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Created by N0TADEV
Features:
-- Global Variables
getgenv().AutoClick = false
getgenv().OpenEgg = false
getgenv().AutoRebirth = false
getgenv().AutoRebirth2 = false
getgenv().AutoRebirth3 = false
getgenv().AutoRebirth4 = false
getgenv().AutoRebirth5 = false
getgenv().AutoRebirth6 = false
--
getgenv().AutoRebirth7 = false
getgenv().AutoRebirth8 = false
getgenv().AutoRebirth9 = false
getgenv().AutoRebirth10 = false
getgenv().AutoRebirth11 = false
getgenv().AutoRebirth12 = false
getgenv().AutoRebirth13 = false
getgenv().AutoRebirth14 = false
getgenv().AutoRebirth100m = false
getgenv().AutoRebirth500m = false
getgenv().AutoRebirth1B = false
--
getgenv().CraftAlls = false
getgenv().Upgrade = false
getgenv().Chest = false
getgenv().ClickPotion = false
getgenv().GemsPotion = false
getgenv().LuckPotion = false
getgenv().RebirthPotion = false
-- Functions
function Eggs(EggType, OpenType)
spawn(function ()
while OpenEgg == true do
local args = {[1] = EggType,[2] = OpenType}
game:GetService("ReplicatedStorage").Functions.Unbox:InvokeServer(unpack(args))
wait()
end
end)
end
function AutoTap()
spawn(function ()
while AutoClick == true do
game:GetService("ReplicatedStorage").Events.Click3:FireServer()
wait()
end
end)
end
function Rebirths(RebirthType)
spawn(function ()
while AutoRebirth == true do
local args = {[1] = tonumber(RebirthType)}
game:GetService("ReplicatedStorage").Events.Rebirth:FireServer(unpack(args))
wait()
end
end)
end
function Rebirths2(RebirthType2)
spawn(function ()
while AutoRebirth2 == true do
local args = {[1] = tonumber(RebirthType2)}
game:GetService("ReplicatedStorage").Events.Rebirth:FireServer(unpack(args))
wait()
end
end)
end
function Rebirths3(RebirthType3)
spawn(function ()
while AutoRebirth3 == true do
local args = {[1] = tonumber(RebirthType3)}
game:GetService("ReplicatedStorage").Events.Rebirth:FireServer(unpack(args))
wait()
end
end)
end
function Rebirths4(RebirthType4)
spawn(function ()
while AutoRebirth4 == true do
local args = {[1] = tonumber(RebirthType4)}
game:GetService("ReplicatedStorage").Events.Rebirth:FireServer(unpack(args))
wait()
end
end)
end
function Rebirths5(RebirthType5)
spawn(function ()
while AutoRebirth5 == true do
local args = {[1] = tonumber(RebirthType5)}
game:GetService("ReplicatedStorage").Events.Rebirth:FireServer(unpack(args))
wait()
end
end)
end
function Rebirths6(RebirthType6)
spawn(function ()
while AutoRebirth6 == true do
local args = {[1] = tonumber(RebirthType6)}
game:GetService("ReplicatedStorage").Events.Rebirth:FireServer(unpack(args))
wait()
end
end)
end
function Rebirths7(RebirthType7)
spawn(function ()
while AutoRebirth7 == true do
local args = {[1] = tonumber(RebirthType7)}
game:GetService("ReplicatedStorage").Events.Rebirth:FireServer(unpack(args))
wait()
end
end)
end
function Rebirths8(RebirthType8)
spawn(function ()
while AutoRebirth8 == true do
local args = {[1] = tonumber(RebirthType8)}
game:GetService("ReplicatedStorage").Events.Rebirth:FireServer(unpack(args))
wait()
end
end)
end
function Rebirths9(RebirthType9)
spawn(function ()
while AutoRebirth9 == true do
local args = {[1] = tonumber(RebirthType9)}
game:GetService("ReplicatedStorage").Events.Rebirth:FireServer(unpack(args))
wait()
end
end)
end
function Rebirths10(RebirthType10)
spawn(function ()
while AutoRebirth10 == true do
local args = {[1] = tonumber(RebirthType10)}
game:GetService("ReplicatedStorage").Events.Rebirth:FireServer(unpack(args))
wait()
end
end)
end
function Rebirths11(RebirthType11)
spawn(function ()
while AutoRebirth11 == true do
local args = {[1] = tonumber(RebirthType11)}
game:GetService("ReplicatedStorage").Events.Rebirth:FireServer(unpack(args))
wait()
end
end)
end
function Rebirths12(RebirthType12)
spawn(function ()
while AutoRebirth12 == true do
local args = {[1] = tonumber(RebirthType12)}
game:GetService("ReplicatedStorage").Events.Rebirth:FireServer(unpack(args))
wait()
end
end)
end
function Rebirths13(RebirthType13)
spawn(function ()
while AutoRebirth13 == true do
local args = {[1] = tonumber(RebirthType13)}
game:GetService("ReplicatedStorage").Events.Rebirth:FireServer(unpack(args))
wait()
end
end)
end
function Rebirths14(RebirthType14)
spawn(function ()
while AutoRebirth14 == true do
local args = {[1] = tonumber(RebirthType14)}
game:GetService("ReplicatedStorage").Events.Rebirth:FireServer(unpack(args))
wait()
end
end)
end
function Rebirths15(RebirthType15)
spawn(function ()
while AutoRebirth100m == true do
local args = {[1] = tonumber(RebirthType15)}
game:GetService("ReplicatedStorage").Events.Rebirth:FireServer(unpack(args))
wait()
end
end)
end
function Rebirths16(RebirthType16)
spawn(function ()
while AutoRebirth500m == true do
local args = {[1] = tonumber(RebirthType16)}
game:GetService("ReplicatedStorage").Events.Rebirth:FireServer(unpack(args))
wait()
end
end)
end
function Rebirths17(RebirthType17)
spawn(function ()
while AutoRebirth1B == true do
local args = {[1] = tonumber(RebirthType17)}
game:GetService("ReplicatedStorage").Events.Rebirth:FireServer(unpack(args))
wait()
end
end)
end
function CraftAllss()
spawn(function ()
while CraftAlls == true do
local args = {[1] = "CraftAll",[2] = {}}
game:GetService("ReplicatedStorage").Functions.Request:InvokeServer(unpack(args))
wait()
end
end)
end
function UpNGrades(UpgradeType)
spawn(function ()
while Upgrade == true do
local args = {[1] = UpgradeType}
game:GetService("ReplicatedStorage").Functions.Upgrade:InvokeServer(unpack(args))
wait(2)
end
end)
end
-- Potions
function last()
spawn(function ()
while ClickPotion == true do
local args = {[1] = "x2Clicks"}
game:GetService("ReplicatedStorage").Events.Potion:FireServer(unpack(args))
wait()
end
end)
end
function Gems2x()
spawn(function ()
while GemsPotion == true do
local args = {[1] = "x2Gems"}
game:GetService("ReplicatedStorage").Events.Potion:FireServer(unpack(args))
wait()
end
end)
end
function ads()
spawn(function ()
while LuckPotion == true do
local args = {[1] = "x2Luck"}
game:GetService("ReplicatedStorage").Events.Potion:FireServer(unpack(args))
wait()
end
end)
end
function abs()
spawn(function ()
while RebirthPotion == true do
local args = {[1] = "x2Rebirths"}
game:GetService("ReplicatedStorage").Events.Potion:FireServer(unpack(args))
wait()
end
end)
end
-- Teleports
local plyr = game:GetService("Players").LocalPlayer
function WorldTP(World)
if workspace.Scripts.TeleportTo:FindFirstChild(World) and plyr.Character and plyr.Character:FindFirstChild("HumanoidRootPart") then
plyr.Character.HumanoidRootPart.CFrame = workspace.Scripts.TeleportTo[World].CFrame
end
end
-- Shop
function TeleportTO(placeCFrame)
local plyr = game.Players.LocalPlayer
if plyr.Character then
plyr.Character.HumanoidRootPart.CFrame = placeCFrame
end
end
-- Upgrades
function TeleportFROM(placeCFrame)
local plyr = game.Players.LocalPlayer
if plyr.Character then
plyr.Character.HumanoidRootPart.CFrame = placeCFrame
end
end
-- Potion
function TeleportINTO(placeCFrame)
local plyr = game.Players.LocalPlayer
if plyr.Character then
plyr.Character.HumanoidRootPart.CFrame = placeCFrame
end
end
-- Auto Chests
-- Note: Must Be in group.
local plyr = game:GetService("Players").LocalPlayer
function Chests(ChestType)
if workspace.Scripts.Chests:FindFirstChild(ChestType) and plyr.Character and plyr.Character:FindFirstChild("HumanoidRootPart") then
plyr.Character.HumanoidRootPart.CFrame = workspace.Scripts.Chests[ChestType].Touch.CFrame
end
end
WorldTP("Spawn")
-- ui
local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/AikaV3rm/UiLib/master/Lib.lua')))()
local w = library:CreateWindow("Auto") -- Creates the window
local r = library:CreateWindow("Teleports")
local b = w:CreateFolder("Clicks")
local c = w:CreateFolder("Rebirths")
local d = w:CreateFolder("Eggs")
local j = w:CreateFolder("Upgrades")
local l = w:CreateFolder("Crafting")
local a = r:CreateFolder("Chests")
local h = r:CreateFolder("World Teleport")
local m = r:CreateFolder("Shops")
local p = w:CreateFolder("Auto Potions")
local k = r:CreateFolder("Destroy")
k:DestroyGui()
b:Toggle("Auto Clicking",function(bool)
getgenv().AutoClick = bool
print("Auto Clicks is, ", bool)
if bool then
AutoTap()
end
end)
-- Rebirths
c:Toggle("1 Rebirth Auto",function(bool)
getgenv().AutoRebirth = bool
print("Auto Open Egg is, ", bool)
if bool then
Rebirths(1)
end
end)
c:Toggle("5 Rebirth Auto",function(bool)
getgenv().AutoRebirth2 = bool
print("Auto Open Egg is, ", bool)
if bool then
Rebirths2(2)
end
end)
c:Toggle("10 Rebirth Auto",function(bool)
getgenv().AutoRebirth3 = bool
print("Auto Open Egg is, ", bool)
if bool then
Rebirths3(3)
end
end)
c:Toggle("25 Rebirth Auto",function(bool)
getgenv().AutoRebirth4 = bool
print("Auto Open Egg is, ", bool)
if bool then
Rebirths4(4)
end
end)
c:Toggle("100 Rebirth Auto",function(bool)
getgenv().AutoRebirth5 = bool
print("Auto Open Egg is, ", bool)
if bool then
Rebirths5(5)
end
end)
c:Toggle("500 Rebirth Auto",function(bool)
getgenv().AutoRebirth6 = bool
print("Auto Open Egg is, ", bool)
if bool then
Rebirths6(6)
end
end)
c:Toggle("2.5k Rebirth Auto",function(bool)
getgenv().AutoRebirth7 = bool
print("Auto Open Egg is, ", bool)
if bool then
Rebirths7(77)
end
end)
c:Toggle("5k Rebirth Auto",function(bool)
getgenv().AutoRebirth8 = bool
print("Auto Open Egg is, ", bool)
if bool then
Rebirths8(8)
end
end)
c:Toggle("10k Rebirth Auto",function(bool)
getgenv().AutoRebirth9 = bool
print("Auto Open Egg is, ", bool)
if bool then
Rebirths9(9)
end
end)
c:Toggle("10k Rebirth Auto",function(bool)
getgenv().AutoRebirth10 = bool
print("Auto Open Egg is, ", bool)
if bool then
Rebirths10(10)
end
end)
c:Toggle("50k Rebirth Auto",function(bool)
getgenv().AutoRebirth11 = bool
print("Auto Open Egg is, ", bool)
if bool then
Rebirths11(11)
end
end)
c:Toggle("250k Rebirth Auto",function(bool)
getgenv().AutoRebirth12 = bool
print("Auto Open Egg is, ", bool)
if bool then
Rebirths12(12)
end
end)
c:Toggle("1M Rebirth Auto",function(bool)
getgenv().AutoRebirth13 = bool
print("Auto Open Egg is, ", bool)
if bool then
Rebirths13(13)
end
end)
c:Toggle("25M Rebirth Auto",function(bool)
getgenv().AutoRebirth14 = bool
print("Auto Open Egg is, ", bool)
if bool then
Rebirths14(13)
end
end)
c:Toggle("100M Rebirth Auto",function(bool)
getgenv().AutoRebirth100m = bool
print("Auto Open Egg is, ", bool)
if bool then
Rebirths15(14)
end
end)
c:Toggle("500M Rebirth Auto",function(bool)
getgenv().AutoRebirth500m = bool
print("Auto Open Egg is, ", bool)
if bool then
Rebirths16(15)
end
end)
c:Toggle("1B Rebirth Auto",function(bool)
getgenv().AutoRebirth1B = bool
print("Auto Open Egg is, ", bool)
if bool then
Rebirths17(16)
end
end)
-- Eggs
local EggsPicks
local EggOpenType
d:Toggle("Auto Eggs",function(bool)
getgenv().OpenEgg = bool
print("Auto Open Egg is, ", bool)
if bool then
Eggs(EggsPicks, EggOpenType)
end
end)
d:Dropdown("Egg Type",{"Basic","King","Forest","Beach","Winter","Desert","Volcano","Lava","Mythic","Magma","Atlantis","Water","Moon","Cyber","Magic","Heaven","Nuclear","Void","Spooky"},true,function(value) --true/false, replaces the current title "Dropdown" with the option that t
EggsPicks = value
print(value)
end)
d:Dropdown("Egg Open Type",{"Single", "Triple"},true,function(value) --true/false, replaces the current title "Dropdown" with the option that t
EggOpenType = value
print(value)
end)
-- Upgrades
local UpgradeTypeCUh
j:Toggle("Auto Upgrade",function(bool)
getgenv().Upgrade = bool
print("Auto Upgrade is, ", bool)
if bool then
UpNGrades(UpgradeTypeCUh)
end
end)
j:Dropdown("Upgrades",{"GemsMultiplier", "PetStorage", "LuckMultiplier", "PetEquip", "WalkSpeed", "ClickMultiplier", "RebirthButtons"},true,function(value) --true/false, replaces the current title "Dropdown" with the option that t
UpgradeTypeCUh = value
print(value)
end)
-- crafting
l:Toggle("Auto Craft",function(bool)
getgenv().CraftAlls = bool
print("Auto Craft is, ", bool)
if bool then
CraftAllss()
end
end)
--Teleporting
-- Chests
local ChestTpPlace
a:Dropdown("Chest",{"Spawn", "Beach", "Winter", "Cyber", "Nuclear"},true,function(value) --true/false, replaces the current title "Dropdown" with the option that t
ChestTpPlace = value
print(value)
end)
a:Button("ChestPick",function()
if ChestTpPlace then
Chests(ChestTpPlace)
end
end)
-- World Teleport
local WorldTeleportation
h:Dropdown("Teleports",{"Spawn","Forest","Desert","Volcano","Moon","Cyber","Magic","Heaven","Nuclear","Void","Atlantis","Spooky","Beach","Winter"},true,function(value) --true/false, replaces the current title "Dropdown" with the option that t
WorldTeleportation = value
print(value)
end)
h:Button("World Teleports",function()
if WorldTeleportation then
WorldTP(WorldTeleportation)
end
end)
-- Shops
m:Button("Shop Teleport",function()
TeleportTO(game:GetService("Workspace").Scripts.Spawn.Shop.Spin.CFrame)
end)
-- Upgrade TP
m:Button("Upgrade Teleport",function()
TeleportFROM(game:GetService("Workspace").Scripts.Spawn.Upgrades.Spin.CFrame)
end)
-- Potion TP
m:Button("Upgrade Potion",function()
TeleportINTO(game:GetService("Workspace").Scripts.Spawn.Potions.Spin.CFrame)
end)
-- Auto potions
p:Toggle("Auto Gem2x",function(bool)
getgenv().GemsPotion = bool
print("Auto Gem2x is, ", bool)
if bool then
Gems2x()
end
end)
p:Toggle("Auto Luck2x",function(bool)
getgenv().LuckPotion = bool
print("Auto Luck2x is, ", bool)
if bool then
ads()
end
end)
p:Toggle("Rebirth 2x",function(bool)
getgenv().RebirthPotion = bool
print("Auto Rebirth is, ", bool)
if bool then
abs()
end
end)
p:Toggle("Clicking 2x",function(bool)
getgenv().ClickPotion = bool
print("Click 2x is, ", bool)
if bool then
last()
end
end)
-- b:Dropdown("Dropdown",{"A","B","C"},true,function(mob) --true/false, replaces the current title "Dropdown" with the option that t
-- print(mob)
-- end)
-- b:Bind("Bind",Enum.KeyCode.C,function() --Default bind
-- print("Yes")
-- end)
-- b:ColorPicker("ColorPicker",Color3.fromRGB(255,0,0),function(color) --Default color
-- print(color)
-- end)
-- b:Box("Box","number",function(value) -- "number" or "string"
-- print(value)
-- end)
ENJOY!
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