local ReplicatedStorage = game:GetService("ReplicatedStorage") local GunConfig = require(ReplicatedStorage.Data.GunConfig) local UpgradeShopData = require(ReplicatedStorage.Data.UpgradeShopData) local FAST_RATE = 0.01 GunConfig.Defaults.FireRate = FAST_RATE for gunName, gun in pairs(GunConfig.Guns) do gun.FireRate = FAST_RATE gun.SoundCooldown = FAST_RATE gun.Automatic = true gun.AutoFire = true gun.HoldToFire = true gun.FullAuto = true end for gunName, weapon in pairs(UpgradeShopData.Weapons) do if weapon.Tiers then for _, tier in pairs(weapon.Tiers) do tier.FireRate = FAST_RATE end end end print("FireRate patched in GunConfig + UpgradeShopData + Join Discord For More OP Scripts")