f)=="table" and rawget(f,"FireServer") and rawget(f,"BindEvents") then
network = f
end
end
end
assert(network,"failed to find network")
--//gui
Create = function(class,parent,props)
local new = Instance.new(class)
for k,v in next,props do
new[k]=v
end
new.Parent = parent
return new
end
gui=Create("ScreenGui",game.CoreGui,{Name="Farm", ZIndexBehavior="Sibling"})
main=Create("Frame",gui,{Name="main", Draggable=true, Active=true, Size=UDim2.new(0,350,0,100), Position=UDim2.new(.335,0,0.02,0), BackgroundColor3=Color3.new(0.098,0.098,0.098)})
topbar=Create("Frame",main,{Name="topbar", Size=UDim2.new(1,0,0.15,0), BackgroundColor3=Color3.new(0.255,0.255,0.255)})
closeBtn=Create("TextButton",topbar,{Name="closeBtn", TextWrapped=true, Size=UDim2.new(0.03,0,1,0), TextColor3=Color3.new(1,1,1), Text="X", BackgroundTransparency=1,
Font="GothamSemibold", Position=UDim2.new(0.96,0,0,0), TextSize=14, TextScaled=true, BackgroundColor3=Color3.new(1,1,1)})
titleLbl=Create("TextLabel",topbar,{Name="titleLbl", TextWrapped=true, Size=UDim2.new(0.5,0,1,0), Text="Pizza Factory", TextSize=14, Font="GothamSemibold",
BackgroundTransparency=1, Position=UDim2.new(0.25,0,0,0), TextColor3=Color3.new(1,1,1), BackgroundColor3=Color3.new(1,1,1)})
saveBtn=Create("ImageButton",topbar,{Name="saveBtn", Image="rbxassetid://55687833", Size=UDim2.new(0.05,0,1,0), Position=UDim2.new(0.01,0,0,0), BackgroundTransparency=1, BackgroundColor3=Color3.new(), Visible=writefile~=nil})
settings_1=Create("Frame",main,{Name="settings", BackgroundTransparency=1, Size=UDim2.new(0.97,0,0.75,0), Position=UDim2.new(0.025,0,0.2,0), BackgroundColor3=Color3.new(1,1,1)})
Layout=Create("UIGridLayout",settings_1,{VerticalAlignment="Center", SortOrder="LayoutOrder", HorizontalAlignment="Center", CellPadding=UDim2.new(0.01,0,0.1,0), CellSize=UDim2.new(0.325,0,0.26,0)})
cashier=Create("Frame",settings_1,{Name="cashier", LayoutOrder=4, BackgroundTransparency=1, Size=UDim2.new(0,100,0,100), BackgroundColor3=Color3.new(1,1,1)})
Label=Create("TextLabel",cashier,{TextWrapped=true, Size=UDim2.new(0.6,0,1,0), Text="Cashier", TextSize=14, TextXAlignment="Left", Font="SourceSans",
BackgroundTransparency=1, Position=UDim2.new(0.4,0,0,0), TextColor3=Color3.new(1,1,1), TextScaled=true, BackgroundColor3=Color3.new(1,1,1)})
cashierBtn=Create("ImageButton",cashier,{Name="cashierBtn", ImageTransparency=1, BorderSizePixel=0, Size=UDim2.new(0.38,0,1,0), BackgroundColor3=Color3.new(0.392,0.392,0.392)})
cashierSlider=Create("Frame",cashierBtn,{Name="slider", Size=UDim2.new(0.5,-4,1,-4), Position=UDim2.new(doCashier and 0.5 or 0,2,0,2), BorderSizePixel=0, BackgroundColor3=Color3.new(0.784,0.784,0.784)})
kitchen=Create("Frame",settings_1,{Name="kitchen", LayoutOrder=9, BackgroundTransparency=1, Size=UDim2.new(0,100,0,100), BackgroundColor3=Color3.new(1,1,1)})
Label_2=Create("TextLabel",kitchen,{TextWrapped=true, Size=UDim2.new(0.6,0,1,0), Text="Deliver At:", TextSize=14, TextXAlignment="Right", Font="SourceSans",
BackgroundTransparency=1, TextColor3=Color3.new(1,1,1), TextScaled=true, BackgroundColor3=Color3.new(1,1,1)})
deliverAtBox=Create("TextBox",kitchen,{Name="deliverAtBox", TextWrapped=true, Size=UDim2.new(0.25,0,1,0), Text=tostring(settings.deliver_at), TextSize=50, TextColor3=Color3.new(),
Font="Code", Position=UDim2.new(0.62,0,0,0), TextScaled=true, BackgroundColor3=Color3.new(0.784,0.784,0.784)})
refillEnd=Create("Frame",settings_1,{Name="refillEnd", LayoutOrder=8, BackgroundTransparency=1, Size=UDim2.new(0,100,0,100), BackgroundColor3=Color3.new(1,1,1)})
refillEndBox=Create("TextBox",refillEnd,{Name="refillEndBox", TextWrapped=true, Size=UDim2.new(0.25,0,1,0), Text=tostring(settings.refill_end), TextSize=50, TextColor3=Color3.new(),
Font="Code", Position=UDim2.new(0.62,0,0,0), TextScaled=true, BackgroundColor3=Color3.new(0.784,0.784,0.784)})
Label_3=Create("TextLabel",refillEnd,{TextWrapped=true, Size=UDim2.new(0.6,0,1,0), Text="Refill End:", TextSize=14, TextXAlignment="Right", Font="SourceSans",
BackgroundTransparency=1, TextColor3=Color3.new(1,1,1), TextScaled=true, BackgroundColor3=Color3.new(1,1,1)})
refillAt=Create("Frame",settings_1,{Name="refillAt", LayoutOrder=7, BackgroundTransparency=1, Size=UDim2.new(0,100,0,100), BackgroundColor3=Color3.new(1,1,1)})
Label_4=Create("TextLabel",refillAt,{TextWrapped=true, Size=UDim2.new(0.5,0,1,0), Text="Refill At:", TextSize=14, TextXAlignment="Right", Font="SourceSans",
BackgroundTransparency=1, TextColor3=Color3.new(1,1,1), TextScaled=true, BackgroundColor3=Color3.new(1,1,1)})
refillAtBox=Create("TextBox",refillAt,{Name="refillAtBox", TextWrapped=true, Size=UDim2.new(0.25,0,1,0), Text=tostring(settings.refill_at), TextSize=50, TextColor3=Color3.new(),
Font="Code", Position=UDim2.new(0.52,0,0,0), TextScaled=true, BackgroundColor3=Color3.new(0.784,0.784,0.784)})
supplier=Create("Frame",settings_1,{Name="supplier", LayoutOrder=6, BackgroundTransparency=1, Size=UDim2.new(0,100,0,100), BackgroundColor3=Color3.new(1,1,1)})
Label_5=Create("TextLabel",supplier,{TextWrapped=true, Size=UDim2.new(0.6,0,1,0), Text="Supplier", TextSize=14, TextXAlignment="Left", Font="SourceSans",
BackgroundTransparency=1, Position=UDim2.new(0.4,0,0,0), TextColor3=Color3.new(1,1,1), TextScaled=true, BackgroundColor3=Color3.new(1,1,1)})
supplierBtn=Create("ImageButton",supplier,{Name="supplierBtn", ImageTransparency=1, BorderSizePixel=0, Size=UDim2.new(0.38,0,1,0), BackgroundColor3=Color3.new(0.392,0.392,0.392)})
supplierSlider=Create("Frame",supplierBtn,{Name="slider", Size=UDim2.new(0.5,-4,1,-4), Position=UDim2.new(doSupplier and 0.5 or 0,2,0,2), BorderSizePixel=0, BackgroundColor3=Color3.new(0.784,0.784,0.784)})
delivery=Create("Frame",settings_1,{Name="delivery", LayoutOrder=5, BackgroundTransparency=1, Size=UDim2.new(0,100,0,100), BackgroundColor3=Color3.new(1,1,1)})
Label_6=Create("TextLabel",delivery,{TextWrapped=true, Size=UDim2.new(0.6,0,1,0), Text="Delivery", TextSize=14, TextXAlignment="Left", Font="SourceSans",
BackgroundTransparency=1, Position=UDim2.new(0.4,0,0,0), TextColor3=Color3.new(1,1,1), TextScaled=true, BackgroundColor3=Color3.new(1,1,1)})
deliveryBtn=Create("ImageButton",delivery,{Name="deliveryBtn", ImageTransparency=1, BorderSizePixel=0, Size=UDim2.new(0.38,0,1,0), BackgroundColor3=Color3.new(0.392,0.392,0.392)})
deliverySlider=Create("Frame",deliveryBtn,{Name="slider", Size=UDim2.new(0.5,-4,1,-4), Position=UDim2.new(doDelivery and 0.5 or 0,2,0,2), BorderSizePixel=0, BackgroundColor3=Color3.new(0.784,0.784,0.784)})
boxer=Create("Frame",settings_1,{Name="boxer", LayoutOrder=2, BackgroundTransparency=1, Size=UDim2.new(0,100,0,100), BackgroundColor3=Color3.new(1,1,1)})
boxerLbl=Create("TextLabel",boxer,{TextWrapped=true, Size=UDim2.new(0.6,0,1,0), Text="Boxer", TextSize=14, TextXAlignment="Left", Font="SourceSans",
BackgroundTransparency=1, Position=UDim2.new(0.4,0,0,0), TextColor3=Color3.new(1,1,1), TextScaled=true, BackgroundColor3=Color3.new(1,1,1)})
boxerBtn=Create("ImageButton",boxer,{Name="boxerBtn", ImageTransparency=1, BorderSizePixel=0, Size=UDim2.new(0.38,0,1,0), BackgroundColor3=Color3.new(0.392,0.392,0.392)})
boxerSlider=Create("Frame",boxerBtn,{Name="slider", Size=UDim2.new(0.5,-4,1,-4), Position=UDim2.new(doBoxer and 0.5 or 0,2,0,2), BorderSizePixel=0, BackgroundColor3=Color3.new(0.784,0.784,0.784)})
cook=Create("Frame",settings_1,{Name="cook", LayoutOrder=3, BackgroundTransparency=1, Size=UDim2.new(0,100,0,100), BackgroundColor3=Color3.new(1,1,1)})
cookLbl=Create("TextLabel",cook,{TextWrapped=true, Size=UDim2.new(0.6,0,1,0), Text="Cook", TextSize=14, TextXAlignment="Left", Font="SourceSans",
BackgroundTransparency=1, Position=UDim2.new(0.4,0,0,0), TextColor3=Color3.new(1,1,1), TextScaled=true, BackgroundColor3=Color3.new(1,1,1)})
cookBtn=Create("ImageButton",cook,{Name="cookBtn", ImageTransparency=1, BorderSizePixel=0, Size=UDim2.new(0.38,0,1,0), BackgroundColor3=Color3.new(0.392,0.392,0.392)})
cookSlider=Create("Frame",cookBtn,{Name="slider", Size=UDim2.new(0.5,-4,1,-4), Position=UDim2.new(doCook and 0.5 or 0,2,0,2), BorderSizePixel=0, BackgroundColor3=Color3.new(0.784,0.784,0.784)})
toggleAll=Create("Frame",settings_1,{Name="toggleAll", LayoutOrder=1, BackgroundTransparency=1, Size=UDim2.new(0,100,0,100), BackgroundColor3=Color3.new(1,1,1)})
switch=Create("Frame",toggleAll,{Name="switch", BackgroundTransparency=1, Size=UDim2.new(0.75,0,1,0), BackgroundColor3=Color3.new(1,1,1)})
allOffBtn=Create("ImageButton",switch,{Name="allOffBtn", ImageTransparency=1, BorderSizePixel=0, Size=UDim2.new(0.5,0,1,0), BackgroundColor3=Color3.new(0.235,0.235,0.235)})
allOnBtn=Create("ImageButton",switch,{Name="allOnBtn", ImageTransparency=1, BorderSizePixel=0, Size=UDim2.new(0.5,0,1,0), Position=UDim2.new(0.5,0,0,0), BackgroundColor3=Color3.new(0.333,0.333,0.333)})
toggleAllSlider=Create("Frame",switch,{Name="slider", Size=UDim2.new(0.1,0,1,4), Position=UDim2.new(0.45,0,0,-2), BorderSizePixel=0, BackgroundColor3=Color3.new(0.784,0.784,0.784)})
messageLbl=Create("TextLabel",topbar,{Name="messageLbl", Size=UDim2.new(0.5,0,1,0), Text="Saved.", TextSize=14, Font="GothamSemibold", BackgroundTransparency=1,
Position=UDim2.new(0.07,0,0,0), TextColor3=Color3.new(1,1,1), Visible=false, TextXAlignment="Left"})
camframe=Create("Frame",gui,{Name="camframe", BackgroundTransparency=1, Size=UDim2.new(0,120,0,40), Position=UDim2.new(0.5,-320,0,-38), BackgroundColor3=Color3.new(0.118,0.118,0.118)})
rightCamBtn=Create("ImageButton",camframe,{Name="rightCamBtn", Image="rbxassetid://144168163", Size=UDim2.new(0.333,0,1,0), Rotation=180, Position=UDim2.new(0.666,0,0,0), BackgroundTransparency=1,
BackgroundColor3=Color3.new(1,1,1)})
leftCamBtn=Create("ImageButton",camframe,{Name="leftCamBtn", Image="rbxassetid://144168163", Size=UDim2.new(0.333,0,1,0), BackgroundTransparency=1, BackgroundColor3=Color3.new(1,1,1)})
centerCamBtn=Create("ImageButton",camframe,{Name="centerCamBtn", Image="rbxassetid://58282192", Size=UDim2.new(0.333,0,1,0), Position=UDim2.new(0.333,0,0,0), BackgroundTransparency=1, BackgroundColor3=Color3.new(1,1,1)})
creditLbl=Create("TextLabel",main,{Position=UDim2.new(0,0,1,5),Size=UDim2.new(0,100,0,15),BackgroundTransparency=1,TextColor3=Color3.new(1,1,1),Text="by sirelKilla",TextScaled=true,TextStrokeTransparency=.8})
local function toggleCashier(bool)
if bool~=nil then
doCashier=bool
else
doCashier = not doCashier
end
cashierSlider:TweenPosition(UDim2.new(doCashier and 0.5 or 0,2,0,2),nil,"Sine",0.1,true)
end
local function toggleCook(bool)
if bool~=nil then
doCook=bool
else
doCook = not doCook
end
cookSlider:TweenPosition(UDim2.new(doCook and 0.5 or 0,2,0,2),nil,"Sine",0.1,true)
end
local function toggleBoxer(bool)
if bool~=nil then
doBoxer=bool
else
doBoxer = not doBoxer
end
boxerSlider:TweenPosition(UDim2.new(doBoxer and 0.5 or 0,2,0,2),nil,"Sine",0.1,true)
end
local function toggleDelivery(bool)
if bool~=nil then
doDelivery=bool
else
doDelivery = not doDelivery
end
deliverySlider:TweenPosition(UDim2.new(doDelivery and 0.5 or 0,2,0,2),nil,"Sine",0.1,true)
end
local function toggleSupplier(bool)
if bool~=nil then
doSupplier=bool
else
doSupplier = not doSupplier
end
supplierSlider:TweenPosition(UDim2.new(doSupplier and 0.5 or 0,2,0,2),nil,"Sine",0.1,true)
end
cashierBtn.MouseButton1Click:Connect(toggleCashier)
cookBtn.MouseButton1Click:Connect(toggleCook)
boxerBtn.MouseButton1Click:Connect(toggleBoxer)
deliveryBtn.MouseButton1Click:Connect(toggleDelivery)
allOffBtn.InputBegan:Connect(function()
if game:GetService("UserInputService"):IsMouseButtonPressed(Enum.UserInputType.MouseButton1) then
toggleCashier(false)
toggleCook(false)
toggleBoxer(false)
toggleDelivery(false)
toggleSupplier(false)
toggleAllSlider:TweenPosition(UDim2.new(0,0,0,-2),nil,"Sine",0.1,true)
wait(1)
if toggleAllSlider.Position.X.Scale<.01 then
toggleAllSlider:TweenPosition(UDim2.new(0.45,0,0,-2),nil,"Sine",0.1,true)
end
end
end)
allOnBtn.InputBegan:Connect(function()
if game:GetService("UserInputService"):IsMouseButtonPressed(Enum.UserInputType.MouseButton1) then
toggleCashier(true)
toggleCook(true)
toggleBoxer(true)
toggleDelivery(true)
toggleSupplier(true)
toggleAllSlider:TweenPosition(UDim2.new(0.9,0,0,-2),nil,"Sine",0.1,true)
wait(1)
if toggleAllSlider.Position.X.Scale>.88 then
toggleAllSlider:TweenPosition(UDim2.new(0.45,0,0,-2),nil,"Sine",0.1,true)
end
end
end)
local oldRefillAt=refillAtBox.Text
refillAtBox:GetPropertyChangedSignal("Text"):Connect(function()
if #refillAtBox.Text>2 or refillAtBox.Text:match("%D") then
refillAtBox.Text = oldRefillAt
end
oldRefillAt = refillAtBox.Text
end)
refillAtBox.FocusLost:Connect(function()
if tonumber(refillAtBox.Text) then
settings.refill_at=tonumber(refillAtBox.Text)
end
refillAtBox.Text=tostring(settings.refill_at)
end)
local oldRefillEnd=refillEndBox.Text
refillEndBox:GetPropertyChangedSignal("Text"):Connect(function()
if #refillEndBox.Text>2 or refillEndBox.Text:match("%D") then
refillEndBox.Text = oldRefillEnd
end
oldRefillEnd = refillEndBox.Text
end)
refillEndBox.FocusLost:Connect(function()
if tonumber(refillEndBox.Text) then
settings.refill_end=tonumber(refillEndBox.Text)
end
refillEndBox.Text=tostring(settings.refill_end)
end)
local oldDeliverAt=deliverAtBox.Text
deliverAtBox:GetPropertyChangedSignal("Text"):Connect(function()
if #deliverAtBox.Text>2 or deliverAtBox.Text:match("%D") then
deliverAtBox.Text = oldDeliverAt
end
oldDeliverAt = deliverAtBox.Text
end)
deliverAtBox.FocusLost:Connect(function()
if tonumber(deliverAtBox.Text) then
settings.deliver_at=tonumber(deliverAtBox.Text)
end
deliverAtBox.Text=tostring(settings.deliver_at)
end)
closeBtn.MouseButton1Click:Connect(function()
gui:Destroy()
doCashier,doBoxer,doCook,doSupplier,doDelivery = false,false,false,false,false
end)
closeBtn.MouseEnter:Connect(function() closeBtn.TextColor3=Color3.new(.9,0,0) end)
closeBtn.MouseLeave:Connect(function() closeBtn.TextColor3=Color3.new(1,1,1) end)
saveBtn.MouseButton1Click:Connect(function()
if writefile and messageLbl.Visible==false then
writefile("PizzaFarm.txt",game:GetService("HttpService"):JSONEncode(settings))
messageLbl.Visible=true
wait(2)
messageLbl.Visible=false
end
end)
local cameraArray = {CFrame.new(23,14,65,0.629,0.386,-0.674,-0,0.867,0.497,0.777,-0.313,0.545),CFrame.new(39,15,83,-0.571,0.392,-0.720,-0,0.878,0.478,0.820,0.273,-0.502),CFrame.new(40,20,-38,-0.801,-0.229,0.552,-0,0.923,0.384,-0.598,0.307,-0.739),CFrame.new(51,15,-25,-0.707,0.338,-0.620,0,0.878,0.478,0.707,0.338,-0.620),CFrame.new(47,12,21,0.026,0.323,-0.945,-0,0.946,0.323,0.999,-0.008,0.024)}
local cameraIndex = 0
centerCamBtn.MouseButton1Click:Connect(function()
cameraIndex = 0
workspace.CurrentCamera.CameraType = "Custom"
end)
leftCamBtn.MouseButton1Click:Connect(function()
cameraIndex = cameraIndex - 1
if cameraIndex < 0 then
cameraIndex = #cameraArray
end
if cameraIndex == 0 then
workspace.CurrentCamera.CameraType="Custom"
else
local cf = cameraArray[cameraIndex]
workspace.CurrentCamera.CameraType="Scriptable"
workspace.CurrentCamera:Interpolate(cf,cf+cf.lookVector*10,0.5)
end
end)
rightCamBtn.MouseButton1Click:Connect(function()
cameraIndex = cameraIndex + 1
if cameraIndex > #cameraArray then
cameraIndex = 0
workspace.CurrentCamera.CameraType="Custom"
else
local cf = cameraArray[cameraIndex]
workspace.CurrentCamera.CameraType="Scriptable"
workspace.CurrentCamera:Interpolate(cf,cf+cf.lookVector*10,0.5)
end
end)
--//subroutines
--local supplyCounts = {TomatoSauce=99,Cheese=99,Sausage=99,Pepperoni=99,Dough=99,Box=99,Dew=99}
--for name in pairs(supplyCounts) do
--local lbl = workspace.SupplyCounters[name=="Dew" and "CounterMountainDew" or "Counter"..name].a.SG.Counter
--supplyCounts[name]=tonumber(lbl.Text)
--lbl.Changed:Connect(function()
--supplyCounts[name]=tonumber(lbl.Text)
--end)
--end
local function FindFirstCustomer()
local children = workspace.Customers:GetChildren()
for i=1,#children do
local c = children[i]
if ffc(c,"Head") and ffc(c,"Humanoid") and c.Head.CFrame.Z<102 and ffc(c.Head,"Dialog") and ffc(c.Head.Dialog,"Correct") and ((c.Humanoid.SeatPart and c.Humanoid.SeatPart.Anchored) or (c.Humanoid.SeatPart==nil and (c.Head.Velocity.Z^2)^.5<.0001)) then
local dialog = c.Head.Dialog.Correct.ResponseDialog or ''
local order = "MountainDew"
if dialog:sub(-8)=="instead." then
dialog = dialog:sub(-30)
end
if dialog:find("pepperoni",1,true) then
order = "PepperoniPizza"
elseif dialog:find("sausage",1,true) then
order = "SausagePizza"
elseif dialog:find("cheese",1,true) then
order = "CheesePizza"
end
return c,order
end
end
end
local boxPtick=0
local boxDtick=0
local function FindBoxes()
local c,o,f
local children = workspace.AllBox:GetChildren()
for i=1,#children do
local b = children[i]
if ffc(b,"HasPizzaInside") or ffc(b,"Pizza") then
if c==nil and b.Name=="BoxClosed" and b.Anchored==false and not b.HasPizzaInside.Value then
c=b
elseif o==nil and b.Name=="BoxOpen" and b.Anchored==false and not b.Pizza.Value then
o=b
elseif f==nil and (b.Name=="BoxOpen" and b.Pizza.Value) or (b.Name=="BoxClosed" and b.HasPizzaInside.Value) then
f=b
end
if c and o and f then
return c,o,f
end
end
end
return c,o,f
end
local function FindBoxingFoods()
local p,d
local children = workspace.BoxingRoom:GetChildren()
for i=1,#children do
local f = children[i]
if not f.Anchored then
if p==nil and f.Name=="Pizza" then
p=f
elseif d==nil and f.Name=="Dew" then
d=f
end
if p and d then
return p,d
end
end
end
return p,d
end
local orderDict={["3540529228"]="Cheese",["3540530535"]="Sausage",["3540529917"]="Pepperoni",["2512571151"]="Dew",["2512441325"]="Dew"}
local cookingDict = {Cheese=0,Sausage=0,Pepperoni=0,Dew=0}
local cookPtick=0
local cookDtick=0
local cookWarned=false
local boxerWarned=false
local function getOrders()
local orders={}
local tempCookingDict = {}
for i,v in pairs(cookingDict) do tempCookingDict[i]=v end
local children = workspace.Orders:GetChildren()
for i=1,#children do
local o = orderDict[children[i].SG.ImageLabel.Image:match("%d+$")]
if o then
if tempCookingDict[o]>0 then
--ignores oven pizzas, so new orders are priority
tempCookingDict[o]=tempCookingDict[o]-1
--elseif (o=="Dew" and #workspace.AllMountainDew:GetChildren()>0) or (supplyCounts[o]>0 and supplyCounts.TomatoSauce>0 and supplyCounts.Cheese>0) then
--need supplies
orders[#orders+1]=o
end
end
end
return orders
end
local function FindFirstDew()
local children = workspace.AllMountainDew:GetChildren()
for i=1,#children do
local d = children[i]
if (ffc(d,"IsBurned")==nil or d.IsBurned.Value==false) and not d.Anchored then
return d
end
end
end
local function FindBadDew()
local children = workspace.AllMountainDew:GetChildren()
for i=1,#children do
local d = children[i]
if (ffc(d,"IsBurned")==nil or d.IsBurned.Value==false) and d.Position.X > 53 and d.Position.Z > 50 and not d.Anchored then
return d
end
end
end
local function FindDoughAndWithout(str)
local goodraw,p,raw,trash
local children = workspace.AllDough:GetChildren()
for i = #children, 2, -1 do --shuffle
local j = RNG:NextInteger(1, i)
children[j], children[i] = children[i], children[j]
end
for i=1,#children do
local d = children[i]
if d.Anchored==false and #d:GetChildren()>9 then
if d.IsBurned.Value or d.HasBugs.Value or d.Cold.Value or (d.BrickColor.Name=="Bright orange" and ffc(d,"XBillboard")) then
if trash==nil and d.Position.Y > 0 and ((d.Position*Vector3.new(1,0,1))-Vector3.new(47.90, 0, 72.49)).Magnitude > 1 then
trash=d
end
elseif p==nil and d.BrickColor.Name=="Bright orange" then
p=d
elseif goodraw==nil and d.Position.X<55 and d.BrickColor.Name=="Brick yellow" and ((str and not ffc(d.SG.Frame,str)) or (str==nil and ffc(d.SG.Frame,"Sausage")==nil and ffc(d.SG.Frame,"Pepperoni")==nil)) then
--prefers flat
if d.Mesh.Scale.Y<1.1 then
goodraw=d
else
raw=d
end
end
if goodraw and p and trash then
return goodraw,p,trash
end
end
end
return goodraw or raw,p,trash
end
local function getOvenNear(pos)
local children = workspace.Ovens:GetChildren()
for i=1,#children do
if ffc(children[i],"Bottom") and (children[i].Bottom.Position-pos).magnitude < 1.5 then
return children[i]
end
end
end
local function getDoughNear(pos)
local children = workspace.AllDough:GetChildren()
for i=1,#children do
if (children[i].Position-pos).magnitude < 1.5 then
return children[i]
end
end
end
local function isFullyOpen(oven)
return oven.IsOpen.Value==true and (oven.Door.Meter.RotVelocity.Z^2)^.5<.0001
end
local bcolorToSupply = {["Dark orange"]="Sausage",["Bright blue"]="Pepperoni",["Bright yellow"]="Cheese",["Bright red"]="TomatoSauce",["Dark green"]="Dew",["Brick yellow"]="Dough",["Light stone grey"]="Box",["Really black"]="Dew"}
local supplyButtons = {}
for i,v in ipairs(workspace.SupplyButtons:GetChildren()) do
supplyButtons[i] = v.Unpressed
end
table.sort(supplyButtons,function(a,b) return a.Position.X < b.Position.X end)
local delTick = 0
local function FindAllDeliveryTools(parent)
local t = {}
local children = parent:GetChildren()
for i=1,#children do
local v = children[i]
if v.ClassName=="Tool" and v.Name:match("^%u%d$") and ffc(v,"Handle") and ffc(v,"House") and (parent~=workspace or (v.Handle.Position-Vector3.new(54.45, 4.02, -16.56)).Magnitude < 30) then
t[#t+1] = v
end
end
return t
end
local function getHousePart(address)
local houses = workspace.Houses:GetChildren()
for i=1,#houses do
local h = houses[i]
if ffc(h,"Address") and h.Address.Value==address and ffc(h,"GivePizza",true) then
return ffc(h,"GivePizza",true)
end
end
end
local function onCharacterAdded(char)
if not char then return end
character=char
root = character:WaitForChild("HumanoidRootPart")
humanoid = character:WaitForChild("Humanoid")
humanoid:SetStateEnabled("FallingDown",false)
end
onCharacterAdded(player.Character or player.CharacterAdded:Wait())
player.CharacterAdded:Connect(onCharacterAdded)
local function smoothTP2(cf)
local cf0 = (cf-cf.p) + root.Position + Vector3.new(0,4,0)
local diff = cf.p - root.Position
local oldg = workspace.Gravity
workspace.Gravity = 0
for i=0,diff.Magnitude,0.9 do
humanoid.Sit=false
root.CFrame = cf0 + diff.Unit * i
root.Velocity,root.RotVelocity=Vector3.new(),Vector3.new()
wait()
end
root.CFrame = cf
workspace.Gravity = oldg
end
local function smoothTP(cf)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = cf
end
for _,o in ipairs(workspace.Ovens:GetChildren()) do
if ffc(o,"Bottom") then
o.Bottom.CanTouch = false
end
end
local function tryCook()
for zz=1,18 do
local order = getOrders()[1]
local topping
if order=="Pepperoni" or order=="Sausage" then topping=order end
local cookD = FindFirstDew()
local badD = FindBadDew()
local raw,cookP,trash
if topping then
--pepperoni order avoids sausage dough and vice verca
raw,cookP,trash = FindDoughAndWithout(topping=="Pepperoni" and "Sausage" or "Pepperoni")
else
raw,cookP,trash = FindDoughAndWithout()
end
local ovens = workspace.Ovens:GetChildren()
for i=#ovens,1,-1 do
if #ovens[i]:GetChildren() < 10 then
table.remove(ovens,i)
end
end
for i = #ovens, 2, -1 do --shuffle
local j = RNG:NextInteger(1, i)
ovens[j], ovens[i] = ovens[i], ovens[j]
end
if doCook then
local didsomething=false
--move final pizza
if cookP and tick()-cookPtick>0.8 then
local oven = getOvenNear(cookP.Position)
if oven==nil or oven.IsOpen.Value then
cookPtick=tick()
didsomething=true
if (root.Position-Vector3.new(36.64, 3.80, 54.11)).magnitude>9 then smoothTP(CFrame.new(36.64, 3.80, 54.11)) wait(.1) end
network:FireServer("UpdateProperty", cookP, "CFrame", CFrame.new(RNG:NextNumber(56,57),4.1,38))
end
end
if order then
if order=="Dew" and cookD and tick()-cookDtick>0.8 then
--move dew if ordered
cookDtick=tick()
didsomething=true
if (root.Position-Vector3.new(36.64, 3.80, 54.11)).magnitude>9 then smoothTP(CFrame.new(36.64, 3.80, 54.11)) wait(.1) end
network:FireServer("UpdateProperty", cookD, "CFrame", CFrame.new(53,4.68,36.5))
elseif order~="Dew" and raw and raw.Parent and supplyCounts[order]>0 and supplyCounts.TomatoSauce>0 and supplyCounts.Cheese>0 then
--make pizza
if raw.Mesh.Scale.Y>1.5 then
if (root.Position-Vector3.new(36.64, 3.80, 54.11)).magnitude>9 then smoothTP(CFrame.new(36.64, 3.80, 54.11)) wait(.1) end
didsomething=true
network:FireServer("UpdateProperty", raw, "CFrame", CFrame.new(RNG:NextNumber(29.6,44.6),3.7,RNG:NextNumber(42.5,48.5)))
wait()
network:FireServer("SquishDough", raw)
else
--make sure it will have an oven
local oven
for _,o in ipairs(ovens) do
if isFullyOpen(o) then
local other = getDoughNear(o.Bottom.Position)
if other==nil or not (other.BrickColor.Name=="Bright orange" and ffc(other.SG.Frame,"TomatoSauce") and ffc(other.SG.Frame,"MeltedCheese")) then
if other then
--replace mistaken dough
didsomething=true
if (root.Position-Vector3.new(36.64, 3.80, 54.11)).magnitude>9 then smoothTP(CFrame.new(36.64, 3.80, 54.11)) wait(.1) end
network:FireServer("UpdateProperty", other, "CFrame", CFrame.new(RNG:NextNumber(29.6,44.6),3.7,RNG:NextNumber(42.5,48.5)))
wait()
end
oven=o
break
end
end
end
if oven and raw.Parent==workspace.AllDough then
--make
if (root.Position-Vector3.new(36.64, 3.80, 54.11)).magnitude>9 then smoothTP(CFrame.new(36.64, 3.80, 54.11)) wait(.1) end
didsomething=true
network:FireServer("AddIngredientToPizza", raw,"TomatoSauce")
network:FireServer("AddIngredientToPizza", raw,"Cheese")
network:FireServer("AddIngredientToPizza", raw,topping)
network:FireServer("UpdateProperty", raw, "CFrame", oven.Bottom.CFrame+Vector3.new(0,0.7,0))
oven.Door.ClickDetector.Detector:FireServer()
--mark as cooking
cookingDict[order]=cookingDict[order]+1
local revoked=false
spawn(function()
raw.AncestryChanged:Wait()
if not revoked then
cookingDict[order]=cookingDict[order]-1
revoked=true
end
end)
delay(40, function()
if not revoked then
cookingDict[order]=cookingDict[order]-1
revoked=true
end
end)
end
end
end
end
--open unnecessarily closed ovens
for _,o in ipairs(ovens) do
local bar = o.Door.Meter.SurfaceGui.ProgressBar.Bar
if o.IsOpen.Value==false and (o.IsCooking.Value==false or (Vector3.new(bar.ImageColor3.r,bar.ImageColor3.g,bar.ImageColor3.b)-Vector3.new(.871,.518,.224)).magnitude>.1) then
didsomething=true
if (root.Position-Vector3.new(36.64, 3.80, 54.11)).magnitude>9 then smoothTP(CFrame.new(36.64, 3.80, 54.11)) wait(.1) end
o.Door.ClickDetector.Detector:FireServer()
break
end
end
--trash
if badD then
didsomething=true
if (root.Position-Vector3.new(36.64, 3.80, 54.11)).magnitude>9 then smoothTP(CFrame.new(36.64, 3.80, 54.11)) wait(.1) end
network:FireServer("UpdateProperty", badD, "CFrame", CFrame.new(RNG:NextNumber(28,30), 1.7, RNG:NextNumber(55,57)))
end
if trash and (trash.IsBurned.Value==false or getOvenNear(trash.Position)==nil or getOvenNear(trash.Position).IsOpen.Value) then
--closed oven breaks if you take burnt out of it
didsomething=true
if (root.Position-Vector3.new(36.64, 3.80, 54.11)).magnitude>9 then smoothTP(CFrame.new(36.64, 3.80, 54.11)) wait(.1) end
network:FireServer("UpdateProperty", trash, "CFrame", CFrame.new(47.90, 7.00, 72.49, 1, 0, -0, 0, 0, 1, 0, -1, 0))
end
if didsomething then wait(0.5) else break end
else
break
end
end
end
wait(1)
--//main loop
while gui.Parent do
wait(0.9)
humanoid.Sit=false
if RNG:NextInteger(1,20)==1 then
game:GetService("VirtualInputManager"):SendKeyEvent(true,"Z",false,game)
wait()
game:GetService("VirtualInputManager"):SendKeyEvent(false,"Z",false,game)
end
for zz=1,3 do
local c,order = FindFirstCustomer()
if doCashier and c and order then
local reg = 3
if c.Head.Position.X < 50 then
reg = 2
elseif c.Head.Position.X < 70 then
reg = 1
end
if (root.Position-Vector3.new(50.30, 3.80, 83.24)).magnitude>9 then smoothTP(CFrame.new(50.30, 3.80, 83.24)) wait(.1) end
network:FireServer("OrderComplete", c, order, workspace["Register"..reg])
wait(0.3)
else
break
end
end
tryCook()
for zz=1,7 do
if doBoxer then
local didsomething = false
local boxP,boxD = FindBoxingFoods()
local closedBox,openBox,fullBox = FindBoxes()
if boxD and tick()-boxDtick>0.8 then
boxDtick=tick()
didsomething=true
if (root.Position-Vector3.new(58.74, 3.80, 12.400)).magnitude>9 then smoothTP(CFrame.new(58.74, 3.80, 12.40))wait(.1) continue end
network:FireServer("UpdateProperty", boxD, "CFrame", CFrame.new(63,4.9,-1,-1,0,0,0,1,0,0,0,-1))
end
if fullBox then
if fullBox.Name=="BoxOpen" then
didsomething=true
if (root.Position-Vector3.new(58.74, 3.80, 12.400)).magnitude>9 then smoothTP(CFrame.new(58.74, 3.80, 12.40))wait(.1) continue end
network:FireServer("CloseBox", fullBox)
--will be moved next loop
elseif tick()-boxPtick>0.8 then
didsomething=true
if (root.Position-Vector3.new(58.74, 3.80, 12.400)).magnitude>9 then smoothTP(CFrame.new(58.74, 3.80, 12.40))wait(.1) continue end
network:FireServer("UpdateProperty", fullBox, "CFrame", CFrame.new(68.2,4.4,RNG:NextNumber(-3,-2),-1,0,0,0,1,0,0,0,-1))
boxPtick=tick()
end
end
if closedBox and not openBox then
didsomething=true
if (root.Position-Vector3.new(58.74, 3.80, 12.400)).magnitude>9 then smoothTP(CFrame.new(58.74, 3.80, 12.40))wait(.1) continue end
network:FireServer("UpdateProperty", closedBox, "CFrame", CFrame.new(RNG:NextNumber(62.5,70.5),3.5,RNG:NextNumber(11,25)))
wait()
network:FireServer("OpenBox", closedBox)
end
if openBox and boxP then
didsomething=true
if (root.Position-Vector3.new(58.74, 3.80, 12.400)).magnitude>9 then smoothTP(CFrame.new(58.74, 3.80, 12.40))wait(.1) continue end
network:FireServer("UpdateProperty", boxP, "Anchored", true)
network:FireServer("UpdateProperty", openBox, "Anchored", true)
wait()
network:FireServer("UpdateProperty", boxP, "CFrame", openBox.CFrame+Vector3.new(0,-2,0))
wait()
network:FireServer("AssignPizzaToBox", openBox, boxP)
end
if didsomething then wait(0.5) else break end
else
break
end
end
if doDelivery then
local wstools = FindAllDeliveryTools(workspace)
if #wstools > 1 or (wstools[1] and ffc(wstools[1].Handle,"X10")) then
--get tools
if (root.Position-Vector3.new(54.45, 4.02, -15)).magnitude>9 then smoothTP(CFrame.new(54.45, 4.02, -15)) wait(.1) end
for i=1,#wstools do
if wstools[i].Parent == workspace then
humanoid:EquipTool(wstools[i])
wait()
end
end
wait(0.3)
local t = FindAllDeliveryTools(character)
for i=1,#t do
t[i].Parent = player.Backpack
end
wait(0.1)
if ffc(character,"RightHand") and ffc(character.RightHand,"RightGrip") then
character.RightHand.RightGrip:Destroy()
end
end
local bptools = FindAllDeliveryTools(player.Backpack)
if #bptools >= settings.deliver_at and #bptools > 0 and tick()-delTick > 30 then
--deliver to houses
table.sort(bptools,function(a,b)
a,b=tostring(a),tostring(b)
if (a:sub(1,1)=="B" and b:sub(1,1)=="B") then
return a < b
end
return a > b
end)
local fatass=false
for i=1,#bptools do
if not doDelivery then
break
end
humanoid.Sit=false
local tool = bptools[i]
local giver = getHousePart(tool.Name)
local ogp = giver.Position
if giver then
if (giver.Position-root.Position).Magnitude > 9 then
smoothTP(giver.CFrame+Vector3.new(0,7,0))
if giver.Parent==nil or (giver.Position-ogp).Magnitude>1 then
giver = getHousePart(tool.Name) or giver
smoothTP(giver.CFrame+Vector3.new(0,7,0))
end
pcall(function() tool.Parent = character end)
wait(1.2)
local t = FindAllDeliveryTools(character)
for i=1,#t do
if t[i] ~= tool then
t[i].Parent = player.Backpack
end
end
wait(2)
fatass=false
else
if fatass then
wait(0.2)
else
wait(0.7)
end
pcall(function() tool.Parent = character end)
wait()
fatass=true
end
end
end
delTick = tick()
end
end
tryCook()
if doSupplier then
local refill=false
for s,c in pairs(supplyCounts) do
if c <= settings.refill_at then
refill=true
break
end
end
if refill then
local oldcf = root.CFrame
local waiting = false
local waitingTick = 0
local lastBox
while doSupplier do
--check if refill is done otherwise hit buttons
local fulfilled=true
local boxes = workspace.AllSupplyBoxes:GetChildren()
for yy=1,2 do
local needtp=true
local realc = 0
for _,btn in ipairs(supplyButtons) do
local s = bcolorToSupply[btn.BrickColor.Name]
if supplyCounts[s] < settings.refill_end then
local count = 0
if #boxes > 30 then
for i=1,#boxes do
local box = boxes[i]
if bcolorToSupply[box.BrickColor.Name]==s and box.Anchored==false and box.Position.Z < -940 then
count=count+1
end
end
end
if count < 2 then
if needtp then
needtp=false
smoothTP(btn.CFrame + Vector3.new(0,3,2.5))
wait(0.1)
end
if not doSupplier then break end
root.CFrame = btn.CFrame + Vector3.new(0,3,0)
wait(0.1)
realc=realc+1
end
fulfilled=false
end
end
wait(0.2)
if yy == 1 and realc < 3 then
wait(0.6)
end
end
if fulfilled or not (doSupplier) then
break
end
smoothTP(CFrame.new(8,12.4,-1020))
if not doSupplier then break end
--check if can finish waiting for boxes to move
if waiting and (lastBox.Position.X>42 or tick()-waitingTick>6) then
waiting=false
if lastBox.Position.X<42 then
--clear boxes if stuck
smoothTP(CFrame.new(20.5,8,-35))
wait(0.1)
local boxes = workspace.AllSupplyBoxes:GetChildren()
for i=1,#boxes do
local box = boxes[i]
if box.Anchored==false and box.Position.Z>-55 then
network:FireServer("UpdateProperty", box, "CFrame", CFrame.new(RNG:NextNumber(0,40),RNG:NextNumber(-10,-30),-70))
wait()
end
end
wait(0.1)
end
end
if not waiting then
--move boxes
if root.Position.Z > -900 then smoothTP(CFrame.new(8,12.4,-1020)) end
wait(0.1)
lastBox=nil
local j=0
local boxes = workspace.AllSupplyBoxes:GetChildren()
for i=1,#boxes do
local box = boxes[i]
if box.Anchored==false and box.Position.Z < -940 and bcolorToSupply[box.BrickColor.Name] and supplyCounts[bcolorToSupply[box.BrickColor.Name]]<settings.refill_end then
box.CFrame = CFrame.new(38-4.3*math.floor(j/2),5,-7-5*(j%2))
network:FireServer("UpdateProperty", box, "CFrame", box.CFrame)
lastBox=box
j=j+1
if j>13 then break end
end
end
if lastBox then
waiting=true
waitingTick=tick()
end
end
end
--smoothTP(oldcf)
end
end
end
ENJOY!
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