
Credits: UNIVERSAL_SUN_HUB_DV
# Universal Sun Hub — Feature Overview## CombatSub-tabs: Aimbot, Silent Aim, Ragebot, Fire Assist, Weapon Handling, Hit Feedback.### Aimbot#### Targeting- [MultiDropdown] Target Filters- [Dropdown] Aim Point (Center, Surface)- [Slider] Surface Reduction (%)- [Toggle] Preserve Depth (off)- [Dropdown] Hitbox Selection (ClosestToCrosshair, Random)- [Slider] Random weight per class- [MultiDropdown] Allowed Hitboxes (per class / per part)#### Targeting FOV- [Toggle] Show Targeting Circle (off)- [Slider] Radius (px)- [Slider] Thickness- [Toggle] Filled (off)- [Toggle] Animated (off)- [Slider] Animation Speed (deg/s)- [Toggle] Follow Target (off)- [Slider] Follow Speed (20)- [Slider] Follow Damper (1)- [Slider] Snap Distance (5)#### Activation- [Toggle+Keybind] Enable Aimbot (Always / Toggle / Hold)- [MultiDropdown] Activation Rules- [Slider] Reaction Delay (s)- [Slider] Switch Delay (s)- [Dropdown] Aim Mode (Lock, Linear, Spring, AI)- [Slider] Linear Speed- [Slider] AI Speed- [Slider] Spring Speed#### Target Lock- [Toggle] Enable Target Lock (off)- [Keybind] Target Lock (None / Tap)- [Dropdown] Lock Mode (ToggleLock, AutoLock, ManualOnly)### Silent Aim#### Activation- [Toggle+Keybind] Enable Silent Aim (Always / Toggle / Hold)- [Slider] Activation Chance (%)- [MultiDropdown] Activation Rules- [Slider] Reaction Delay (s)- [Slider] Switch Delay (s)- (shares Aimbot Targeting sections above)### Ragebot#### Activation- [Toggle+Keybind] Enable Ragebot (Always / Toggle / Hold)- [Toggle] Utilize Health Lead (non-arcade)- [Toggle] Prioritize Hackers- [Slider] Stability (0-1.5)- [Slider] Shoot Frames (1-5)#### Weapon Strategy- [Toggle] Primary Enabled (off)- [Toggle] Secondary Enabled (off)- [Toggle] Melee Enabled (off)- [OrderedList] Weapon Priority- [Dropdown] On Empty (Reload, Swap, SwapOrReload)#### Evasion- [Dropdown] Evasion Mode (Off, Random, Translocate, Projectile Breaker)- [Toggle] Character Origin (off)- [Slider] Base Radius (5-100000000)- [Slider] Random Factor (0-1)- [Slider] Offset – Translocate (-5 to 5)- [Slider] Forward Frequency (0-20)- [Slider] Upward Frequency (0-20)- [Slider] Reposition Interval (s) (0.05-2)- [Toggle] Fallback Character Origin (off)- [Slider] Fallback Radius (5-100000000)- [Slider] Fallback Random Factor (0-1)### Fire Assist#### Triggerbot- [Toggle+Keybind] Enable Triggerbot (Always / Toggle / Hold)- [MultiDropdown] Activation Rules- [MultiDropdown] Target Filters- [Slider] Reaction Delay (s)- [Slider] Release Delay (s)- [MultiDropdown] Allowed Hitboxes (per class)#### Flickbot- [Toggle+Keybind] Enable Flickbot (Hold / Toggle)- [Toggle] Shoot (off)- [Slider] Shot Delay (ms) (0-250)- [Slider] Cooldown (ms) (0-2000)- [Slider] Flick Duration (ms) (30-400)- [Slider] Curvature (0-50)- [Slider] Humanness (0-100)- [Button] Open Aimbot Targeting### Weapon Handling#### Aim & Fire- [Toggle] Reduce Recoil + [Slider] Recoil Reduction (%) (0-100)- [Toggle] Remove Spread (off)- [Toggle] Automatic Fire (off)- [Toggle] Aim Speed Override + [Slider] Aim Speed (%) (50-500)#### Cooldowns- [Toggle] Fire Cooldown Override + [Slider] Percentage (0-100)- [Toggle] Aim Cooldown Override + [Slider] Percentage (1-100)- [Toggle] Melee Cooldown Override + [Slider] Percentage (0-100)- [Toggle] Dash Cooldown Override + [Slider] Percentage (0-100)#### Melee- [Toggle] Always Backstab (off)- [Toggle] Extend Melee Range + [Slider] Range (5-20)#### Grenades- [Toggle] Fuse Override (off)- [Dropdown] Explode On (Impact, Throw)- [Toggle] Remove Fuse (off)### Hit Feedback#### Elimination Feedback- [Toggle] Enable Elimination Feedback (off)- [Toggle] Play Elimination Sound (off)- [Dropdown] Elimination Sound (custom sound library)- [Slider] Elimination Volume (0.1-10)- [Slider] Elimination Pitch (0.1-3)- [Button] Manage Custom Sounds- [Toggle] Enable Elimination Chams (off)- [Slider] Elimination Chams Duration (0.1-3)- [Dropdown] Elimination Chams Material- [Toggle] Enable Elimination Flash (off)- [Slider] Elimination Flash Duration (0.1-3)- [Toggle] Enable Elimination Notification (off)#### Hit Feedback- [Toggle] Enable Hit Feedback (off)- [Toggle] Play Hit Sound (off)- [Dropdown] Headshot Sound (custom sound library)- [Slider] Headshot Volume (0.1-10)- [Slider] Headshot Pitch (0.1-3)- [Dropdown] Body Hit Sound (custom sound library)- [Slider] Body Hit Volume (0.1-10)- [Slider] Body Hit Pitch (0.1-3)- [Toggle] Mute Game Hit Sound (off)- [Button] Manage Custom Sounds- [Toggle] Enable Hit Chams (off)- [Slider] Hit Chams Duration (0.1-3)- [Dropdown] Hit Chams Material- [Toggle] Enable Hit Flash (off)- [Slider] Hit Flash Duration (0.1-3)- [Toggle] Enable Hit Notification (off)## VisualsSub-tabs: Player ESP, Crosshair, Weapon Visuals, Camera & Screen, Sound ESP.### Player ESP#### Player ESP- [Toggle+Keybind] Enable ESP (Always / Toggle / Hold)- [Dropdown] Box Fit (Static, Dynamic)#### Text- [Toggle] Use Display Names (off)- [Dropdown] Font (dynamic list)- [Slider] Font Size (8-32)- [Dropdown] Text Case (Standard, UPPERCASE, lowercase)- [Dropdown] Text Surround (None, [], (), <>, {})- [Label] Flags- [Dropdown] Flag Font (dynamic list)- [Slider] Flag Font Size (6-24)- [Dropdown] Flag Text Case (Standard, UPPERCASE, lowercase)- [Dropdown] Flag Surround (None, [], (), <>, {})- [Toggle] Scale With Distance (off)- [Slider] Reference Distance (10-300)#### Enemies / Teammates- [Toggle] Enable Enemies/Teammates ESP (+ color + transparency + gradient per side)### Crosshair#### Crosshair- [Toggle] Enable Crosshair (off)- [Dropdown] Crosshair Style (Lines, Image)- [Slider] Line Length (1-100)- [Slider] Line Thickness (1-20)- [Slider] Line Gap (0-100)- [Toggle] Crosshair Outline (off)- [Slider] Crosshair Outline Thickness (0-10)- [Toggle] Top / Bottom / Left / Right Line (off each)- [Slider] Crosshair Image Size (8-256)- [Slider] Crosshair Image Transparency (0-1)- [Dropdown] Image (dynamic list)- [Button] Manage Images#### Text- [Toggle] Enable Crosshair Text (off)- [Textbox] Crosshair Text Content- [Dropdown] Crosshair Text Font (dynamic list)- [Slider] Crosshair Text Size (6-48)- [Slider] Crosshair Text Offset (0-100)- [Label] Crosshair Text Color- [Toggle] Crosshair Text Outline (off)- [Slider] Crosshair Text Outline Thickness (0-10)#### Motion & Effects- [Slider] Rotation (0-360)- [Toggle] Rotate Crosshair (off)- [Slider] Crosshair Rotation Speed (0-720)- [Toggle] Crosshair Spread (off)- [Slider] Spread Speed (0-20)- [Toggle] Animate Crosshair (off)- [Dropdown] Animate Crosshair Mode (Shimmer, Perimeter, PingPong)- [Slider] Animate Crosshair Speed (0.1-5)- [Label] Animate Crosshair colors (fade / perimeter / background / main)- [Slider] Animate Crosshair Ping Pong Rotation (0-360)- [Toggle] Follow Target (off)- [Dropdown] Follow Target Mode (Crosshair, Crosshair + Text)- [Slider] Follow Speed (20, 1-50)- [Slider] Follow Damper (1, 0-30)- [Slider] Snap Distance (5, 0-10)### Weapon Visuals#### Viewmodel Position- [Toggle] Enable Viewmodel Position (off)- [Slider] X (-7.5 to 7.5)- [Slider] Y (-7.5 to 7.5)- [Slider] Z (-7.5 to 7.5)- [Slider] Pitch (-180 to 180)- [Slider] Yaw (-180 to 180)- [Slider] Roll (-180 to 180)#### Motion & Animation- [Toggle] Hide Shoot Animation (off)- [Toggle] Hide Sprint Animation (off)- [Toggle] Hide Equip Animation (off)- [Toggle] Hide Reload Animation (off)- [Toggle] Remove Weapon Motion (off)- [Toggle] Remove Camera Shake (off)- [Toggle] Remove Camera Sway (off)#### Bullet Tracers- [Toggle] Enable Bullet Tracers (off)- [Dropdown] Tracer Style (dynamic list)- [Slider] Tracer Width (0.02-0.5)- [Slider] Texture Length (0.5-20)- [Slider] Texture Speed (0-10)- [Slider] Tracer Lifetime (0.1-5)- [Slider] Fade Time (0-5)#### Advanced Tracers- [Slider] Emission (0-1)- [Slider] Glow (1-25)- [Toggle] Expand Tracers (off)- [Slider] Expand Speed (1-60)- [Slider] Expand Damper (0.1-1)#### Arms / Held Item- [Toggle] Arms Chams (off)- [Dropdown] Arms Chams Material (dynamic list)- [Toggle] Strip Arms Textures (off)- [Toggle] Held Item Chams (off)- [Dropdown] Held Item Chams Material (dynamic list)- [Toggle] Strip Held Item Textures (off)- [Toggle] Arms Highlight (off)- [Toggle] Arms Render Above (off)- [Slider] Arms Fill Transparency- [Slider] Arms Outline Transparency- [Toggle] Held Item Highlight (off)- [Toggle] Held Item Render Above (off)- [Slider] Held Item Fill Transparency- [Slider] Held Item Outline Transparency- [Toggle] Arms Wireframe (off)- [Slider] Arms Wireframe Width (0.001-0.02)- [Toggle] Held Item Wireframe (off)- [Slider] Held Item Wireframe Width (0.001-0.02)#### Suppressions- [Toggle] Hide Muzzle Flash (off)- [Toggle] Hide Game Tracers (off)### Camera & Screen#### Camera FOV- [Toggle] Enable Camera FOV (off)- [Slider] Field of View (30-120)#### Gameplay Overlays- [Toggle] Hide Flashbang Effect (off)- [Toggle] Hide Burn Effect (off)- [Toggle] Hide ADS Vignette (off)- [Toggle] Hide Scope Overlay (off)- [Toggle] Hide Scope Reticle (off)- [Toggle] Hide Hitmarker (off)#### Stretched Resolution- [Toggle] Enable Stretched Resolution (off)- [Slider] X Scale (0.01-1)- [Slider] Y Scale (0.01-1)#### Third Person- [Toggle] Enable Third Person (on)- [Toggle] Ray Check (off)and more becuase of 10000 chracters limit i can;t tell everything
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loadstring(game:HttpGet("https://raw.githubusercontent.com/UNIVERSAL-SUN-HUB-DEV/spt/refs/heads/main/ld.lua"))()Comments section coming soon...
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