[ad_1]
Created by shitass
Features:
_G.Troll = true -- Change to false to disable the script
while _G.Troll == true do wait()
local lol = {
[1] = CFrame.new(game.Players.LocalPlayer.Character["Left Leg"].Position), -- Change to whatever you want, can spawn blocks anywhere
[2] = "Materials_5", -- Change to the material you want, to find it just count each block starting by the first one until the one you want,
-- then thats the block ID
[3] = game:GetService("Players").LocalPlayer,
[4] = "map1"
}
game:GetService("ReplicatedStorage").remoteEvent.BuiltBlockEvent:FireServer(unpack(lol))
end
local a1 = {
[1] = CFrame.new(game.Players.LocalPlayer.Character["Torso"].Position), -- Change this to the position you want, can be anything
[2] = "Materials_23", -- Change material here
[3] = game:GetService("Players").LocalPlayer,
[4] = "map1"
}
game:GetService("ReplicatedStorage").remoteEvent.BuiltBlockEvent:FireServer(unpack(a1))
ENJOY!
Warning: DO NOT DOWNLOAD anything from this page, you’re only here to copy the script!
[ad_2]