Washiez Script | RUIN THE GAME FREE – FLING ALL PLAYERS

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Created by MetaShrimps

Features:

  • RUIN THE GAME
  •  
  • RUN THIS ANTI-CHEAT BYPASS FIRST:
  •  
  • ITEMS REQUIRED:
local player = game:GetService('Players').LocalPlayer
lplr = player
local character = player.Character
player.CharacterAdded:Connect(function(c) 
    character = c 
end)

local part=Instance.new("Part")
part.Name="Head"



OldNameCall = hookmetamethod(game, "__namecall", newcclosure(function(...)
	if not checkcaller() then
		local Self,Key = ...
		local NamecallMethod = getnamecallmethod()
		if NamecallMethod == "IsStudio" then
			printconsole(("[%s] InStudio checked (Namecall)"):format(os.date('%X')),0,255,0)
			return true
		end 
		if NamecallMethod == "GetDescendants" and Self == character then
			local sanitary = {}
			for i, v in ipairs(character.GetChildren(character)) do
				if v.IsA(v, 'BasePart') then
					for a=1,18 do
						table.insert(sanitary, v)
					end 
				end 
			end 
			return sanitary
		end
		if NamecallMethod == "FindFirstChild" and Self == character and Key~="Humanoid" and Key~="Head" then
			--print(Self,...)
			local sanitary = {}
			for i, v in ipairs(character.GetChildren(character)) do
				table.insert(sanitary, part)
				if v.IsA(v, 'BasePart') then
					for a=1,18 do
						table.insert(sanitary, v)
					end 
				end 
			end 
			return sanitary
		end 
		if NamecallMethod == "InvokeServer" then
			print("Grabbed",Self,Key)
			printconsole(("[%s] Spoofed InvokeServer MOS (Namecall)"):format(os.date('%X')),0,255,0)
			task.wait(99999999)
			return nil
		end 
	end 
    return OldNameCall(...)
end))

printconsole(("[%s] Wrapped! "):format(os.date('%X')),0,255,0)

spawn(function()
    local fuckroot = root
    spawn(function()
        while task.wait() do 
            pcall(function()
                local root = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
                if fuckroot.Position.Y>1 and fuckroot.Position.Y<30 then
                    root.Position = fuckroot.Position
                end 
				game:GetService("ReplicatedStorage"):FindForChild("AEComFunc"):Destroy()
            end)
        end
    end)
    while wait() do
        pcall(function()
            if game.Players.LocalPlayer.Character.HumanoidRootPart.Transparency~=1 then
                for i,v in pairs(game:GetService("Players"):GetChildren()) do
                    if game.Players.LocalPlayer.Character.HumanoidRootPart.Transparency~=1 then
                        if v ~= game:GetService("Players").LocalPlayer then
                            pcall(function()
                                if v.Character.Humanoid.Sit == true then 
                                    wait(.4)
                                    spawn(function()
                                        if v.Character:WaitForChild("HumanoidRootPart",0.01) then
                                            fuckroot = v.Character.HumanoidRootPart
                                        end
                                    end)
                                end 
                            end)
                        end
                    end 
                end
                for i,v in pairs(workspace.SpawnedCars:GetChildren()) do
                    pcall(function()
                        fuckroot = v.Chassis.FloorPanel
                        wait(.2)
                    end)
                end 
            end 
        end)
    end 
end)

local name=game.Players.LocalPlayer.Name
while true do
    for i,v in next,workspace.SpawnedCars:GetChildren() do
        local x,y=pcall(function()
            if v.Name:sub(1,#name)~=name then
                for i,v in next,v:GetDescendants() do
                    pcall(function()
                        v.CanTouch=false
                        v.CanCollide=false
                    end)
                end 
            end 
        end)
        wait()
        if not x then
            print(y)
        end 
    end 
    for i,v in next,game.Players:GetPlayers() do
        local x,y=pcall(function()
            if v.Name~=name then
                for i,v in next,v.Character:GetDescendants() do
                    pcall(function()
                        v.CanTouch=false
                        v.CanCollide=false
                    end)
                end 
            end 
        end)
        wait()
        if not x then
            print(y)
        end 
    end 
    wait(5)
end 

ENJOY!

Warning: DO NOT DOWNLOAD anything from this page, you’re only here to copy the script!

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