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Aimbot4 by Rylvns - Universal Script | Free Roblox Script

Aimbot4 by Rylvns

Universal 4 views 6 hours ago
Aimbot4 by Rylvns - Roblox Script
Mobile Mobile Friendly
Key Key Required

Description

Credits: Rylvns

Feature ListAimbot System- Advanced target selection distance based or screen based- Wall detection using raycasting optional- Team check and free for all support- Auto retarget when target is eliminated- First person only mode for legit use- Mouse emulation or camera based aiming- Adjustable smoothing for different playstylesAdvanced Prediction Engine- Real time ping based prediction with smoothing- Kalman filter tracking for position velocity and acceleration- Acceleration aware prediction for realistic tracking- Multiple prediction modes- Velocity based- Kalman enhanced- Ballistics based- Distance based accuracy adjustmentsBallistics and Weapon Support- Per weapon configuration- Bullet speed- Bullet drop- Gravity based trajectory calculation- Multi step hit prediction for higher accuracyVisual and ESP SystemBox ESP- Multiple styles- 3D box- 2D box- Corner box- Adaptive mode based on distance- Per part bounding boxes- Skeleton ESP supports R6 and R15- Health bar with gradient coloringPrediction Visuals- Shows predicted hit position in real time- Dual layer circle inner and outline- Custom size color and transparencyTracers- Lines from screen to target- Custom origin positions- Distance based fading- Optional origin offsetProximity System- Directional indicators for nearby players including off screen- Behind player detection- Distance based scaling- Looking at you detection using angle checks- Pulse effects when targeted- On screen alert system with animated effectsHighlights- Toggleable player highlight systemVisual Customization- Team based colors- Custom color support- Rainbow cycling- Gradient color transitionsPerformance and Optimization- Smart part caching system- Weak table usage for automatic cleanup- Optimized drawing reuse- Efficient frame updatesSystem Architecture- Modular configuration system- Centralized feature toggles- Signal management system to prevent leaks- Drawing abstraction layer for lines quads and circlesKeybind System- Custom keybinds for all features- Hold to aim support- Quick toggle system- Uninject keyAdditional Details- Smoothed ping values for stability- Velocity and acceleration limits- Off screen rendering handling- Automatic cleanup when players leave- Built for scalability and expansion

203 Lines 4,681 Bytes

--by Rylvns
--edited 4/19/26

shared.CONFIGS = {};
shared.CONFIGS.SAVING = {--doesnt work atm
	FileName = "universal",
	SaveConfig = false,
	LoadConfig = false,
};
shared.CONFIGS.AIMBOT = {
	Enabled = true,

	Part = "Head",

	FFA = false,

	Predictions = true,
	PredictionMethod = 2,
	--1: velocity only (ping compensation)
	--2: simple ballistics (velocity + bullet travel)

	AccelerationPrediction = true,
	AccelerationThreshold = 50,--only predict acceleration if moving faster than this (studs/s)

	IgnoreWalls = true,

	UseScreenDistance = true,--false: uses 3D world distance instead

	TargetNearest = false,

	RequireFirstPerson = true,
	MouseEmulation = false,
	--moves OS cursor instead, of camera (requires unlocked mouse)
	--requirements: RequireFirstPerson = false & Aimbot keybind = Enum.KeyCode

	AutoRetarget = true,

	Smoothing = 0,
};

shared.VISUALS = {};
shared.VISUALS.ALL = {
	UseTeamColors = false,
	Color = Color3.new(1, 1, 1),
	RainbowColor = false,
	RainbowSpeed = 20,
};
shared.VISUALS.BOX = {
	Enabled = true,

	AdaptiveMode = false,

	Mode = 1,--1: box, 2: 2d, 3: 3d
	_2DStyle = 1,--1: normal, 2: skeleton
	_BoxStyle = 1,--1: box, 2: scifi-1, 3: scifi-2

	HealthBar = {
		Enabled = false,
		ColorFallback = false,--tints ESP color red->green when health bar cant display

		_BoxPosition = 4,--1: left, 2: right, 3: top, 4: bottom
		_BoxFilled = true,
		_BoxBackground = true,
	},
};
shared.VISUALS.PREDICTION = {
	Enabled = true,
	Color = Color3.fromRGB(255, 255, 0),
	Transparency = 0.5,
	Size = 6,
	OutlineSize = 8,
};
shared.VISUALS.TRACERS = {
	Enabled = false,
	FadeByDistance = false,--can be laggy
	Origin = {--1: true, 0: false. only put a single 1 for x and y
		0, 1, 0,--x [0, 1/2, 1]
		0, 0, 1,--y [0, 1/2, 1]
	},
	OriginRadius = 50,
};
shared.VISUALS.PROXIMITY = {
	Enabled = true,

	ShowBehind = true,--only show enemies behind you
	MaxDistance = 500,--studs
	DetectLookingAtYou = true,
	LookAngleThreshold = 45,--degrees from their forward to you

	Style = 3,--1: triangle, 2: dot, 3: chevron
	Size = 10,
	EdgeOffset = 100,--pixels from screen edge
	ScaleByDistance = true,

	PulseWhenLooking = true,
	PulseSpeed = 6,

	AlertEnabled = true,--shows if looking at you
	AlertShowOnScreen = true,
	AlertColor = Color3.fromRGB(255, 50, 50),
	AlertPulseSpeed = 8,
	AlertSize = 5,
};
shared.VISUALS.HIGHLIGHTS = {
	Enabled = false,
};

shared.KEYBINDS = {
	Aimbot = Enum.UserInputType.MouseButton2,--hold to aim

	ToggleAimbot = Enum.KeyCode.F,
	ToggleBox = Enum.KeyCode.H,
	TogglePrediction = Enum.KeyCode.P,
	ToggleTracers = Enum.KeyCode.J,
	ToggleProximity = Enum.KeyCode.K,
	ToggleHighlights = Enum.KeyCode.L,

	Uninject = Enum.KeyCode.B,
};

shared.WEAPONS = {
	[118367369949006] = {--place id
		["HK416"] = {--if youre experienced then use dex explorer to view your gun stats when equipped (should be a module script then look at the code to see stats)
			BulletSpeed = 1500,
			BulletDrop = 0.25,
			Keybind = Enum.KeyCode.One,
			Enabled = false,
		},
		["M4A1"] = {
			BulletSpeed = 1500,
			BulletDrop = 0.25,
			Keybind = Enum.KeyCode.One,
			Enabled = true,
		},
		["Mk20 SSR"] = {
			BulletSpeed = 1500,
			BulletDrop = 0.25,
			Keybind = Enum.KeyCode.One,
			Enabled = false,
		},
		["R700"] = {
			BulletSpeed = 1872,
			BulletDrop = 0.5,
			Keybind = Enum.KeyCode.Two,
			Enabled = false,
		},
		["AWM"] = {
			BulletSpeed = 2000,
			BulletDrop = 0.5,
			Keybind = Enum.KeyCode.Two,
			Enabled = true,
		},
		["RPG-7"] = {
			BulletSpeed = 400,
			BulletDrop = 0.45,
			Keybind = Enum.KeyCode.Four,
			Enabled = true,
		},
	},
	[31490825] = {
		["AK-12"] = {
			BulletSpeed = 910,
			BulletDrop = 0.2,
			Keybind = Enum.KeyCode.One,
			Enabled = false,
		},
		["Honey"] = {
			BulletSpeed = 900,
			BulletDrop = 0.2,
			Keybind = Enum.KeyCode.One,
			Enabled = true,
		},
		["AK-47"] = {
			BulletSpeed = 1500,
			BulletDrop = 0.25,
			Keybind = Enum.KeyCode.Two,
			Enabled = false,
		},
		["R700"] = {
			BulletSpeed = 1872,
			BulletDrop = 0.5,
			Keybind = Enum.KeyCode.Two,
			Enabled = false,
		},
		["Barrett"] = {
			BulletSpeed = 1000,
			BulletDrop = 0.5,
			Keybind = Enum.KeyCode.Two,
			Enabled = true,
		},
		["RPG-7"] = {
			BulletSpeed = 400,
			BulletDrop = 0.5,
			Keybind = Enum.KeyCode.Four,
			Enabled = true,
		},
	},
};

SCRIPT_KEY = "made-by-rylvns";
loadstring(game:HttpGet("https://api.jnkie.com/api/v1/luascripts/public/571ac816361c5ea812257969a8d6c5716a8581a47dae953a4d9ecb3358aec287/download"))();

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