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Created by ! *Mxd3n !*
Features:
- VISUAL UNLOCK EVERYTHING SCRIPT
local WeaponOwnRange = {
min=1,
max=5
}
local DataBase, PlayerData = getrenv()._G.Database, getrenv()._G.PlayerData
local newOwned = {}
for i,v in next, DataBase.Item do
newOwned[i] = math.random(WeaponOwnRange.min, WeaponOwnRange.max) -- newOwned[Weapon]: ItemCount
end
local PlayerWeapons = PlayerData.Weapons
game:GetService("RunService"):BindToRenderStep("InventoryUpdate", 0, function()
PlayerWeapons.Owned = newOwned
end)
game.Players.LocalPlayer.Character.Humanoid.Health = 0
ENJOY!
Warning: DO NOT DOWNLOAD anything from this page, you’re only here to copy the script!
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