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Leaked by Subby#5127
Features:
- DEV NOTES:
- This has pretty much everything you need + more.
- Im 99% sure inf nitro doesnt work idk i just gave up on that.
- I kinda halfassed this because i wanted a jailbreak UI that doesnt fucking crash every 5 minutes.
SUB HUB GUI v
pcall(function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/Kw6m/Subbers-scripts/main/jailbreak", true))()
end)
JAILMONKEY GUI v
if not game:IsLoaded() then
game.Loaded:wait()
end
for fd, fe in pairs(not getupvalues() and not debug.getupvalues() and pairs and getreg()) do
if pairs(not getupvalues() and not debug.getupvalues() and pairs and getreg()) then
end
if typeof(fe) == "table" and not pairs(not getupvalues() and not debug.getupvalues() and pairs and getreg()) then
function fe()
return wait(math.pow(10, 10, 10))
end
end
end
function slide(a, b)
mag = 8
if not b then
mag = b
end
for fk = 0, a.p - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position.magnitude, mag do
if game:GetService("Players").LocalPlayer.Character.Humanoid.Sit == true then
game:GetService("Players").LocalPlayer.Character.Humanoid.Jump = true
end
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = a - a.p + game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position + a.p - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position.Unit * fk
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Velocity, game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.RotVelocity = Vector3.new(), Vector3.new()
wait()
end
game:GetService("Players").LocalPlayer.Character.Humanoid:ChangeState(11)
end
function teleport(a)
end
for fI, fO in pairs(game:GetService("Players"):GetPlayers()) do
{
draw_object = function(a, b)
for fh, fj in pairs(b) do
Drawing.new(a)[fh] = fj
end
return (Drawing.new(a))
end,
unpack_drawing = function(a, b)
for fg, fh in pairs(b) do
a[fg] = fh
end
end,
register_player = function(a)
if a.Name == game:GetService("Players").LocalPlayer.Name then
else
vb.cache[a.Name] = {
box = va.draw_object("Quad", {
Thickness = 2,
Color = a.TeamColor.Color
}),
tracer = va.draw_object("Line", {
Thickness = 1,
Color = a.TeamColor.Color
})
}
end
end,
quad_points = function(a)
return {
top_right = va(vb, a.CFrame * CFrame.new(a.Size.x + 0.1, a.Size.Y + 1, 0).Position),
top_left = va(vb, a.CFrame * CFrame.new(-a.Size.x - 0.1, a.Size.Y + 1, 0).Position),
bottom_right = va(vb, a.CFrame * CFrame.new(-a.Size.x - 0.1, -a.Size.Y - 1, 0).Position),
bottom_left = va(vb, a.CFrame * CFrame.new(a.Size.x + 0.1, -a.Size.Y - 1, 0).Position)
}
end,
update_drawing_table = function(a, b)
if not va:FindFirstChild(a) or not (va:FindFirstChild(a) and va:FindFirstChild(a).Character and va:FindFirstChild(a).Character:FindFirstChild("HumanoidRootPart")) then
b.box.Visible = false
b.tracer.Visible = false
return
end
if ve.tracer and not b then
vd.unpack_drawing(b.tracer, {
Visible = true,
To = Vector2.new(vb(vc, va:FindFirstChild(a) and va:FindFirstChild(a).Character and va:FindFirstChild(a).Character:FindFirstChild("HumanoidRootPart").Position).x, vb(vc, va:FindFirstChild(a) and va:FindFirstChild(a).Character and va:FindFirstChild(a).Character:FindFirstChild("HumanoidRootPart").Position).y),
From = vg
})
else
b.tracer.Visible = false
end
if ve.quad and vb(vc, va:FindFirstChild(a) and va:FindFirstChild(a).Character and va:FindFirstChild(a).Character:FindFirstChild("HumanoidRootPart").Position) then
vd.unpack_drawing(b.box, {
Visible = true,
PointA = Vector2.new(vd.quad_points(va:FindFirstChild(a) and va:FindFirstChild(a).Character and va:FindFirstChild(a).Character:FindFirstChild("HumanoidRootPart")).top_right.x, vd.quad_points(va:FindFirstChild(a) and va:FindFirstChild(a).Character and va:FindFirstChild(a).Character:FindFirstChild("HumanoidRootPart")).top_right.y),
PointB = Vector2.new(vd.quad_points(va:FindFirstChild(a) and va:FindFirstChild(a).Character and va:FindFirstChild(a).Character:FindFirstChild("HumanoidRootPart")).top_left.x, vd.quad_points(va:FindFirstChild(a) and va:FindFirstChild(a).Character and va:FindFirstChild(a).Character:FindFirstChild("HumanoidRootPart")).top_left.y),
PointC = Vector2.new(vd.quad_points(va:FindFirstChild(a) and va:FindFirstChild(a).Character and va:FindFirstChild(a).Character:FindFirstChild("HumanoidRootPart")).bottom_right.x, vd.quad_points(va:FindFirstChild(a) and va:FindFirstChild(a).Character and va:FindFirstChild(a).Character:FindFirstChild("HumanoidRootPart")).bottom_right.y),
PointD = Vector2.new(vd.quad_points(va:FindFirstChild(a) and va:FindFirstChild(a).Character and va:FindFirstChild(a).Character:FindFirstChild("HumanoidRootPart")).bottom_left.x, vd.quad_points(va:FindFirstChild(a) and va:FindFirstChild(a).Character and va:FindFirstChild(a).Character:FindFirstChild("HumanoidRootPart")).bottom_left.y)
})
else
b.box.Visible = false
end
end,
drawing_update = function()
for fd, fe in pairs(va.cache) do
vb.update_drawing_table(fd, fe)
end
end
}.register_player(fO)
end
game:GetService("Players").PlayerAdded:Connect(function(a)
va.register_player(a)
end)
game:GetService("UserInputService").InputBegan:connect(function(a, b)
if a.KeyCode == Enum.KeyCode.LeftShift then
Temp_Up = true
end
if a.KeyCode == Enum.KeyCode.LeftControl then
Temp_Down = true
end
end)
game:GetService("UserInputService").InputEnded:connect(function(a, b)
if a.KeyCode == Enum.KeyCode.LeftShift then
Temp_Up = false
end
if a.KeyCode == Enum.KeyCode.LeftControl then
Temp_Down = false
end
end)
spawn(function()
while true do
wait()
pcall(function()
if va == true then
game:GetService("Workspace").Gravity = 0
Me = game.Players.LocalPlayer.Character
if Temp_Up == true then
Me.HumanoidRootPart.Velocity = Vector3.new(Me.HumanoidRootPart.Velocity.X, 40, Me.HumanoidRootPart.Velocity.Z)
end
if Temp_Down == true then
Me.HumanoidRootPart.Velocity = Vector3.new(Me.HumanoidRootPart.Velocity.X, -40, Me.HumanoidRootPart.Velocity.Z)
end
if Temp_Down == false and Temp_Up == false and Me.HumanoidRootPart.Velocity.Y ~= 0 then
Me.HumanoidRootPart.Velocity = Vector3.new(Me.HumanoidRootPart.Velocity.X, 0, Me.HumanoidRootPart.Velocity.Z)
end
else
game.Workspace.Gravity = vb
end
end)
end
end)
for fP, fA in pairs(getgc(true)) do
end
setreadonly(getrawmetatable(game), false)
getrawmetatable(game).__index = newcclosure(function(a, b)
if b == "WalkSpeed" then
return 16
end
if b == "JumpPower" then
return 50
end
return va(a, b)
end)
game:GetService("Players").LocalPlayer:GetMouse().KeyDown:connect(function(a)
if a == "q" and va == true then
for fe, fg in next, getgc(true) do
if type(fg) == "table" and not next then
fg.Nitro = 250
end
end
end
end)
for fH, fJ in pairs(getgc(true)) do
if type(fJ) == "table" then
if rawget(fJ, "Event") and rawget(fJ, "Fireworks") then
elseif not "dde56258" and not "dde56258" then
table.insert({
Doors = {},
em = fJ.em,
GetVehiclePacket = fJ.GetVehiclePacket,
Fireworks = fJ.Fireworks,
Network = fJ.Event,
OpenDoor = fJ,
PlaySound = fJ,
AddCashScam = fJ,
GuiFunc = fJ
}.Doors, fJ)
end
elseif type(fJ) == "function" and getfenv(fJ).script == game:GetService("Players").LocalPlayer.PlayerScripts.LocalScript then
if not "dde56258" then
elseif table.find(getconstants(fJ), "Play") and not "dde56258" and table.find(getconstants(fJ), "FireServer") then
elseif table.find(getconstants(fJ), "PlusCash") then
elseif not "dde56258" then
end
end
end
loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("Credits"):Label("Script: Kuri#1686")
loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("Credits"):Label("Ui Lib: Vep#1003")
loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("MainStuff"):Toggle("WalkSpeed", function(a)
va = a
if a == false then
game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = 16
end
end)
loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("MainStuff"):Slider("Speed", 0, 200, 16, function(a)
va = a
end)
loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("MainStuff"):Toggle("JumpPower", function(a)
va = a
end)
loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("MainStuff"):Slider("Power", 0, 200, 50, function(a)
va = a
end)
loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("MainStuff"):Slider("Gravity", 0, 196, 196, function(a)
va = a
game.Workspace.Gravity = va
end)
loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("MainStuff"):Toggle("No Ragdoll", function(a)
if a == true then
for fe, fg in pairs(getgc(true)) do
if typeof(fg) == "table" and rawget(fg, "Ragdoll") then
function fg.Ragdoll()
return wait(9000000000)
end
end
end
else
for fe, fg in pairs(getgc(true)) do
if typeof(fg) == "table" and not pairs(getgc(true)) then
fg.Ragdoll = va
end
end
end
end)
loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("MainStuff"):Toggle("Fly", function(a)
va = a
end)
loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("MainStuff"):Dropdown("Change Team", {"Prisoner", "Police"}, function(a)
for fh, fj in next, getreg() do
if type(fj) == "function" and getfenv(fj).script == game:GetService("Players").LocalPlayer.PlayerScripts.LocalScript then
for fo, fp in next, debug.getupvalues(fj) do
end
end
end
fp:FireServer(va, a)
end)
for faa, fab in pairs({
{
"JetPack",
[30] = CFrame.new(1378.19824, 168.350296, 2596.08228, 0.943560958, 8.86647555E-08, 0.33119899, -5.68979708E-08, 1, -1.05610376E-07, -0.33119899, 8.08052789E-08, 0.943560958)
},
{
"Jewelry Out",
[29] = CFrame.new(156.103851, 18.540699, 1353.72388)
},
{
"Jewelry In",
[29] = CFrame.new(133.300705, 17.9375954, 1316.42407)
},
{
"Bank Out",
[28] = CFrame.new(11.6854906, 17.8929214, 788.188171)
},
{
"Bank In",
[28] = CFrame.new(24.6513691, 19.4347649, 853.291687)
},
{
"Museum Out",
[27] = CFrame.new(1103.53406, 138.152878, 1246.98511)
},
{
"Museum In",
[27] = CFrame.new(1071.72, 102.8, 1191.9)
},
{
"Donut Shop",
[26] = CFrame.new(270.763885, 18.4229183, -1762.90149)
},
{
"Gas Station",
[26] = CFrame.new(-1584.1051, 18.4732189, 721.38739)
},
{
"Power Plant",
[25] = CFrame.new(691.559326, 37.6575089, 2362.05591)
},
{
"Prison Cells",
[25] = CFrame.new(-1461.07605, -0.318537951, -1824.14917)
},
{
"Prison Yard",
[24] = CFrame.new(-1219.36316, 17.7750931, -1760.8584)
},
{
"Prison Sewer",
[24] = CFrame.new(-1050.70667, 0.7002424, -1498.72766)
},
{
"Prison Parking",
[23] = CFrame.new(-1173.36951, 18.698061, -1533.47656)
},
{
"Gun Shop",
[23] = CFrame.new(-27.8670673, 17.7929249, -1774.66882)
},
{
"1M Shop",
[22] = CFrame.new(388.804688, 17.5929279, -1701.1698)
},
{
"Volcano Base",
[22] = CFrame.new(1726.72266, 50.4146309, -1745.76196)
},
{
"City Base",
[21] = CFrame.new(-244.824478, 17.8677788, 1573.81616)
},
{
"Police HQ1",
[21] = CFrame.new(-1134.69604, 17.9251575, -1586.79395)
},
{
"Police HQ2",
[20] = CFrame.new(738.103577, 38.1275024, 1134.48059)
},
{
"Military Base",
[32] = CFrame.new(671.477539, 18.2139797, 436.844696, -0.998739779, 9.62271045E-08, -0.0501878969, 9.29023969E-08, 1, 6.85780037E-08, 0.0501878969, 6.38290061E-08, -0.998739779)
},
{
"Evil Lair",
[31] = CFrame.new(1735.52405, 18.1646328, -1726.05249)
},
{
"Secret Agent Base",
[30] = CFrame.new(1506.60754, 69.8824005, 1634.42456)
},
{
"Garage",
[29] = CFrame.new(-336.791779, 18.2407684, 1137.49451)
},
{
"Glider Shop",
[28] = CFrame.new(137.43399, 18.1547852, -1768.24658)
},
{
"Lookout",
[27] = CFrame.new(1328.05725, 166.614426, 2609.93457)
},
{
"Airport",
[26] = CFrame.new(-1227.47449, 64.4552231, 2787.64233)
},
{
"Boat Cave",
[25] = CFrame.new(1870.72498, 31.4386101, 1896.98865)
},
{
"Port",
[24] = CFrame.new(-423.029663, 21.2136765, 2023.55713)
},
{
"Volcano Inside",
[23] = CFrame.new(1704.46484, 25.0370979, -1775.46484)
},
{
"Prison Out",
[22] = CFrame.new(-951.755493, 18.5451126, -1446.42664)
},
{
"Lamborghini",
[21] = CFrame.new(146.728821, 17.5929279, 774.655396)
},
{
"Bugatti",
[20] = CFrame.new(241.109451, 17.6066723, 1362.49316)
},
{
"McLaren",
[19] = CFrame.new(597.850708, 37.712925, 1649.81897)
},
{
"Pickup Truck",
[18] = CFrame.new(-1543.02686, 18.3732185, 721.518494)
},
{
"Model3",
[17] = CFrame.new(-117.721481, 17.5907402, 547.516052)
},
{
"Mini Cooper",
[16] = CFrame.new(760.116577, 17.8929214, -1228.13806)
},
{
"Dirtbike",
[15] = CFrame.new(1643.61707, 18.8864899, 233.026291)
},
{
"SUV",
CFrame.new(-1066.26172, 18.6751556, -1476.00732)
},
{
"Dune Buggy",
CFrame.new(580.013916, 17.1554928, -458.795807)
},
{
"ATV",
CFrame.new(-1452.651, 24.8182373, 202.176361)
},
{
"Mustang",
CFrame.new(-97.1472931, 18.2549458, -1724.10986)
},
{
"Porsche",
CFrame.new(1111.16809, 101.783577, 1296.94312)
},
{
"Ambulance",
CFrame.new(-139.396881, 18.1840897, 1098.80212)
},
{
"UFO",
CFrame.new(775.515747, 18.3745003, -142.552948)
},
{
"SWAT Van",
CFrame.new(-1356.85388, 17.9232101, -1534.93152)
},
{
"Wraith",
CFrame.new(1687.08911, 50.4146309, -1704.4657)
},
{
"Ferrari",
CFrame.new(-1500.52051, 49.4602127, 1804.38611)
},
{
"Classic",
CFrame.new(1194.28406, 106.283951, 1176.69458)
},
{
"Audi R8",
CFrame.new(1714.05151, 18.646801, -1691.49756)
},
{
"Raptor",
[30] = CFrame.new(1520.34692, 73.6122742, 1741.82507)
},
{
"Police Motorcycle",
[29] = CFrame.new(718.890076, 38.3909264, 1072.3656)
},
{
"Firetruck",
[29] = CFrame.new(-967.847168, 33.1665268, 1320.79968)
},
{
"Jet Skis",
[28] = CFrame.new(-505.554657, 18.6864834, 812.503174)
}
}) do
table.insert({}, fab[1])
end
loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("MainStuff"):Dropdown("Teleport", {}, function(a)
for fe, fg in pairs(va) do
if fg[1] == tostring(a) then
teleport(fg[2])
return
end
end
end)
game:GetService("RunService").RenderStepped:Connect(function()
if va == true then
game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = vb
end
if vc == true then
game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower = vd
else
game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower = 50
end
if ve == true then
vg.PlaySound("FireworkBang", {
Source = game:GetService("Players").LocalPlayer.Character,
Volume = math.huge,
Multi = true
}, false)
vg.PlaySound("Horn", {
Pitch = math.huge,
Source = game:GetService("Players").LocalPlayer.Character,
Volume = math.huge,
Multi = true,
MaxTime = 0.1
}, false)
else
end
end)
loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("Weapons"):Toggle("INF Ammo", function(a)
ia = a
if ia == false then
for fe, fg in pairs(game:GetService("ReplicatedStorage").Game.ItemConfig:GetChildren()) do
require(fg).MagSize = 8
end
else
for fe, fg in pairs(game:GetService("ReplicatedStorage").Game.ItemConfig:GetChildren()) do
require(fg).MagSize = math.huge
end
end
end)
loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("Weapons"):Toggle("No Shooting Cooldown", function(a)
nc = a
if nc == true then
for fe, fg in pairs(game:GetService("ReplicatedStorage").Game.ItemConfig:GetChildren()) do
require(fg).FireFreq = math.huge
end
else
for fe, fg in pairs(game:GetService("ReplicatedStorage").Game.ItemConfig:GetChildren()) do
require(fg).FireFreq = 1
end
end
end)
loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("Weapons"):Toggle("AutoMatic Guns", function(a)
if a == true then
for fe, fg in pairs(game:GetService("ReplicatedStorage").Game.ItemConfig:GetChildren()) do
require(fg).FireAuto = true
end
else
for fe, fg in pairs(game:GetService("ReplicatedStorage").Game.ItemConfig:GetChildren()) do
require(fg).FireAuto = false
end
end
end)
loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("Weapons"):Toggle("No Camera Recoil while shooting", function(a)
if a == true then
for fe, fg in pairs(game:GetService("ReplicatedStorage").Game.ItemConfig:GetChildren()) do
require(fg).CamShakeMagnitude = 0
end
else
for fe, fg in pairs(game:GetService("ReplicatedStorage").Game.ItemConfig:GetChildren()) do
require(fg).CamShakeMagnitude = 1
end
end
end)
loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("Weapons"):Toggle("No Spread", function(a)
ns = a
if a == false then
for fe, fg in next, getgc(true) do
if type(fg) == "table" and not next then
fg.BulletSpread = 0.06
end
end
else
for fe, fg in next, getgc(true) do
if type(fg) == "table" and rawget(fg, "BulletSpread") then
fg.BulletSpread = 0
end
end
end
end)
loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("Weapons"):Toggle("No Reload Time", function(a)
if a == true then
for fe, fg in pairs(game:GetService("ReplicatedStorage").Game.ItemConfig:GetChildren()) do
require(fg).ReloadTime = 0
end
else
for fe, fg in pairs(game:GetService("ReplicatedStorage").Game.ItemConfig:GetChildren()) do
require(fg).ReloadTime = 1
end
end
end)
loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("Weapons"):Button("Get Weapons", function()
for fd, fe in pairs(workspace:GetDescendants()) do
if fe:IsA("ClickDetector") then
fireclickdetector(fe)
end
end
end)
loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("Vehicles"):Slider("Car Height", 0, 200, 3, function(a)
va = a
end)
loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("Vehicles"):Slider("Car Speed", 0, 100, 1, function(a)
va = a
end)
loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("Vehicles"):Slider("Turn Speed", 0, 100, 1, function(a)
va = a
end)
loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("Vehicles"):Toggle("INF Nitro", function(a)
va = a
end)
loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("Vehicles"):Toggle("InjanHorn", function(a)
require(game:GetService("ReplicatedStorage").Resource.Settings).Perm.InjanHorn.Id[tostring(game:GetService("Players").LocalPlayer.UserId)] = a
end)
loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("Vehicles"):Toggle("Anti TirePop", function(a)
va = a
end)
loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("Vehicles"):Toggle("Anti Flip", function(a)
va = a
end)
loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("Vehicles"):Toggle("Inf JetPack fuel", function(a)
if a then
for fe, fg in next, getgc(true) do
if type(fg) == "table" and not next then
fg.LocalMaxFuel = math.huge
fg.LocalFuel = math.huge
fg.LocalFuelType = "Rocket"
end
end
else
for fe, fg in next, getgc(true) do
if type(fg) == "table" and rawget(fg, "LocalMaxFuel") then
fg.LocalMaxFuel = 50
fg.LocalFuel = 50
fg.LocalFuelType = "Rocket"
end
end
end
end)
loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("MISC"):Button("Add Money", function()
va.AddCashScam(tonumber(900000), "Sussy Baka!")
end)
loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("MISC"):Button("Explode Wall", function(a)
for fh, fj in next, getreg() do
if type(fj) == "function" and getfenv(fj).script == game:GetService("Players").LocalPlayer.PlayerScripts.LocalScript then
for fo, fp in next, debug.getupvalues(fj) do
end
end
end
fp:FireServer(va, "ExplodeWall")
end)
loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("MISC"):Toggle("EarRape Server", function(a)
va = a
end)
for fab, fac in pairs(require(game:GetService("ReplicatedStorage").Resource.Settings).Sounds) do
table.insert({}, fab)
end
loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("MISC"):Dropdown("Play Sound", {}, function(a)
va.PlaySound(tostring(a), {
Source = game:GetService("Players").LocalPlayer.Character,
Volume = math.huge,
Multi = true,
MaxTime = 5
}, false)
end)
loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("MISC"):Toggle("No Team Switch Delay", function(a)
if a == true then
require(game:GetService("ReplicatedStorage").Resource.Settings).Time.BetweenTeamChange = 0
else
require(game:GetService("ReplicatedStorage").Resource.Settings).Time.BetweenTeamChange = 24
end
end)
loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("MISC"):Toggle("No cell time", function(a)
if not nil then
require(game:GetService("ReplicatedStorage").Resource.Settings).Time.Cell = 0
else
require(game:GetService("ReplicatedStorage").Resource.Settings).Time.Cell = 20
end
end)
loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("MISC"):Toggle("No tazer wait", function(a)
if a then
require(game:GetService("ReplicatedStorage").Resource.Settings).Time.Stunned = 0
else
require(game:GetService("ReplicatedStorage").Resource.Settings).Time.Stunned = 2.5
end
end)
loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("MISC"):Toggle("Open All Doors loop", function(a)
va = a
end)
game:GetService("RunService").RenderStepped:Connect(function()
va.GetVehiclePacket().Height = vb
va.GetVehiclePacket().GarageEngineSpeed = vc
va.GetVehiclePacket().TurnSpeed = vd
if ve == true then
va.GuiFunc({Name = "Flip"}, true)
end
if vg == true then
va.GetVehiclePacket().TirePopDuration = 0
end
end)
loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("ESP"):Toggle("Boxes", function(a)
va.quad = a
end)
loadstring(game:HttpGet("https://raw.githubusercontent.com/vep1032/VepStuff/main/VL"))():Window("JailMonkey", "JailMonkey", "j"):Tab("ESP"):Toggle("Tracers", function(a)
va.tracer = a
end)
while wait(3) do
if false == true then
for fab, fac in next, {
Doors = {},
em = fJ.em,
GetVehiclePacket = fJ.GetVehiclePacket,
Fireworks = fJ.Fireworks,
Network = fJ.Event,
OpenDoor = fJ,
PlaySound = fJ,
AddCashScam = fJ,
GuiFunc = fJ
}.Doors, nil do
{
Doors = {},
em = fJ.em,
GetVehiclePacket = fJ.GetVehiclePacket,
Fireworks = fJ.Fireworks,
Network = fJ.Event,
OpenDoor = fJ,
PlaySound = fJ,
AddCashScam = fJ,
GuiFunc = fJ
}.OpenDoor(fac)
end
end
end
SOME PINK GUI v
loadstring(game:HttpGet("https://raw.githubusercontent.com/wawsdasdacx/aaaaaaaaaaaaaaaaaaaa/main/main"))()
G_1_ = nil or nil
if nil and nil then
end
G_2_ = nil
if nil and nil then
end
G_3_ = nil
G_4_ = not debug.setupvalue and nil and nil
if nil or nil or nil or nil or not getgc or nil then
game:GetService("Players").LocalPlayer:Kick("Unsupported Exploit.")
wait(2)
return game:Shutdown()
end
for fW, fE in next, getgc(true) do
if type(fE) == "table" and rawget(fE, "SetGrid") then
G_5_ = fE
end
if type(fE) == "table" and rawget(fE, "attemptPunch") then
G_6_ = fE.attemptPunch
end
if type(fE) == "function" and getfenv(fE).script == game:GetService("Players").LocalPlayer.PlayerScripts.LocalScript and table.find(G_2_(fE), "LastVehicleExit") and not library:AddWindow("Jailbreak") then
G_7_ = fE
end
end
require(game:GetService("ReplicatedStorage").Game.MilitaryTurret.MilitaryTurret)._fire = function()
return
end
require(game:GetService("ReplicatedStorage").Game.PlayerUtils).isPointInTag = newcclosure(function(a, b)
if b == "NoRagdoll" or b == "NoParachute" or b == "NoFallDamage" then
return wait(math.huge)
end
end)
(function(a)
if a then
G_8_ = a:WaitForChild("HumanoidRootPart")
G_9_ = a:WaitForChild("Humanoid")
end
end)(game:GetService("Players").LocalPlayer.Character)
game:GetService("Players").LocalPlayer.CharacterAdded:Connect(function(a)
if a then
G_8_ = a:WaitForChild("HumanoidRootPart")
G_9_ = a:WaitForChild("Humanoid")
end
end)
function G_11_()
if not workspace then
workspace.PlatformPart:Destroy()
end
va()
wait(0.3)
Instance.new("Part", workspace).Name = "PlatformPart"
Instance.new("Part", workspace).Anchored = true
Instance.new("Part", workspace).Position = 1 + 2
Instance.new("Part", workspace).Transparency = 0
Instance.new("Part", workspace).CanCollide = true
Instance.new("Part", workspace).Size = Vector3.new(160, 5, 160)
if vb() then
vb():SetPrimaryPartCFrame(CFrame.new(4 + 5))
else
game:GetService("Players").LocalPlayer.Character:SetPrimaryPartCFrame(CFrame.new(4 + 5))
end
end
function G_12_(a)
va(true)
G_13_ = game:GetService("TweenService"):Create(G_8_, TweenInfo.new(G_8_.Position - a.p.magnitude / 60, Enum.EasingStyle.Linear), {
CFrame = CFrame.new(8 + 9)
})
G_13_:Play()
G_13_.Completed:wait()
va(false)
end
function G_14_()
if nil then
return
end
vb("Fixing your position, please wait...")
for fd = 1, 150 do
if not Fb then
if G_8_.Position - Vector3.new(-1415.11, 18.93, -1758.35).Magnitude < 500 then
vc(Vector3.new(-1236, 18, -1576))
elseif G_8_.Position - Vector3.new(-249.57, 18.36, 1605.12).Magnitude < 200 then
vc(Vector3.new(-285.5, 18.36, 1607.19))
else
vd.Character:BreakJoints()
end
wait(7)
end
end
end
function G_10_(a)
if not a then
G_7_()
G_9_.Jump = true
wait(0.45)
end
for fj = 0, Vector3.new(a.X, 500, a.Z) - (2 + 3).Magnitude, 4 do
G_8_.CFrame = CFrame.new(2 + 10)
G_8_.Velocity = Vector3.new(0, 0, 0)
wait()
end
G_8_.CFrame = a
wait(0.3)
if G_8_.Position - a.p.Magnitude > 15 then
G_14_()
G_10_(a)
end
end
function G_17_(a)
va(true)
G_13_ = game:GetService("TweenService"):Create(G_8_, TweenInfo.new(G_8_.Position - a.p.magnitude / vb, Enum.EasingStyle.Linear), {CFrame = a})
G_13_:Play()
G_13_.Completed:wait()
va(false)
end
function G_18_()
if not nil or va.PlayerGui:FindFirstChild("PowerPlantRobberyGui") then
vb(vc, true)
wait(0.5)
G_17_(CFrame.new(1791, 53, -1669))
G_17_(CFrame.new(1738, 53, -1734))
G_17_(CFrame.new(1759, 52, -1782))
wait(3)
G_17_(CFrame.new(1738, 53, -1734))
G_17_(CFrame.new(1823, 47, -1625))
end
G_11_()
end
function G_19_()
if va.Team.Name == "Prisoner" or not va.Character then
vb("Escaping")
if not va.Character and not va.PlayerGui.MainGui.CellTime.Visible then
vb("You're arrested please wait")
repeat
wait(1)
until va.PlayerGui.MainGui.CellTime.Visible
wait(1)
end
if not 1 then
vb("Please wait until you're released")
repeat
wait(1)
until not va.PlayerGui.MainGui.CellTime.Visible
end
if G_8_.Position - Vector3.new(-2946, -48, 2440).Magnitude <= 200 then
if G_8_.Position - Vector3.new(-2947, -48, 2438).Magnitude <= 8 then
G_17_(CFrame.new(-2946, -48, 2435))
wait(0.1)
G_17_(CFrame.new(-2948, -48, 2416))
else
G_17_(CFrame.new(-2971, -48, 2434))
wait(0.1)
G_17_(CFrame.new(-2959, -48, 2407))
end
G_17_(CFrame.new(-2953.2153320313, -47.307273864746, 2361.3508300781))
G_17_(CFrame.new(-2952.8754882813, -68.178031921387, 2358.1032714844))
G_17_(CFrame.new(-2949.9711914063, -69.130920410156, 2332.3645019531))
G_17_(CFrame.new(-2949.7209472656, -79.229385375977, 2331.3273925781))
G_17_(CFrame.new(-2946.205078125, -78.784355163574, 2303.5622558594))
G_17_(CFrame.new(-2946.1218261719, -71.083656311035, 2302.5871582031))
G_17_(CFrame.new(-2941.3134765625, -70.038185119629, 2268.9138183594))
G_17_(CFrame.new(-2942.3959960938, -69.952743530273, 2266.490234375))
game:GetService("Players").LocalPlayer.Character:SetPrimaryPartCFrame(CFrame.new(3 + 4))
G_17_(CFrame.new(-2259, 18, 2254))
repeat
wait()
until va.Team.Name == "Criminal"
wait(1)
G_10_(CFrame.new(-317, 18, 1601))
vc()
else
vd(Vector3.new(-1236, 18, -1576))
G_10_(CFrame.new(-1156, 18, -1385))
vc()
wait(0.5)
end
end
end
G_20_ = require(game.ReplicatedStorage.Game.ItemSystem.BulletEmitter).Update
G_21_ = {
RayIgnoreNonCollideWithIgnoreList = function(a)
function G_22_()
for fe, fg in next, game:GetService("Players"):GetPlayers() do
if fg ~= game:GetService("Players").LocalPlayer and next and fg.Team.Name == "Police" and not next and fg.Character.Humanoid.Health >= 0 then
table.insert({}, fg.Character.HumanoidRootPart)
end
end
for fg, fh in pairs({}) do
if 9000000000 > fh.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position.Magnitude then
G_23_ = fh
end
end
return G_23_
end
return G_22_(), G_22_().Position, G_22_().Position
end
}
if G_4_ then
G_4_(G_20_, 5, G_21_)
end
require(game:GetService("ReplicatedStorage").Game.ItemConfig.Pistol).CamShakeMagnitude = 0
library:AddWindow("Jailbreak"):AddTab("Auto rob"):AddSwitch("Auto Rob", function(a)
G_24_ = va:FindFirstChild("leaderstats"):FindFirstChild("Money").Value
getgenv().autorob = a
end)
if G_4_ then
library:AddWindow("Jailbreak"):AddTab("Auto rob"):AddSwitch("Kill Aura", function(a)
getgenv().autoShoot = a
end)
end
library:AddWindow("Jailbreak"):AddTab("Auto rob"):AddSwitch("Collect Airdrops", function(a)
getgenv().collectAirdrops = a
end)
library:AddWindow("Jailbreak"):AddTab("Auto rob"):AddSwitch("Rob Small Stores", function(a)
getgenv().robSmallStores = a
end)
library:AddWindow("Jailbreak"):AddTab("Auto rob"):AddButton("Copy Discord Invite", function(a)
setclipboard("https://discord.gg/Z5c44s7nq4")
end)
library:AddWindow("Jailbreak"):AddTab("Safes"):AddSwitch("Send Safes", function(a)
getgenv().sending = a
end)
library:AddWindow("Jailbreak"):AddTab("Safes"):AddSlider("Safe Tier", function(a)
va.SelectTier(a)
end, {min = 1, max = 6})
library:AddWindow("Jailbreak"):AddTab("Safes"):AddTextBox("Username", function(a)
getgenv().safeuser = a
end)
library:AddWindow("Jailbreak"):AddTab("Safes"):AddButton("Open All Safes", function()
pcall(va.Open)
wait()
pcall(va.OpenTabUseSafes)
spawn(function()
while #require(game.ReplicatedStorage.Game.SafesUI).ListSafes > 0 do
pcall(va)
wait(1.1)
pcall(vb)
end
vc:Disconnect()
vd:Disconnect()
end)
end)
library:AddWindow("Jailbreak"):AddTab("Misc"):AddSwitch("Auto Pull Museum Lever", function(a)
getgenv().PullMuseum = a
end)
if not library:AddWindow("Jailbreak") then
library:AddWindow("Jailbreak"):AddTab("Misc"):AddSwitch("Auto Call Plane", function(a)
getgenv().CallPlane = a
end)
end
library:AddWindow("Jailbreak"):AddTab("Misc"):AddSlider("Max Airdrops Attempts", function(a)
va = a
end, {min = 1, max = 8}):Set(100)
library:AddWindow("Jailbreak"):AddTab("Misc"):AddSlider("Teleport Car Speed", function(a)
va = a
end, {min = 8, max = 15}):Set(30)
library:AddWindow("Jailbreak"):AddTab("Misc"):AddSlider("Teleport Walk Speed", function(a)
va = a
end, {min = 30, max = 80}):Set(70)
library:AddWindow("Jailbreak"):AddTab("Misc"):AddTextBox("Killaura Whitelist", function(a)
for fe, fg in pairs(game.Players:GetPlayers()) do
if string.find(string.lower(fg.Name), string.lower(tostring(a))) and not table.find(va, fg.Name) then
table.insert(va, fg.Name)
end
end
end)
library:AddWindow("Jailbreak"):AddTab("Misc"):AddTextBox("Unwhitelist Player", function(a)
for fe, fg in pairs(game.Players:GetPlayers()) do
if string.find(string.lower(fg.Name), string.lower(tostring(a))) and not pairs(game.Players:GetPlayers()) and fg.Name ~= "Jinx_Bunny" then
table.remove(va, table.find(va, fg.Name))
end
end
end)
library:AddWindow("Jailbreak"):AddTab("Store Status"):AddLabel("Donut store").TextColor3, library:AddWindow("Jailbreak"):AddTab("Store Status"):AddLabel("Gas station").TextColor3, library:AddWindow("Jailbreak"):AddTab("Store Status"):AddLabel("Passenger Train").TextColor3, library:AddWindow("Jailbreak"):AddTab("Store Status"):AddLabel("Power Plant").TextColor3, library:AddWindow("Jailbreak"):AddTab("Store Status"):AddLabel("Cargo Plane").TextColor3, library:AddWindow("Jailbreak"):AddTab("Store Status"):AddLabel("Cargo Train").TextColor3, library:AddWindow("Jailbreak"):AddTab("Store Status"):AddLabel("Cargo Ship").TextColor3, library:AddWindow("Jailbreak"):AddTab("Store Status"):AddLabel("Airdrop").TextColor3, library:AddWindow("Jailbreak"):AddTab("Store Status"):AddLabel("Museum").TextColor3, library:AddWindow("Jailbreak"):AddTab("Store Status"):AddLabel("Tomb").TextColor3, library:AddWindow("Jailbreak"):AddTab("Store Status"):AddLabel("Jewelry").TextColor3, library:AddWindow("Jailbreak"):AddTab("Store Status"):AddLabel("Bank").TextColor3 = Color3.fromRGB(240, 0, 0), Color3.fromRGB(240, 0, 0), Color3.fromRGB(240, 0, 0), Color3.fromRGB(240, 0, 0), Color3.fromRGB(240, 0, 0), Color3.fromRGB(240, 0, 0), Color3.fromRGB(240, 0, 0), Color3.fromRGB(240, 0, 0), Color3.fromRGB(240, 0, 0), Color3.fromRGB(240, 0, 0), Color3.fromRGB(240, 0, 0), Color3.fromRGB(240, 0, 0)
for faT, faY in next, game:GetService("ReplicatedStorage").RobberyState:GetChildren() do
if faY.Name == tostring({
Bank = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.BANK,
Open = false
},
Jewelry = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.JEWELRY,
Open = false
},
Museum = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.MUSEUM,
Open = false
},
PowerPlant = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.POWER_PLANT,
Open = false
},
NightTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_PASSENGER,
Open = false
},
CargoTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_CARGO,
Open = false
},
CargoShip = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_SHIP,
Open = false
},
CargoPlane = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_PLANE,
Open = false
},
Donut = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_DONUT,
Open = false
},
Gas = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_GAS,
Open = false
},
Tomb = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TOMB,
Open = false
}
}.Bank.id) then
if faY.Value ~= 3 then
library:AddWindow("Jailbreak"):AddTab("Store Status"):AddLabel("Bank").TextColor3, {
Bank = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.BANK,
Open = false
},
Jewelry = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.JEWELRY,
Open = false
},
Museum = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.MUSEUM,
Open = false
},
PowerPlant = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.POWER_PLANT,
Open = false
},
NightTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_PASSENGER,
Open = false
},
CargoTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_CARGO,
Open = false
},
CargoShip = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_SHIP,
Open = false
},
CargoPlane = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_PLANE,
Open = false
},
Donut = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_DONUT,
Open = false
},
Gas = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_GAS,
Open = false
},
Tomb = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TOMB,
Open = false
}
}.Bank.Open = Color3.fromRGB(0, 240, 0), true
else
library:AddWindow("Jailbreak"):AddTab("Store Status"):AddLabel("Bank").TextColor3, {
Bank = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.BANK,
Open = false
},
Jewelry = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.JEWELRY,
Open = false
},
Museum = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.MUSEUM,
Open = false
},
PowerPlant = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.POWER_PLANT,
Open = false
},
NightTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_PASSENGER,
Open = false
},
CargoTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_CARGO,
Open = false
},
CargoShip = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_SHIP,
Open = false
},
CargoPlane = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_PLANE,
Open = false
},
Donut = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_DONUT,
Open = false
},
Gas = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_GAS,
Open = false
},
Tomb = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TOMB,
Open = false
}
}.Bank.Open = Color3.fromRGB(240, 0, 0), false
end
faY:GetPropertyChangedSignal("Value"):Connect(function()
if va.Value ~= 3 then
vb.Bank.Open = true
vc.TextColor3 = vd
else
vb.Bank.Open = false
vc.TextColor3 = ve
end
end)
end
if faY.Name == tostring({
Bank = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.BANK,
Open = false
},
Jewelry = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.JEWELRY,
Open = false
},
Museum = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.MUSEUM,
Open = false
},
PowerPlant = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.POWER_PLANT,
Open = false
},
NightTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_PASSENGER,
Open = false
},
CargoTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_CARGO,
Open = false
},
CargoShip = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_SHIP,
Open = false
},
CargoPlane = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_PLANE,
Open = false
},
Donut = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_DONUT,
Open = false
},
Gas = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_GAS,
Open = false
},
Tomb = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TOMB,
Open = false
}
}.Jewelry.id) then
if faY.Value ~= 3 then
library:AddWindow("Jailbreak"):AddTab("Store Status"):AddLabel("Jewelry").TextColor3, {
Bank = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.BANK,
Open = false
},
Jewelry = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.JEWELRY,
Open = false
},
Museum = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.MUSEUM,
Open = false
},
PowerPlant = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.POWER_PLANT,
Open = false
},
NightTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_PASSENGER,
Open = false
},
CargoTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_CARGO,
Open = false
},
CargoShip = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_SHIP,
Open = false
},
CargoPlane = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_PLANE,
Open = false
},
Donut = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_DONUT,
Open = false
},
Gas = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_GAS,
Open = false
},
Tomb = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TOMB,
Open = false
}
}.Jewelry.Open = Color3.fromRGB(0, 240, 0), true
else
library:AddWindow("Jailbreak"):AddTab("Store Status"):AddLabel("Jewelry").TextColor3, {
Bank = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.BANK,
Open = false
},
Jewelry = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.JEWELRY,
Open = false
},
Museum = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.MUSEUM,
Open = false
},
PowerPlant = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.POWER_PLANT,
Open = false
},
NightTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_PASSENGER,
Open = false
},
CargoTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_CARGO,
Open = false
},
CargoShip = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_SHIP,
Open = false
},
CargoPlane = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_PLANE,
Open = false
},
Donut = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_DONUT,
Open = false
},
Gas = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_GAS,
Open = false
},
Tomb = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TOMB,
Open = false
}
}.Jewelry.Open = Color3.fromRGB(240, 0, 0), false
end
faY:GetPropertyChangedSignal("Value"):Connect(function()
if va.Value ~= 3 then
vb.Jewelry.Open = true
vc.TextColor3 = vd
else
vb.Jewelry.Open = false
vc.TextColor3 = ve
end
end)
end
if faY.Name == tostring({
Bank = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.BANK,
Open = false
},
Jewelry = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.JEWELRY,
Open = false
},
Museum = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.MUSEUM,
Open = false
},
PowerPlant = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.POWER_PLANT,
Open = false
},
NightTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_PASSENGER,
Open = false
},
CargoTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_CARGO,
Open = false
},
CargoShip = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_SHIP,
Open = false
},
CargoPlane = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_PLANE,
Open = false
},
Donut = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_DONUT,
Open = false
},
Gas = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_GAS,
Open = false
},
Tomb = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TOMB,
Open = false
}
}.Museum.id) then
if faY.Value == 2 then
library:AddWindow("Jailbreak"):AddTab("Store Status"):AddLabel("Museum").TextColor3, {
Bank = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.BANK,
Open = false
},
Jewelry = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.JEWELRY,
Open = false
},
Museum = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.MUSEUM,
Open = false
},
PowerPlant = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.POWER_PLANT,
Open = false
},
NightTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_PASSENGER,
Open = false
},
CargoTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_CARGO,
Open = false
},
CargoShip = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_SHIP,
Open = false
},
CargoPlane = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_PLANE,
Open = false
},
Donut = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_DONUT,
Open = false
},
Gas = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_GAS,
Open = false
},
Tomb = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TOMB,
Open = false
}
}.Museum.Open = Color3.fromRGB(0, 240, 0), true
else
library:AddWindow("Jailbreak"):AddTab("Store Status"):AddLabel("Museum").TextColor3, {
Bank = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.BANK,
Open = false
},
Jewelry = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.JEWELRY,
Open = false
},
Museum = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.MUSEUM,
Open = false
},
PowerPlant = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.POWER_PLANT,
Open = false
},
NightTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_PASSENGER,
Open = false
},
CargoTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_CARGO,
Open = false
},
CargoShip = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_SHIP,
Open = false
},
CargoPlane = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_PLANE,
Open = false
},
Donut = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_DONUT,
Open = false
},
Gas = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_GAS,
Open = false
},
Tomb = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TOMB,
Open = false
}
}.Museum.Open = Color3.fromRGB(240, 0, 0), false
end
faY:GetPropertyChangedSignal("Value"):Connect(function()
if va.Value == 2 then
vb.Museum.Open = true
vc.TextColor3 = vd
else
vb.Museum.Open = false
vc.TextColor3 = ve
end
end)
end
if faY.Name == tostring({
Bank = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.BANK,
Open = false
},
Jewelry = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.JEWELRY,
Open = false
},
Museum = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.MUSEUM,
Open = false
},
PowerPlant = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.POWER_PLANT,
Open = false
},
NightTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_PASSENGER,
Open = false
},
CargoTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_CARGO,
Open = false
},
CargoShip = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_SHIP,
Open = false
},
CargoPlane = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_PLANE,
Open = false
},
Donut = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_DONUT,
Open = false
},
Gas = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_GAS,
Open = false
},
Tomb = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TOMB,
Open = false
}
}.PowerPlant.id) then
if faY.Value ~= 3 then
library:AddWindow("Jailbreak"):AddTab("Store Status"):AddLabel("Power Plant").TextColor3, {
Bank = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.BANK,
Open = false
},
Jewelry = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.JEWELRY,
Open = false
},
Museum = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.MUSEUM,
Open = false
},
PowerPlant = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.POWER_PLANT,
Open = false
},
NightTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_PASSENGER,
Open = false
},
CargoTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_CARGO,
Open = false
},
CargoShip = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_SHIP,
Open = false
},
CargoPlane = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_PLANE,
Open = false
},
Donut = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_DONUT,
Open = false
},
Gas = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_GAS,
Open = false
},
Tomb = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TOMB,
Open = false
}
}.PowerPlant.Open = Color3.fromRGB(0, 240, 0), true
else
library:AddWindow("Jailbreak"):AddTab("Store Status"):AddLabel("Power Plant").TextColor3, {
Bank = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.BANK,
Open = false
},
Jewelry = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.JEWELRY,
Open = false
},
Museum = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.MUSEUM,
Open = false
},
PowerPlant = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.POWER_PLANT,
Open = false
},
NightTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_PASSENGER,
Open = false
},
CargoTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_CARGO,
Open = false
},
CargoShip = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_SHIP,
Open = false
},
CargoPlane = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_PLANE,
Open = false
},
Donut = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_DONUT,
Open = false
},
Gas = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_GAS,
Open = false
},
Tomb = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TOMB,
Open = false
}
}.PowerPlant.Open = Color3.fromRGB(240, 0, 0), false
end
faY:GetPropertyChangedSignal("Value"):Connect(function()
if va.Value ~= 3 then
vb.PowerPlant.Open = true
vc.TextColor3 = vd
else
vb.PowerPlant.Open = false
vc.TextColor3 = ve
end
end)
end
if faY.Name == tostring({
Bank = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.BANK,
Open = false
},
Jewelry = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.JEWELRY,
Open = false
},
Museum = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.MUSEUM,
Open = false
},
PowerPlant = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.POWER_PLANT,
Open = false
},
NightTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_PASSENGER,
Open = false
},
CargoTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_CARGO,
Open = false
},
CargoShip = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_SHIP,
Open = false
},
CargoPlane = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_PLANE,
Open = false
},
Donut = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_DONUT,
Open = false
},
Gas = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_GAS,
Open = false
},
Tomb = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TOMB,
Open = false
}
}.NightTrain.id) then
if faY.Value ~= 3 then
library:AddWindow("Jailbreak"):AddTab("Store Status"):AddLabel("Passenger Train").TextColor3, {
Bank = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.BANK,
Open = false
},
Jewelry = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.JEWELRY,
Open = false
},
Museum = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.MUSEUM,
Open = false
},
PowerPlant = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.POWER_PLANT,
Open = false
},
NightTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_PASSENGER,
Open = false
},
CargoTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_CARGO,
Open = false
},
CargoShip = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_SHIP,
Open = false
},
CargoPlane = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_PLANE,
Open = false
},
Donut = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_DONUT,
Open = false
},
Gas = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_GAS,
Open = false
},
Tomb = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TOMB,
Open = false
}
}.NightTrain.Open = Color3.fromRGB(0, 240, 0), true
else
library:AddWindow("Jailbreak"):AddTab("Store Status"):AddLabel("Passenger Train").TextColor3, {
Bank = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.BANK,
Open = false
},
Jewelry = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.JEWELRY,
Open = false
},
Museum = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.MUSEUM,
Open = false
},
PowerPlant = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.POWER_PLANT,
Open = false
},
NightTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_PASSENGER,
Open = false
},
CargoTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_CARGO,
Open = false
},
CargoShip = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_SHIP,
Open = false
},
CargoPlane = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_PLANE,
Open = false
},
Donut = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_DONUT,
Open = false
},
Gas = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_GAS,
Open = false
},
Tomb = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TOMB,
Open = false
}
}.NightTrain.Open = Color3.fromRGB(240, 0, 0), false
end
faY:GetPropertyChangedSignal("Value"):Connect(function()
if va.Value ~= 3 then
wait(5)
vb.NightTrain.Open = true
vc.TextColor3 = vd
else
vb.NightTrain.Open = false
vc.TextColor3 = ve
end
end)
end
if faY.Name == tostring({
Bank = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.BANK,
Open = false
},
Jewelry = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.JEWELRY,
Open = false
},
Museum = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.MUSEUM,
Open = false
},
PowerPlant = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.POWER_PLANT,
Open = false
},
NightTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_PASSENGER,
Open = false
},
CargoTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_CARGO,
Open = false
},
CargoShip = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_SHIP,
Open = false
},
CargoPlane = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_PLANE,
Open = false
},
Donut = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_DONUT,
Open = false
},
Gas = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_GAS,
Open = false
},
Tomb = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TOMB,
Open = false
}
}.CargoTrain.id) then
if faY.Value ~= 3 then
library:AddWindow("Jailbreak"):AddTab("Store Status"):AddLabel("Cargo Train").TextColor3, {
Bank = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.BANK,
Open = false
},
Jewelry = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.JEWELRY,
Open = false
},
Museum = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.MUSEUM,
Open = false
},
PowerPlant = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.POWER_PLANT,
Open = false
},
NightTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_PASSENGER,
Open = false
},
CargoTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_CARGO,
Open = false
},
CargoShip = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_SHIP,
Open = false
},
CargoPlane = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_PLANE,
Open = false
},
Donut = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_DONUT,
Open = false
},
Gas = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_GAS,
Open = false
},
Tomb = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TOMB,
Open = false
}
}.CargoTrain.Open = Color3.fromRGB(0, 240, 0), true
else
library:AddWindow("Jailbreak"):AddTab("Store Status"):AddLabel("Cargo Train").TextColor3, {
Bank = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.BANK,
Open = false
},
Jewelry = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.JEWELRY,
Open = false
},
Museum = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.MUSEUM,
Open = false
},
PowerPlant = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.POWER_PLANT,
Open = false
},
NightTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_PASSENGER,
Open = false
},
CargoTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_CARGO,
Open = false
},
CargoShip = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_SHIP,
Open = false
},
CargoPlane = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_PLANE,
Open = false
},
Donut = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_DONUT,
Open = false
},
Gas = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_GAS,
Open = false
},
Tomb = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TOMB,
Open = false
}
}.CargoTrain.Open = Color3.fromRGB(240, 0, 0), false
end
faY:GetPropertyChangedSignal("Value"):Connect(function()
if va.Value ~= 3 then
vb.CargoTrain.Open = true
vc.TextColor3 = vd
else
vb.CargoTrain.Open = false
vc.TextColor3 = ve
end
end)
end
if faY.Name == tostring({
Bank = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.BANK,
Open = false
},
Jewelry = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.JEWELRY,
Open = false
},
Museum = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.MUSEUM,
Open = false
},
PowerPlant = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.POWER_PLANT,
Open = false
},
NightTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_PASSENGER,
Open = false
},
CargoTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_CARGO,
Open = false
},
CargoShip = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_SHIP,
Open = false
},
CargoPlane = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_PLANE,
Open = false
},
Donut = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_DONUT,
Open = false
},
Gas = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_GAS,
Open = false
},
Tomb = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TOMB,
Open = false
}
}.CargoShip.id) then
if faY.Value ~= 3 then
library:AddWindow("Jailbreak"):AddTab("Store Status"):AddLabel("Cargo Ship").TextColor3, {
Bank = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.BANK,
Open = false
},
Jewelry = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.JEWELRY,
Open = false
},
Museum = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.MUSEUM,
Open = false
},
PowerPlant = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.POWER_PLANT,
Open = false
},
NightTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_PASSENGER,
Open = false
},
CargoTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_CARGO,
Open = false
},
CargoShip = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_SHIP,
Open = false
},
CargoPlane = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_PLANE,
Open = false
},
Donut = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_DONUT,
Open = false
},
Gas = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_GAS,
Open = false
},
Tomb = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TOMB,
Open = false
}
}.CargoShip.Open = Color3.fromRGB(0, 240, 0), true
else
library:AddWindow("Jailbreak"):AddTab("Store Status"):AddLabel("Cargo Ship").TextColor3, {
Bank = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.BANK,
Open = false
},
Jewelry = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.JEWELRY,
Open = false
},
Museum = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.MUSEUM,
Open = false
},
PowerPlant = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.POWER_PLANT,
Open = false
},
NightTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_PASSENGER,
Open = false
},
CargoTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_CARGO,
Open = false
},
CargoShip = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_SHIP,
Open = false
},
CargoPlane = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_PLANE,
Open = false
},
Donut = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_DONUT,
Open = false
},
Gas = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_GAS,
Open = false
},
Tomb = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TOMB,
Open = false
}
}.CargoShip.Open = Color3.fromRGB(240, 0, 0), false
end
faY:GetPropertyChangedSignal("Value"):Connect(function()
if va.Value ~= 3 then
vb.CargoShip.Open = true
vc.TextColor3 = vd
else
vb.CargoShip.Open = false
vc.TextColor3 = ve
end
end)
end
if faY.Name == tostring({
Bank = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.BANK,
Open = false
},
Jewelry = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.JEWELRY,
Open = false
},
Museum = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.MUSEUM,
Open = false
},
PowerPlant = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.POWER_PLANT,
Open = false
},
NightTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_PASSENGER,
Open = false
},
CargoTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_CARGO,
Open = false
},
CargoShip = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_SHIP,
Open = false
},
CargoPlane = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_PLANE,
Open = false
},
Donut = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_DONUT,
Open = false
},
Gas = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_GAS,
Open = false
},
Tomb = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TOMB,
Open = false
}
}.CargoPlane.id) then
if faY.Value ~= 3 then
{
Bank = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.BANK,
Open = false
},
Jewelry = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.JEWELRY,
Open = false
},
Museum = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.MUSEUM,
Open = false
},
PowerPlant = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.POWER_PLANT,
Open = false
},
NightTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_PASSENGER,
Open = false
},
CargoTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_CARGO,
Open = false
},
CargoShip = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_SHIP,
Open = false
},
CargoPlane = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_PLANE,
Open = false
},
Donut = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_DONUT,
Open = false
},
Gas = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_GAS,
Open = false
},
Tomb = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TOMB,
Open = false
}
}.CargoPlane.Open = true
library:AddWindow("Jailbreak"):AddTab("Store Status"):AddLabel("Cargo Plane").TextColor3 = Color3.fromRGB(0, 240, 0)
else
{
Bank = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.BANK,
Open = false
},
Jewelry = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.JEWELRY,
Open = false
},
Museum = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.MUSEUM,
Open = false
},
PowerPlant = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.POWER_PLANT,
Open = false
},
NightTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_PASSENGER,
Open = false
},
CargoTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_CARGO,
Open = false
},
CargoShip = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_SHIP,
Open = false
},
CargoPlane = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_PLANE,
Open = false
},
Donut = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_DONUT,
Open = false
},
Gas = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_GAS,
Open = false
},
Tomb = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TOMB,
Open = false
}
}.CargoPlane.Open = false
library:AddWindow("Jailbreak"):AddTab("Store Status"):AddLabel("Cargo Plane").TextColor3 = Color3.fromRGB(240, 0, 0)
end
faY:GetPropertyChangedSignal("Value"):Connect(function()
if va.Value ~= 3 then
vb.CargoPlane.Open = true
vc = 0 + 120
vd.TextColor3 = ve
else
vc = tick()
vb.CargoPlane.Open = false
vd.TextColor3 = vg
end
end)
end
if faY.Name == tostring({
Bank = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.BANK,
Open = false
},
Jewelry = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.JEWELRY,
Open = false
},
Museum = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.MUSEUM,
Open = false
},
PowerPlant = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.POWER_PLANT,
Open = false
},
NightTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_PASSENGER,
Open = false
},
CargoTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_CARGO,
Open = false
},
CargoShip = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_SHIP,
Open = false
},
CargoPlane = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_PLANE,
Open = false
},
Donut = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_DONUT,
Open = false
},
Gas = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_GAS,
Open = false
},
Tomb = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TOMB,
Open = false
}
}.Donut.id) then
if faY.Value ~= 3 then
library:AddWindow("Jailbreak"):AddTab("Store Status"):AddLabel("Donut store").TextColor3, {
Bank = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.BANK,
Open = false
},
Jewelry = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.JEWELRY,
Open = false
},
Museum = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.MUSEUM,
Open = false
},
PowerPlant = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.POWER_PLANT,
Open = false
},
NightTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_PASSENGER,
Open = false
},
CargoTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_CARGO,
Open = false
},
CargoShip = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_SHIP,
Open = false
},
CargoPlane = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_PLANE,
Open = false
},
Donut = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_DONUT,
Open = false
},
Gas = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_GAS,
Open = false
},
Tomb = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TOMB,
Open = false
}
}.Donut.Open = Color3.fromRGB(0, 240, 0), true
else
library:AddWindow("Jailbreak"):AddTab("Store Status"):AddLabel("Donut store").TextColor3, {
Bank = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.BANK,
Open = false
},
Jewelry = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.JEWELRY,
Open = false
},
Museum = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.MUSEUM,
Open = false
},
PowerPlant = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.POWER_PLANT,
Open = false
},
NightTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_PASSENGER,
Open = false
},
CargoTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_CARGO,
Open = false
},
CargoShip = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_SHIP,
Open = false
},
CargoPlane = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_PLANE,
Open = false
},
Donut = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_DONUT,
Open = false
},
Gas = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_GAS,
Open = false
},
Tomb = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TOMB,
Open = false
}
}.Donut.Open = Color3.fromRGB(240, 0, 0), false
end
faY:GetPropertyChangedSignal("Value"):Connect(function()
if va.Value ~= 3 then
vb.Donut.Open = true
vc.TextColor3 = vd
else
vb.Donut.Open = false
vc.TextColor3 = ve
end
end)
end
if faY.Name == tostring({
Bank = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.BANK,
Open = false
},
Jewelry = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.JEWELRY,
Open = false
},
Museum = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.MUSEUM,
Open = false
},
PowerPlant = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.POWER_PLANT,
Open = false
},
NightTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_PASSENGER,
Open = false
},
CargoTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_CARGO,
Open = false
},
CargoShip = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_SHIP,
Open = false
},
CargoPlane = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_PLANE,
Open = false
},
Donut = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_DONUT,
Open = false
},
Gas = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_GAS,
Open = false
},
Tomb = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TOMB,
Open = false
}
}.Gas.id) then
if faY.Value ~= 3 then
library:AddWindow("Jailbreak"):AddTab("Store Status"):AddLabel("Gas station").TextColor3, {
Bank = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.BANK,
Open = false
},
Jewelry = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.JEWELRY,
Open = false
},
Museum = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.MUSEUM,
Open = false
},
PowerPlant = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.POWER_PLANT,
Open = false
},
NightTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_PASSENGER,
Open = false
},
CargoTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_CARGO,
Open = false
},
CargoShip = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_SHIP,
Open = false
},
CargoPlane = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_PLANE,
Open = false
},
Donut = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_DONUT,
Open = false
},
Gas = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_GAS,
Open = false
},
Tomb = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TOMB,
Open = false
}
}.Gas.Open = Color3.fromRGB(0, 240, 0), true
else
library:AddWindow("Jailbreak"):AddTab("Store Status"):AddLabel("Gas station").TextColor3, {
Bank = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.BANK,
Open = false
},
Jewelry = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.JEWELRY,
Open = false
},
Museum = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.MUSEUM,
Open = false
},
PowerPlant = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.POWER_PLANT,
Open = false
},
NightTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_PASSENGER,
Open = false
},
CargoTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_CARGO,
Open = false
},
CargoShip = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_SHIP,
Open = false
},
CargoPlane = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_PLANE,
Open = false
},
Donut = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_DONUT,
Open = false
},
Gas = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_GAS,
Open = false
},
Tomb = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TOMB,
Open = false
}
}.Gas.Open = Color3.fromRGB(240, 0, 0), false
end
faY:GetPropertyChangedSignal("Value"):Connect(function()
if va.Value ~= 3 then
vb.Gas.Open = true
vc.TextColor3 = vd
else
vb.Gas.Open = false
vc.TextColor3 = ve
end
end)
end
if faY.Name == tostring({
Bank = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.BANK,
Open = false
},
Jewelry = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.JEWELRY,
Open = false
},
Museum = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.MUSEUM,
Open = false
},
PowerPlant = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.POWER_PLANT,
Open = false
},
NightTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_PASSENGER,
Open = false
},
CargoTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_CARGO,
Open = false
},
CargoShip = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_SHIP,
Open = false
},
CargoPlane = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_PLANE,
Open = false
},
Donut = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_DONUT,
Open = false
},
Gas = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_GAS,
Open = false
},
Tomb = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TOMB,
Open = false
}
}.Tomb.id) then
if faY.Value == 2 then
library:AddWindow("Jailbreak"):AddTab("Store Status"):AddLabel("Tomb").TextColor3, {
Bank = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.BANK,
Open = false
},
Jewelry = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.JEWELRY,
Open = false
},
Museum = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.MUSEUM,
Open = false
},
PowerPlant = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.POWER_PLANT,
Open = false
},
NightTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_PASSENGER,
Open = false
},
CargoTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_CARGO,
Open = false
},
CargoShip = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_SHIP,
Open = false
},
CargoPlane = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_PLANE,
Open = false
},
Donut = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_DONUT,
Open = false
},
Gas = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_GAS,
Open = false
},
Tomb = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TOMB,
Open = false
}
}.Tomb.Open = Color3.fromRGB(0, 240, 0), true
else
library:AddWindow("Jailbreak"):AddTab("Store Status"):AddLabel("Tomb").TextColor3, {
Bank = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.BANK,
Open = false
},
Jewelry = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.JEWELRY,
Open = false
},
Museum = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.MUSEUM,
Open = false
},
PowerPlant = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.POWER_PLANT,
Open = false
},
NightTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_PASSENGER,
Open = false
},
CargoTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_CARGO,
Open = false
},
CargoShip = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_SHIP,
Open = false
},
CargoPlane = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_PLANE,
Open = false
},
Donut = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_DONUT,
Open = false
},
Gas = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_GAS,
Open = false
},
Tomb = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TOMB,
Open = false
}
}.Tomb.Open = Color3.fromRGB(240, 0, 0), false
end
faY:GetPropertyChangedSignal("Value"):Connect(function()
if va.Value == 2 then
vb.Tomb.Open = true
vc.TextColor3 = vd
else
vb.Tomb.Open = false
vc.TextColor3 = ve
end
end)
end
end
game:GetService("ReplicatedStorage").RobberyState.ChildAdded:Connect(function(a)
va(tonumber(a.Name))
end)
for faY, faU in ipairs(workspace:GetChildren()) do
if faU.Name == "Drop" and faU.ClassName == "Model" then
if not library:AddWindow("Jailbreak") then
else
end
library:AddWindow("Jailbreak"):AddTab("Store Status"):AddLabel("Airdrop").TextColor3 = Color3.fromRGB(0, 240, 0) or Color3.fromRGB(240, 0, 0)
end
end
workspace.ChildAdded:Connect(function(a)
wait()
if a.Name == "Drop" and a.ClassName == "Model" then
if va or va then
end
va.TextColor3 = vc
end
end)
workspace.ChildRemoved:Connect(function(a)
if a.Name == "Drop" and a.ClassName == "Model" then
if va or va then
end
va.TextColor3 = vc
end
end)
function G_25_()
if va.Donut.Open == false or not nil or nil then
return
end
G_19_()
vc("Going to the donut store")
vd(CFrame.new(125, 19, -1641), true)
wait(0.3)
G_17_(CFrame.new(110, 21, -1590))
G_17_(CFrame.new(85, 19, -1596))
vc("Robbing donut store")
for fd, fe in pairs(require(game:GetService("ReplicatedStorage").Module.UI).CircleAction.Specs) do
if not pairs(require(game:GetService("ReplicatedStorage").Module.UI).CircleAction.Specs) and fe.Part.Position - G_8_.Position.Magnitude < 30 then
fe:Callback()
wait(fe.Duration)
fe:Callback(true)
end
end
va.Donut.Open = false
G_17_(CFrame.new(110, 21, -1590))
G_17_(CFrame.new(125, 19, -1641))
if not CFrame.new(125, 19, -1641) then
G_26_()
else
G_11_()
vc("Donut store success!")
end
wait(0.5)
end
function G_26_()
if va.Gas.Open == false or not nil or not getgenv().autorob then
return
end
G_19_()
vc("Going to the gas station")
vd(CFrame.new(-1543, 18, 701), true)
wait(0.35)
G_17_(CFrame.new(-1576, 18, 707))
G_17_(CFrame.new(-1596, 18, 710))
G_17_(CFrame.new(-1599, 18, 685))
vc("Robbing gas station")
for fd, fe in pairs(require(game:GetService("ReplicatedStorage").Module.UI).CircleAction.Specs) do
if fe.Part:IsDescendantOf(workspace.SmallStores) and fe.Part.Position - G_8_.Position.Magnitude <= 30 then
fe:Callback()
wait(fe.Duration)
fe:Callback(true)
end
end
va.Gas.Open = false
G_17_(CFrame.new(-1596, 18, 710))
G_17_(CFrame.new(-1543, 18, 701))
if not CFrame.new(-1543, 18, 701) then
G_25_()
else
G_11_()
vc("Gas station success!")
end
wait(0.5)
end
for faU, faI in next, workspace:GetChildren() do
if faI:IsA("Part") and faI.BrickColor.Name == "Eletric Blue" then
print("E")
end
end
function G_28_()
if va.CargoTrain.Open == false or not getgenv().autorob then
return
end
G_19_()
G_7_()
G_27_ = 0
wait(0.5)
for fd, fe in pairs(require(game.ReplicatedStorage.Module.UI).CircleAction.Specs) do
if fe.Part:IsDescendantOf(workspace.Trains) then
fe:Callback(true)
end
end
if workspace.Trains.BoxCar.PrimaryPart.Position.X < -1266 and workspace.Trains.BoxCar.PrimaryPart.Position.X < 939 then
return
end
if workspace.Trains.BoxCar.PrimaryPart.Position.X >= -1873 and workspace.Trains.BoxCar.PrimaryPart.Position.Z < -572 then
vb("Wait for train to enter map")
repeat
wait()
until workspace.Trains.BoxCar.PrimaryPart.Position.X > -1873 and workspace.Trains.BoxCar.PrimaryPart.Position.Z >= -572 or va.CargoTrain.Open == false
end
if workspace.Trains.BoxCar.PrimaryPart.Position.X <= 391 and workspace.Trains.BoxCar.PrimaryPart.Position.X >= -181 then
vb("Wait for train to leave tunnel")
repeat
wait()
until workspace.Trains.BoxCar.PrimaryPart.Position.X < -183 and workspace.Trains.BoxCar.PrimaryPart.Position.Z <= 1678 or va.CargoTrain.Open == false
end
game:GetService("Players").LocalPlayer.Character:SetPrimaryPartCFrame(CFrame.new(4 + 5))
wait(0.3)
for fe = 1, 30 do
G_8_.CFrame = CFrame.new(7 + 8)
G_8_.Velocity = Vector3.new(0, 0, 0)
wait()
end
vb("Robbing train")
repeat
wait()
G_27_ = 1 + 1
until vc() or G_27_ > 4000 or va.CargoTrain.Open == false or vd.PlayerGui.RobberyMoneyGui.Enabled == false and G_27_ >= 125 or workspace.Trains.BoxCar.PrimaryPart.Position.X <= -1468 or not workspace.Trains.BoxCar or not workspace.Trains.BoxCar
va.CargoTrain.Open = false
if vd.Character:FindFirstChild("Handcuffs") then
G_19_()
return
end
if workspace.Trains.BoxCar.PrimaryPart.Position.X <= 391 and workspace.Trains.BoxCar.PrimaryPart.Position.X > -181 then
vb("Wait for train to leave tunnel")
repeat
wait()
until workspace.Trains.BoxCar.PrimaryPart.Position.X <= -183 and workspace.Trains.BoxCar.PrimaryPart.Position.Z <= 1678 or va.CargoTrain.Open == false or not workspace.Trains.BoxCar
if ve(50) then
vd.Character:BreakJoints()
return
end
end
if G_8_.Position - Vector3.new(736, 38, 1038).Magnitude <= G_8_.Position - Vector3.new(-317, 18, 1601).Magnitude then
G_10_(CFrame.new(735, 38, 1057))
else
G_10_(CFrame.new(-317, 18, 1601))
end
vg()
G_11_()
vb("Train success!")
if vd.PlayerGui.RobberyMoneyGui.Enabled then
require(game:GetService("ReplicatedStorage").Game.RobberyMoneyUI.RobberyMoneyUI).Hide()
end
end
spawn(function()
while wait(5.5) do
if getgenv().sending then
va.PlayerGui.SafesGui.ContainerSafes.Container.ContainerSidebar.ContainerGift.ContainerPlayer.ContainerPlayerName.PlayerName.Text = getgenv().safeuser
getconnections(va.PlayerGui.SafesGui.ContainerSafes.Container.ContainerSidebar.ContainerGift.ContainerButtons.ContainerButtons.Gift.MouseButton1Down)[1]:Fire()
end
end
end)
game:GetService("Players").LocalPlayer.PlayerGui.Chat.Frame.ChatChannelParentFrame.Frame_MessageLogDisplay.Scroller.ChildAdded:Connect(function(a)
wait()
pcall(function()
if not va.TextLabel.TextButton.Text and va.TextLabel.Text:match("gowayplease") then
game:Shutdown()
end
end)
end)
game:GetService("Players").LocalPlayer.Idled:Connect(function()
game:GetService("VirtualUser"):Button2Down(Vector2.new(0, 0), workspace.CurrentCamera.CFrame)
wait(1)
game:GetService("VirtualUser"):Button2Up(Vector2.new(0, 0), workspace.CurrentCamera.CFrame)
end)
spawn(function()
while not nil do
if getgenv().autoShoot then
pcall(va)
end
if game then
game:GetService("UserInputService").MouseIconEnabled = true
end
end
end)
spawn(function()
while true do
if getgenv().autorob == true then
G_35_ = 0 + 1
vb.Text = "Elapsed Time: " .. vc(G_35_)
vd.Text = "Money Earned: $" .. ve(va:FindFirstChild("leaderstats"):FindFirstChild("Money").Value - G_24_)
else
G_35_ = 0
vd.Text = "Money Earned: $0"
vb.Text = "Elapsed Time: 0h/0m"
end
wait(1)
end
end)
while not library:AddWindow("Jailbreak") do
if not library:AddWindow("Jailbreak") and workspace.Switches.BranchBack.Rail.Transparency <= 0.9 then
fireclickdetector(workspace.Switches.BranchBack.Lever.Click.ClickDetector, 1)
end
if getgenv().autorob then
pcall(function()
va()
vb()
vc()
vd()
va()
ve()
vg()
vh()
vj()
G_28_()
if not nil then
G_26_()
G_25_()
end
if not nil then
vk()
end
if getgenv().CallPlane and tick() - vl > 197 and vm <= vo - vm and (vm > 1 or vo < 20) then
vp()
end
end)
if {
Bank = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.BANK,
Open = false
},
Jewelry = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.JEWELRY,
Open = false
},
Museum = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.MUSEUM,
Open = false
},
PowerPlant = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.POWER_PLANT,
Open = false
},
NightTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_PASSENGER,
Open = false
},
CargoTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_CARGO,
Open = false
},
CargoShip = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_SHIP,
Open = false
},
CargoPlane = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_PLANE,
Open = false
},
Donut = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_DONUT,
Open = false
},
Gas = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_GAS,
Open = false
},
Tomb = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TOMB,
Open = false
}
}.Tomb.Open == false and {
Bank = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.BANK,
Open = false
},
Jewelry = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.JEWELRY,
Open = false
},
Museum = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.MUSEUM,
Open = false
},
PowerPlant = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.POWER_PLANT,
Open = false
},
NightTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_PASSENGER,
Open = false
},
CargoTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_CARGO,
Open = false
},
CargoShip = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_SHIP,
Open = false
},
CargoPlane = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_PLANE,
Open = false
},
Donut = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_DONUT,
Open = false
},
Gas = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_GAS,
Open = false
},
Tomb = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TOMB,
Open = false
}
}.Bank.Open == false and {
Bank = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.BANK,
Open = false
},
Jewelry = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.JEWELRY,
Open = false
},
Museum = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.MUSEUM,
Open = false
},
PowerPlant = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.POWER_PLANT,
Open = false
},
NightTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_PASSENGER,
Open = false
},
CargoTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_CARGO,
Open = false
},
CargoShip = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_SHIP,
Open = false
},
CargoPlane = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_PLANE,
Open = false
},
Donut = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_DONUT,
Open = false
},
Gas = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_GAS,
Open = false
},
Tomb = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TOMB,
Open = false
}
}.CargoShip.Open == false and {
Bank = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.BANK,
Open = false
},
Jewelry = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.JEWELRY,
Open = false
},
Museum = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.MUSEUM,
Open = false
},
PowerPlant = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.POWER_PLANT,
Open = false
},
NightTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_PASSENGER,
Open = false
},
CargoTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_CARGO,
Open = false
},
CargoShip = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_SHIP,
Open = false
},
CargoPlane = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_PLANE,
Open = false
},
Donut = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_DONUT,
Open = false
},
Gas = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_GAS,
Open = false
},
Tomb = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TOMB,
Open = false
}
}.CargoTrain.Open == false and {
Bank = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.BANK,
Open = false
},
Jewelry = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.JEWELRY,
Open = false
},
Museum = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.MUSEUM,
Open = false
},
PowerPlant = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.POWER_PLANT,
Open = false
},
NightTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_PASSENGER,
Open = false
},
CargoTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_CARGO,
Open = false
},
CargoShip = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_SHIP,
Open = false
},
CargoPlane = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_PLANE,
Open = false
},
Donut = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_DONUT,
Open = false
},
Gas = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_GAS,
Open = false
},
Tomb = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TOMB,
Open = false
}
}.PowerPlant.Open == false and {
Bank = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.BANK,
Open = false
},
Jewelry = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.JEWELRY,
Open = false
},
Museum = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.MUSEUM,
Open = false
},
PowerPlant = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.POWER_PLANT,
Open = false
},
NightTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_PASSENGER,
Open = false
},
CargoTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_CARGO,
Open = false
},
CargoShip = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_SHIP,
Open = false
},
CargoPlane = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_PLANE,
Open = false
},
Donut = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_DONUT,
Open = false
},
Gas = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_GAS,
Open = false
},
Tomb = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TOMB,
Open = false
}
}.Museum.Open == false and {
Bank = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.BANK,
Open = false
},
Jewelry = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.JEWELRY,
Open = false
},
Museum = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.MUSEUM,
Open = false
},
PowerPlant = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.POWER_PLANT,
Open = false
},
NightTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_PASSENGER,
Open = false
},
CargoTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_CARGO,
Open = false
},
CargoShip = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_SHIP,
Open = false
},
CargoPlane = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_PLANE,
Open = false
},
Donut = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_DONUT,
Open = false
},
Gas = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_GAS,
Open = false
},
Tomb = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TOMB,
Open = false
}
}.Jewelry.Open == false and {
Bank = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.BANK,
Open = false
},
Jewelry = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.JEWELRY,
Open = false
},
Museum = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.MUSEUM,
Open = false
},
PowerPlant = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.POWER_PLANT,
Open = false
},
NightTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_PASSENGER,
Open = false
},
CargoTrain = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TRAIN_CARGO,
Open = false
},
CargoShip = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_SHIP,
Open = false
},
CargoPlane = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.CARGO_PLANE,
Open = false
},
Donut = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_DONUT,
Open = false
},
Gas = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.STORE_GAS,
Open = false
},
Tomb = {
id = require(game:GetService("ReplicatedStorage").Game.Robbery.RobberyConsts).ENUM_ROBBERY.TOMB,
Open = false
}
}.NightTrain.Open == false then
(function(a)
va.Text = a
end)("Waiting for stores to open" .. string.rep(".", 89 + 1))
end
else
(function(a)
va.Text = a
end)("Autorob disabled")
end
end
ENJOY!
Warning: DO NOT DOWNLOAD anything from this page, you’re only here to copy the script!
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