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Created by OkBuddy
Features:
local players = game:GetService('Players')
local input = game:GetService('UserInputService')
local replicated = game:GetService("ReplicatedStorage")
local localPlayer = players.LocalPlayer
local camera = workspace.CurrentCamera
local mouse = localPlayer:GetMouse()
local function nearestTarget(bone : string)
local info = {
distance = math.huge,
player = nil,
character = nil,
bone = nil
}
for _, player in next, players.GetPlayers(players) do
if player == localPlayer then continue end
local areFriendly = player.Team == localPlayer.Team
local character = player.Character
local bone = character and character.FindFirstChild(character, bone)
local humanoid = character and character.FindFirstChild(character, 'Humanoid')
if areFriendly or not bone or not humanoid or humanoid.Health <= 0 then continue end
local screenPoint, onScreen = camera.WorldToScreenPoint(camera, bone.Position)
if not onScreen then continue end
local mousePosition = input.GetMouseLocation(input)
local distance = (Vector2.new(screenPoint.x, screenPoint.y) - mousePosition).magnitude
if distance > info.distance then continue end
info = {
distance = distance,
player = player,
character = character,
point = screenPoint,
bone = bone
}
end
return info
end
local index
index = hookmetamethod(game, '__index', function(self, key)
if self == mouse and key == 'X' or key == 'Y' then
local nearest = nearestTarget('Head')
if nearest.point then
return nearest.point[key]
end
end
return index(self, key)
end)
for i, v in next, replicated.Remote.Weapon:GetChildren() do
v.Changed:Connect(function()
v.Name = i
end)
end
local namecall
namecall = hookmetamethod(game, '__namecall', function(self, ...)
local args = {...}
local method = getnamecallmethod()
local name = self.Name
if name == 'ReportDeployed' then
return
end
if name == 'Render' then
--table.insert(args[3], workspace.Map)
local nearest = nearestTarget('Head')
if nearest.bone then
replicated.Remote.Weapon['9']:FireServer(nearest.player, workspace.Camera.CFrame.p, nearest.bone.Position) -- dunno if its even doing anything but yeah
end
end
return namecall(self, table.unpack(args))
end)
ENJOY!
Warning: DO NOT DOWNLOAD anything from this page, you’re only here to copy the script!
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