Nexus = loadstring(game:HttpGet("https://raw.githubusercontent.com/Carterjam28YT/Nexus-Revamped/refs/heads/main/Nexus.lua"))() -- // ============================================== -- // EXAMPLE USAGE -- // ================================================= -- 1. Create a window -- Arguments: "Title", "Lucide Icon", "Bottom Text", UseTooltips? (true = only on hover (not working), false = icon always visible) local Win = Nexus:Window("Nexus ui", "crown", "Version 1 | Created by Carterjam28", false) -- 2. Left menu section (Separator) Win:TabSection("Combat Section") -- 3. Tabs local Combat = Win:Tab("", "swords") -- can be used without name, only with icon local Visuals = Win:Tab("Visuals", "eye") -- 4. Pages within the Combat tab local Legit = Combat:Page("Legit", "shield") local Rage = Combat:Page("Rage", "skull") -- 5. Sections (Function Groups) within the Legit page -- "Left" - left column, "Right" - right Column local MainAim = Legit:Section("Aimbot", "Left") local ExtraAim = Legit:Section("Extra", "Right") -- ================== FUNCTIONS INSIDE A SECTION ================== -- Label (Plain Text) MainAim:Label("Main Configuration") -- Toggle (Toggle) -- Arguments: Name, Flag, Default, Description, Function MainAim:Toggle("Enable Aimbot", "AimEn", true, "Enables the aimbot logic", function(state) print("Aimbot:", state) end) -- Checkbox (Checkbox) MainAim:Checkbox("Check Team", "TeamCheck", false, "Ignore teammates", function(state) print("Team Check:", state) end) -- Slider -- Arguments: Name, Flag, Min, Max, Default, Function, Description MainAim:Slider("FOV Radius", "AimFov", 0, 500, 150, function(val) print("FOV:", val) end, "Circle size for aiming") -- Keybind -- Arguments: Name, Flag, Button, Function, Description MainAim:Keybind("Aim Key", "AimBind", Enum.KeyCode.E, function() -- also you can add keybind on mobile (touch) print("Aim key pressed") end, "Hold to lock on target") -- Dropdown (List) -- Arguments: Name, Flag, Element Table, Function, Description ExtraAim:Dropdown("Hitbox Priority", "Hitbox", {"Head", "Torso", "Legs"}, function(val) print("Hitbox:", val) end, "Where to aim first") -- MultiDropdown (Many options) ExtraAim:MultiDropdown("Ignore List", "IgnList", {"Knocked", "Friends", "NPCs"}, function(val) -- val returns the table end, "Select entities to ignore") -- ColorPicker (Color) -- Arguments: Name, Flag, Color, Opacity(0-1), Function, Description ExtraAim:ColorPicker("FOV Color", "FovCol", Color3.fromRGB(255, 0, 0), 0, function(col) print("New Color:", col) end, "Changes the FOV circle color") -- Button (Button) -- Arguments: Name, Description, Function ExtraAim:Button("Force Reset", "Kills your character", function() game.Players.LocalPlayer.Character:BreakJoints() end) -- TextBox (Text Input) ExtraAim:TextBox("Custom Config", "CfgName", "default", function(txt) print("Config name:", txt) end, "Enter config name to load") -- ================== FUNCTIONS OUTSIDE A SECTION (ON A PAGE) ================== -- If adding directly to a Page, you must specify the side ("Left" or "Right") before the callback. local EspPage = Visuals:Page("ESP", "eye") -- Toggle Example WITHOUT Section EspPage:Toggle("Master ESP", "EspMaster", true, "Turn on all visuals", "Left", function(s) print("Master ESP:", s) end) -- Paragraph Example EspPage:Paragraph("Info", "This visual tab contains wallhack features.", "Right") -- 6. Loading configs (required at the end) Nexus:Notification("Loaded", "Script loaded successfully!", 5) Nexus:ConfigSystem(Win)