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Created by Aidez
Features:
- Collects fruits automatically
- Juices fruits automatically (You can turn this off by setting SAVEFOROBBY at the top of the script to true)
- Completes the obby whenever it’s available
- Buys any upgrades that are available
- Rebirths you when available
- Keeps you from being kicked for being afk
local SAVEFOROBBY = false -- set this to true to save your fruits for the 2x obby bonus
if game.Players.LocalPlayer == nil then
game.Players:GetPropertyChangedSignal("LocalPlayer"):Wait()
end
local Debounce = false
local function FinishObby()
repeat
if tostring(game.Workspace.ObbyParts.ObbyStartPart.BrickColor) == "Lime green" and game.Players.LocalPlayer.Character ~= nil and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
wait()
firetouchinterest(game:GetService("Workspace").ObbyParts.RealObbyStartPart, game.Players.LocalPlayer.Character.HumanoidRootPart,0)
firetouchinterest(game:GetService("Workspace").ObbyParts.RealObbyStartPart, game.Players.LocalPlayer.Character.HumanoidRootPart,1)
wait(0.1)
firetouchinterest(game:GetService("Workspace").ObbyParts.VictoryPart, game.Players.LocalPlayer.Character.HumanoidRootPart,0)
firetouchinterest(game:GetService("Workspace").ObbyParts.VictoryPart, game.Players.LocalPlayer.Character.HumanoidRootPart,1)
end
wait()
until tostring(game.Workspace.ObbyParts.ObbyStartPart.BrickColor) ~= "Lime green"
end
game.Workspace.Tycoons.DescendantAdded:Connect(function(child)
if child:FindFirstAncestor("Drops") and child:FindFirstAncestor(tostring(game.Players.LocalPlayer.Team)) then
wait()
game:GetService("ReplicatedStorage").CollectFruit:FireServer(child)
wait()
if not SAVEFOROBBY then
fireproximityprompt(game.Workspace.Tycoons[tostring(game.Players.LocalPlayer.Team)].Essentials.JuiceMaker.StartJuiceMakerButton.PromptAttachment.StartPrompt)
end
end
end)
game.Workspace.ObbyParts.ObbyStartPart:GetPropertyChangedSignal("BrickColor"):Connect(FinishObby)
game:GetService('RunService').Stepped:connect(function()
if Debounce == false and game.Workspace.Tycoons:FindFirstChild(tostring(game.Players.LocalPlayer.Team)) and game.Players.LocalPlayer.Character ~= nil and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
Debounce = true
if not SAVEFOROBBY then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Tycoons[tostring(game.Players.LocalPlayer.Team)].Essentials.JuiceMaker.StartJuiceMakerButton.CFrame
end
for i,v in pairs(game.Workspace.Tycoons[tostring(game.Players.LocalPlayer.Team)].Buttons:GetDescendants()) do
firetouchinterest(v,game.Players.LocalPlayer.Character.HumanoidRootPart,0)
firetouchinterest(v,game.Players.LocalPlayer.Character.HumanoidRootPart,1)
end
if game.Workspace.Tycoons[tostring(game.Players.LocalPlayer.Team)].Purchased:FindFirstChild("Golden Tree Statue") then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Tycoons[tostring(game.Players.LocalPlayer.Team)].Purchased["Golden Tree Statue"].StatueBottom.CFrame
wait(0.2)
fireproximityprompt(game.Workspace.Tycoons[tostring(game.Players.LocalPlayer.Team)].Purchased["Golden Tree Statue"].StatueBottom.PrestigePrompt)
wait(2)
end
Debounce = false
else
for i,v in pairs(game.Workspace:GetDescendants()) do
if v.Name == "Entrance" and game.Players.LocalPlayer.Character ~= nil and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
firetouchinterest(v,game.Players.LocalPlayer.Character.HumanoidRootPart,0)
firetouchinterest(v,game.Players.LocalPlayer.Character.HumanoidRootPart,1)
end
end
end
end)
FinishObby()
for i,v in pairs(getconnections(game:GetService("Players").LocalPlayer.Idled)) do
v:Disable()
end
Set the SAVEFOROBBY option at the top of the script to true to turn off autojuicing, and to wait for the obby’s 2x bonus
ENJOY!
Warning: DO NOT DOWNLOAD anything from this page, you’re only here to copy the script!
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