Anime Warriors Script | AUTO FARM ADVENTURE, ROOM GESTION, ABYSS, SUMMON

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Created by Purples

Features:

  • AUTO FARM ADVENTURE
  • ROOM GESTION
  • ABYSS
  • SUMMON
local Config = {
    WindowName = "1.0",
    Color = Color3.fromRGB(182,41,243),
    Keybind = Enum.KeyCode.RightBracket
}



local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/AlexR32/Roblox/main/BracketV3.lua"))()
local Window = Library:CreateWindow(Config, game:GetService("CoreGui"))

local Tab1 = Window:CreateTab("Anime Warrior")


local Section1 = Tab1:CreateSection("")
local Section2 = Tab1:CreateSection("")

local RunService = game:GetService("RunService")
local player = game.Players.LocalPlayer
local hum = player.Character.HumanoidRootPart
local mouse = player:GetMouse() 
local tpservice= game:GetService("TeleportService")
local VirtualUser= game:service'VirtualUser'

local AutoFarm

local Map = ""
local Difficulty = ""
local Roll = ""
local Roll_Amout = 1

-- Credits To Charwar for Server Hop
local PlaceID = game.PlaceId
local AllIDs = {}
local foundAnything = ""
local actualHour = os.date("!*t").hour
local Deleted = false


function getSkill_remote()
   for i,v in pairs(game:GetService("ReplicatedStorage")["_NETWORK"]:GetChildren()) do
       if i == 69 then
           return v
       end
   end
end
function useSkill(mobPos)
   local info = {
   ["Character"] = game.Players.LocalPlayer.Character,
   ["mouseHit"] = mobPos
   }
   for i,v in pairs(game:GetService("Players").LocalPlayer.PlayerGui.GameUI.HUD.Skills:GetChildren()) do
       if v:IsA("ImageButton") then
           local remote = getSkill_remote()
           remote:InvokeServer(v.Name,info)  
       end
   end
   return skills
end

Section1:CreateLabel("Features")

local Dropdown1 = Section1:CreateDropdown("Map", {"LeafRush","SaibamanInvasion","WindmillAssault", "MHACityRush"}, function(String)
    Map = "_dungeon"..String
end)

local Dropdown2 = Section1:CreateDropdown("Gamemode", {"Easy","Medium", "Hard", "OverKill"}, function(String)
    Difficulty = String
end)

local Button1 = Section1:CreateButton("Create Room", function()
    local args = {
        [1] = {
            ["MissionID"] = Map,
            ["Difficulty"] = Difficulty
        }
    }
    
    game:GetService("ReplicatedStorage")._NETWORK.CreateRoom:FireServer(unpack(args))
end)

local Button2 = Section1:CreateButton("Start Room", function()
    game:GetService("ReplicatedStorage")._NETWORK.StartRoomGame:FireServer()
end)

local Toggle1 = Section1:CreateToggle("Autofarm", nil, function(State)
    shared.toggle = State
     if shared.toggle then
    AutoFarm = RunService.Stepped:Connect(function()
       pcall(function()
       for i,v in pairs(game:GetService("Workspace").Live.NPCs:GetChildren()) do
           if v.HumanoidRootPart.Anchored == false then
               local mag = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v.HumanoidRootPart.Position).Magnitude
               if mag < 1500 then
                   repeat
                       for _,partSkill in pairs(game:GetService("Workspace").Effects:GetChildren()) do
                           if partSkill:IsA("Model") and string.find(tostring(partSkill.Name),"indicator") then
                               
                               local indicatorArea = partSkill
                               local d = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - partSkill:FindFirstChildOfClass("MeshPart").Position).Magnitude
                               if d < 50 then
                                   setclipboard(tostring(partSkill:FindFirstChildOfClass("MeshPart").BrickColor))
                                   game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,80,200)
                                   task.wait(2)
                               end
                           end
                       end
                       game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame * CFrame.new(0, 0, 5)
                       game:GetService("Players").LocalPlayer.ClientInputEvents.M1:Fire()
                       useSkill(v.HumanoidRootPart.CFrame)
                       task.wait()
                   until (v.Humanoid.Health <= 0) or (not shared.toggle)
               end
           end
       end
   end)
    end)
    else
        AutoFarm:Disconnect()
    end
end)

local Dropdown3 = Section1:CreateDropdown("Roll", {"_bannerMashup"}, function(String)
    Roll = String
end)

local Dropdown4 = Section1:CreateDropdown("Amout", {1,2,3,4,5}, function(String)
    Roll_Amout = String
end)

local Button3 = Section1:CreateButton("Summon", function()
   local args = {
    [1] = {
        ["Banner"] = Roll,
        ["Quantity"] = tonumber(Roll_Amout)
    }
}

game:GetService("ReplicatedStorage")._NETWORK.Summon:InvokeServer(unpack(args))
 
end)

local Button4 = Section1:CreateButton("Abyss", function()
local args = {
    [1] = "_abyssCCBattleDungeon"
}

game:GetService("ReplicatedStorage")._NETWORK.UpdateSelectedAbyssID:FireServer(unpack(args))

end)


local Button5 = Section1:CreateButton("Create Abyss", function()
local args = {
    [1] = {
        ["abyssID"] = "_abyssCCBattleDungeon",
        ["partyType"] = "Abyss"
    }
}

game:GetService("ReplicatedStorage")._NETWORK.CreateParty:InvokeServer(unpack(args))
end)

local Button6 = Section1:CreateButton("Start Abyss", function()
game:GetService("ReplicatedStorage")._NETWORK.StartAbyssGame:FireServer()
end)


Section2:CreateLabel("Misc")
Section2:CreateLabel("Autofarm : GoodbyeFx2")

local Button8 = Section2:CreateButton("Instant ProximityPrompt", function()
game:GetService("ProximityPromptService").PromptButtonHoldBegan:Connect(function(prompt)
   prompt.HoldDuration = 0
end)
end) 


local Toggle7 = Section2:CreateToggle("UI Toggle", nil, function(State)
    Window:Toggle(State)
end)

Toggle7:CreateKeybind(tostring(Config.Keybind):gsub("Enum.KeyCode.", ""), function(Key)
    Config.Keybind = Enum.KeyCode[Key]
end)    

ENJOY!

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