Created by Prestiged
Features:
local mt = getrawmetatable(game)
local backup = mt.__namecall
if setreadonly then setreadonly(mt, false) else make_writeable(mt, true) end
mt.__namecall = newcclosure(function(...)
local method = getnamecallmethod()
local args = {...}
pcall(function()
if method == "FireServer" or method == "InvokeServer" and args[2] and args[2].chargedAttack then
args[2].chargedAttack.chargeRatio = 0/0
return backup(unpack(args))
end
end)
return backup(...)
end)
ENJOY!