local UserInputService = game:GetService("UserInputService") local Players = game:GetService("Players") local plr = Players.LocalPlayer local holdingV = false local function INSTAKILLTHISNEBROID() local char = plr.Character if not char then return end local HRP = char:FindFirstChild("HumanoidRootPart") if not HRP then return end local entities = workspace:FindFirstChild("World") and workspace.World:FindFirstChild("Entities") if not entities then return end local closest = nil local DistFrM = math.huge for _, Mob in pairs(entities:GetChildren()) do if Mob:IsA("Model") and Mob ~= char then local MobRoot = Mob:FindFirstChild("HumanoidRootPart") local HumanoidN = Mob:FindFirstChild("Humanoid") if MobRoot and HumanoidN and isnetworkowner(MobRoot) then local dist = (HRP.Position - MobRoot.Position).Magnitude if dist < DistFrM then DistFrM = dist closest = HumanoidN end end end end if closest and closest.Health > 0 then closest.Health = 0 end end UserInputService.InputBegan:Connect(function(INPETS, P) if P then return end if INPETS.KeyCode == Enum.KeyCode.V then holdingV = true INSTAKILLTHISNEBROID() while holdingV do INSTAKILLTHISNEBROID() task.wait(0.08) end end end) UserInputService.InputEnded:Connect(function(INPETS) if INPETS.KeyCode == Enum.KeyCode.V then holdingV = false end end)