[ad_1]
Created by Big Foot Jinx
Features:
if not game:IsLoaded() then game.Loaded:Wait() end
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local InputManager = game:GetService("VirtualInputManager")
local InputService = game:GetService("UserInputService")
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/wally-rblx/uwuware-ui/main/main.lua"))()
local Client = game:GetService("Players").LocalPlayer
local PlayerGui = Client:WaitForChild("PlayerGui")
local InputFolder = Client:WaitForChild("Input")
local Keybinds = InputFolder:WaitForChild("Keybinds")
local Marked = {}
local KeysTable = {
["4"] = {"Up", "Down", "Left", "Right"},
["6"] = {S = "L3", D = "L2", F = "L1", J = "R1", K = "R2", L = "R3"},
["7"] = {S = "L3", D = "L2", F = "L1", Space = "Space", J = "R1", K = "R2", L = "R3"},
["9"] = {A = "L4", S = "L3", D = "L2", F = "L1", Space = "Space", H = "R1", J = "R2", K = "R3", L = "R4"}
}
RunService.Heartbeat:Connect(function()
if not Library.flags.AutoPlayer then return end
if not Menu or not Menu.Parent then return end
if Menu.Config.TimePast.Value <= 0 then return end
local SideMenu = Menu.Game:FindFirstChild(Menu.PlayerSide.Value)
local IncomingArrows = SideMenu.Arrows.IncomingArrows
local Keys = KeysTable[tostring(#IncomingArrows:GetChildren())] or IncomingArrows:GetChildren()
for Key, Direction in pairs(Keys) do
Direction = tostring(Direction)
local ArrowsHolder = IncomingArrows:FindFirstChild(Direction) or IncomingArrows:FindFirstChild(Key)
if not ArrowsHolder then continue end
for _, Object in ipairs(ArrowsHolder:GetChildren()) do
if table.find(Marked, Object) then continue end
local Keybind = Keybinds:FindFirstChild(Direction) and Keybinds[Direction].Value
local Start = SideMenu.Arrows:FindFirstChild(Direction) and SideMenu.Arrows[Direction].AbsolutePosition.Y or SideMenu.Arrows[Key].AbsolutePosition.Y
local Current = Object.AbsolutePosition.Y
local Difference = not InputFolder.Downscroll.Value and (Current - Start) or (Start - Current)
local IsHell = Object:FindFirstChild("HellNote") and Object:FindFirstChild("HellNote").Value
if Difference <= 0.35 and not IsHell then
Marked[#Marked + 1] = Object
InputManager:SendKeyEvent(true, Enum.KeyCode[Keybind], false, nil)
repeat task.wait() until not Object or not Object:FindFirstChild("Frame") or Object.Frame.Bar.Size.Y.Scale <= 0
InputManager:SendKeyEvent(false, Enum.KeyCode[Keybind], false, nil)
end
end
end
end)
PlayerGui.ChildAdded:Connect(function(Object)
if Object:IsA("ScreenGui") and Object:FindFirstChild("Game") then
table.clear(Marked)
getgenv().Menu = Object
end
end)
for _, ScreenGui in ipairs(PlayerGui:GetChildren()) do
if not ScreenGui:FindFirstChild("Game") then continue end
getgenv().Menu = ScreenGui
end
do
local Window = Library:CreateWindow("Friday Night Bloxxin'") do
local Folder = Window:AddFolder("Autoplayer") do
local Toggle = Folder:AddToggle({text = "AutoPlayer", flag = "AutoPlayer" })
end
Folder:AddLabel({text = "Bug fixes!"})
Folder:AddLabel({text = "Multi-key support!"})
Window:AddBind({text = "Menu toggle", key = Enum.KeyCode.Delete, callback = function() Library:Close() end })
Window:AddButton({text = "Instant Solo", callback = function()
pcall(function()
PlayerGui.SingleplayerUI.ButtonPressed:FireServer()
end)
end})
end
Library:Init()
end
local Old; Old = hookmetamethod(game, "__newindex", newcclosure(function(self, ...)
local Args = {...}
local Property = Args[1]
if not Client.Character then return end
local Humanoid = Client.Character:FindFirstChild("Humanoid")
if not Humanoid then return end
if self == Humanoid and Property == "Health" and not checkcaller() then return end
return Old(self, ...)
end))
warn("Loaded script!")
ENJOY!
Warning: DO NOT DOWNLOAD anything from this page, you’re only here to copy the script!
[ad_2]