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Created by Shawn#2000
Features:
--// variables
local acid_check_remote = game:GetService("ReplicatedStorage").Requests.AcidCheck;
--// main hook
local old_namecall;
old_namecall = hookmetamethod(game, "__namecall", function(self, ...)
if self == acid_check_remote then
local namecall_method = getnamecallmethod();
if namecall_method == "FireServer" or namecall_method == "fireServer" then
return;
end;
end;
return old_namecall(self, ...);
end);
ENJOY!
Warning: DO NOT DOWNLOAD anything from this page, you’re only here to copy the script!
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