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Created by RandomHaxer2
Features:
--- Settings
multiplier = true --- true/false Toggle dmg multiplier
local multiplytimes = 6 --- How much times its gonna multiply it
--- Atcual code
_G.multiplier = false
_G.multiplier = multiplier
pcall(function()
local mt = getrawmetatable(game)
make_writeable(mt)
local namecall = mt.__namecall
mt.__namecall = newcclosure(function(self, ...)
local method = getnamecallmethod()
local args = {...}
if method == "FireServer" and tostring(self) == "VerifyHit" or tostring(self) == "VerifyThrowHit" then
pcall(function()
if _G.multiplier then
for hit = 1,multiplytimes do
self.FireServer(self, unpack(args))
end
else
end
end)
end
return namecall(self, table.unpack(args))
end)
end)
ENJOY!
Warning: DO NOT DOWNLOAD anything from this page, you’re only here to copy the script!
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