
Credits: Urbanstormm
⚡ PROJECT STARK — 8 BALL DUELS ⚡🎯 AIM GUIDE • Extended Guide — exact shot preview running the game’s own physics engine • Cue Ball Path — full predicted path to rest, rail bounces included• Object Ball Path — where the object ball will roll after contact • Ghost Ball — exact contact point with a live spin indicator dot • Cut Angle — live cut-angle readout while aiming • Max Bounces slider — cap the drawn path length (1-8) • Pocket Lines — clear-pot hints to every pocket🌀 SPIN & POWER • Spin aware — reads your spin widget: side spin changes cushion bounces, follow/draw bends the cue ball after contact • Power aware — while charging, the preview uses your real shot power • Exact simulation — runs the game’s own PoolPhysics (Shoot + Step), not a fake raycast🎨 VISUALS • Styled lines — halo + glow + animated core, drawn clean over the game’s lines • Bounce Markers — a dot at every rail contact • Rest Rings — shows exactly where the cue and object ball will stop • Pocket Markers — highlights when a ball is going in • Animated Lines — toggle for the moving light band • Rest Dots — toggle for the resting-position rings🧰 UTILITY • Anti-AFK🎨 UI • Clean menu with a built-in Config system — save, load & delete configs per game • Menu keybind (default: Home) and Unload button
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loadstring(game:HttpGet("https://raw.githubusercontent.com/Urbanstormm/Project-Stark/main/Main.lua"))()Comments section coming soon...
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