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Created by sannin#1947
Features:
- ANTI CHEAT BYPASS
- OPEN SOURCE
local send_remote = game.ReplicatedStorage.Events.SpeedJump;
local player = game.Players.LocalPlayer;
--Bypass
do
local old;
old = hookmetamethod(game, '__namecall', function(...)
local self = ...
if not checkcaller() then
if self == send_remote and getnamecallmethod() == 'FireServer' then
return old(self, 16, 7.199999809265137, 50);
elseif getnamecallmethod() == 'Destroy' and self.Name == 'Fortnite' then
return;
end;
end;
return old(...);
end);
if not player.Character or (player.Character and not player.Character:FindFirstChild('Fornite')) then
repeat wait() until plr.Character and plr.Character:FindFirstChild('Fortnite');
end;
player.Character.Fortnite.Disabled = true;
player.CharacterAdded:Connect(function(c)
c.ChildAdded:Connect(function(v)
if v.Name == 'Fortnite' then
v.Disabled = true;
end;
end);
end);
end;
ENJOY!
Warning: DO NOT DOWNLOAD anything from this page, you’re only here to copy the script!
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