Goal Kick Simulator Script GUI | AUTO FARM



Created by CasperFlyModz

Features:

  • neeXiu
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/forumsLib/main/source.lua"))()
local Forums = Library.new("Linsher | Goal Kick Simulator GUI")

local Farming = Forums:NewSection('Farming')
local Hatching = Forums:NewSection('Hatching')
local Upgrades = Forums:NewSection('Upgrades')
local Misc = Forums:NewSection('Misc')

Farming:NewToggle('Auto Kick', function(t)
    _G.AutoKick = t
    while wait() do
        if _G.AutoKick then
            game.ReplicatedStorage.Remote.RemoteFunction:InvokeServer('Throw', 10000)
        end
    end
end)

local Chests = {}
for i,v in pairs(workspace.ChestStands:GetChildren()) do
    table.insert(Chests, tostring(v))
end

Hatching:NewToggle('Auto Hatch', function(t)
    _G.AutoHatch = t
    while wait() do
        if _G.AutoHatch and _G.Chest then
            game.ReplicatedStorage.Remote.RemoteFunction:InvokeServer('PromptPurchaseChest', workspace.ChestStands[_G.Chest])
        end
    end
end)

Hatching:NewDropdown('Chest', Chests, function(t)
    _G.Chest = t
end)

Upgrades:NewToggle('Auto Upgrade Strength', function(t)
    _G.AutoStrength = t
    while wait() do
        if _G.AutoStrength then
            game.ReplicatedStorage.Remote.RemoteFunction:InvokeServer('UpgradeStats', 'KickPower', _G.Amount or 1)
        end
    end
end)

Upgrades:NewToggle('Auto Upgrade Accuracy', function(t)
    _G.AutoAccuracy = t
    while wait() do
        if _G.AutoAccuracy then
            game.ReplicatedStorage.Remote.RemoteFunction:InvokeServer('UpgradeStats', 'KickAccuracy', _G.Amount or 1)
        end
    end
end)

Upgrades:NewToggle('Auto Upgrade Speed', function(t)
    _G.AutoSpeed = t
    while wait() do
        if _G.AutoSpeed then
            game.ReplicatedStorage.Remote.RemoteFunction:InvokeServer('UpgradeStats', 'Speed', _G.Amount or 1)
        end
    end
end)

Upgrades:NewDropdown('Upgrade Amount', {1, 3, 10}, function(t)
    _G.Amount = t  
end)

Misc:NewSlider('WalkSpeed', 16, 100, function(t)
    if game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild('Humanoid') then
        game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = t
    end
end)

ENJOY!

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