Bloodlines Script | NO FIRES, NO FALL DAMAGE

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Created by CanEge#1319

Features:

  • NO FIRES
local mt = getrawmetatable(game)
local namecall = mt.__namecall
setreadonly(mt,false)

mt.__namecall = function(self,...)
   local args = {...}
   local method = getnamecallmethod()

   if method == "FireServer" and args[1] == "InflictFire"  then
       return wait(9e9)
   end
   return namecall(self,...)
end
  • NO FALL DAMAGE
local mt = getrawmetatable(game)
local namecall = mt.__namecall
setreadonly(mt,false)

mt.__namecall = function(self,...)
   local args = {...}
   local method = getnamecallmethod()

   if method == "FireServer" and args[1] == "TakeDamage"  then
       return wait(9e9)
   end
   return namecall(self,...)
end

ENJOY!

Warning: DO NOT DOWNLOAD anything from this page, you’re only here to copy the script!

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