Dragon Ball Final Remastered Script | MOB AUTOFARM, AUTO KILL

[ad_1]

Created by taharafid55

Features:

  • MOB AUTOFARM
local AttackDelay = 10
local HitAmount = 50

repeat wait() until game:IsLoaded()
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:wait()
repeat wait() until player and character
local Target = player.Name .. "'s Shadow"



local function Damage()
   while true do
   if game:GetService("Workspace"):FindFirstChild(Target) and game:GetService("Workspace"):FindFirstChild(Target):WaitForChild("Humanoid").Health > 0 then
   for i=1,HitAmount do
   task.wait()

_G.magnitude = 10
_G.stuntime = 60
_G.targetplayers = false


 

  for i,v in pairs(workspace:GetChildren()) do
  if game.Players:GetPlayerFromCharacter(v) == nil and v:FindFirstChild("Torso") and (player.Character.Torso.Position - v.Torso.Position).Magnitude <= _G.magnitude then
local args = {
  [1] = v,
  [2] = {
      ["HitTime"] = _G.stuntime,
      ["Type"] = "Normal",
      ["HitEffect"] = game:GetService("ReplicatedStorage").Resources.OtherEffects.NormalHitEffect2,
      ["VictimCFrame"] = v.Torso.CFrame,
      ["HurtAnimation"] = game:GetService("ReplicatedStorage").Resources.Animations.HurtAnimations.Hurt2,
      ["Velocity"] = Vector3.new(0.01, 0.01, 0.01) --[[Vector3]],
      ["Sound"] = game:GetService("ReplicatedStorage").Resources.Sounds.Combat.NormalKick,
      ["Damage"] = 1000
  }
}

game:GetService("ReplicatedStorage").Remotes.Damage4:InvokeServer(unpack(args))

end
end
end
end
task.wait(AttackDelay)
end
end



local function StickTo()
while true do
   if not game:GetService("Workspace"):FindFirstChild(Target) then
       local args = {
       [1] = "Summon"
       }

       game:GetService("Players").LocalPlayer.PlayerGui._NCharge.Scripts.Summon:FireServer(unpack(args))
       repeat task.wait() until game:GetService("Workspace"):FindFirstChild(Target)
       
   elseif game:GetService("Workspace"):FindFirstChild(Target) and game:GetService("Workspace"):FindFirstChild(Target):WaitForChild("Humanoid").Health > 0 then
       player.Character.HumanoidRootPart.CFrame = game:GetService("Workspace")[Target].HumanoidRootPart.CFrame * CFrame.new(Vector3.new(1,1,10))
   end
   task.wait()
end
end
task.spawn(StickTo)
task.wait(1)
Damage()
  • Auto Kill Script
local Target = "Name Here" -- Mob Or Player
   

repeat wait() until game:IsLoaded()
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:wait()
repeat wait() until player and character
   
local function StickBehind()
   while game:GetService("Workspace")[Target].Humanoid.Health > 0 do
       player.Character.HumanoidRootPart.CFrame = game:GetService("Workspace")[Target].HumanoidRootPart.CFrame * CFrame.new(Vector3.new(1,1,6))

_G.magnitude = 10
_G.stuntime = 60
_G.targetplayers = true


  if _G.targetplayers == true then
for i,v in pairs(workspace:GetChildren()) do
  if v.Name ~= player.Name and v:FindFirstChild("Torso") and (player.Character.Torso.Position - v.Torso.Position).Magnitude <= _G.magnitude then
local args = {
  [1] = v,
  [2] = {
      ["HitTime"] = _G.stuntime,
      ["Type"] = "Normal",
      ["HitEffect"] = game:GetService("ReplicatedStorage").Resources.OtherEffects.NormalHitEffect2,
      ["VictimCFrame"] = v.Torso.CFrame,
      ["HurtAnimation"] = game:GetService("ReplicatedStorage").Resources.Animations.HurtAnimations.Hurt2,
      ["Velocity"] = Vector3.new(0.01, 0.01, 0.01) --[[Vector3]],
      ["Sound"] = game:GetService("ReplicatedStorage").Resources.Sounds.Combat.NormalKick,
      ["Damage"] = 1000
  }
}

game:GetService("ReplicatedStorage").Remotes.Damage4:InvokeServer(unpack(args))
end
end
elseif _G.targetplayers == false then
  for i,v in pairs(workspace:GetChildren()) do
  if game.Players:GetPlayerFromCharacter(v) == nil and v:FindFirstChild("Torso") and (player.Character.Torso.Position - v.Torso.Position).Magnitude <= _G.magnitude then
local args = {
  [1] = v,
  [2] = {
      ["HitTime"] = _G.stuntime,
      ["Type"] = "Normal",
      ["HitEffect"] = game:GetService("ReplicatedStorage").Resources.OtherEffects.NormalHitEffect2,
      ["VictimCFrame"] = v.Torso.CFrame,
      ["HurtAnimation"] = game:GetService("ReplicatedStorage").Resources.Animations.HurtAnimations.Hurt2,
      ["Velocity"] = Vector3.new(0.01, 0.01, 0.01) --[[Vector3]],
      ["Sound"] = game:GetService("ReplicatedStorage").Resources.Sounds.Combat.NormalKick,
      ["Damage"] = 1000
  }
}

game:GetService("ReplicatedStorage").Remotes.Damage4:InvokeServer(unpack(args))

end
end
end

       task.wait()
   end
end
task.spawn(StickBehind)

ENJOY!

Warning: DO NOT DOWNLOAD anything from this page, you’re only here to copy the script!

[ad_2]

123movies 123movie thesoap2day soap 2 day 123movies movies123 123movies