
Credits: Kaunnnn
RELAY — FF3QB- QB Aimbot- Aim Mode (Mouse / Camera)- Auto Angle- Auto Choose WR- Auto Throw Type- Auto Throw- Manual Angle + Power- Per-mode X / Y / Z pass leads (Dime, Dive, Fit, Mag, Bullet)- Bullet Power- Binds: switch type, lock target, raise/lower angle, one per throw typeCatching- Football Magnets (radius, delay, Custom / Blatant / League / Legit)- Mag Enhancer (catch distance, max angle, visualiser)- Pull Vector (radius, power)- Extend Arm SizeDefense- Swat Reach- Auto Guard (Man / Zone / Deep)- Guard auto jump, auto intercept, swat, target marker, man lock- Extend Tackle Reach- Tackle AimbotAutomatics- Kick Aimbot with accuracy control- Auto Rush- Auto Catch / Auto Swat- Auto QB (walk or teleport)- Auto Win Captain- Auto Freeze- Auto Boost (strength, radius, power)Player- Custom WalkSpeed (Velocity or CFrame)- Custom JumpPower- Angle Enhancer- Unlock All Gamepasses (local)Physics- Anti OOB, Anti QB Boundaries, Anti Bench- Anti Jam, Anti Jump Cooldown, Anti Freeze, Anti Block- Dive Enhancer + Dive Assist- No Move Restrictions- Quick TP- Big HeadVisual- Throw line: colour, thickness, flow, landing marker- Ball path visualiser: 4 styles, colour modes, linger, apex, landing zone- Highlight Ball- Uniform Gloves, Hide Stadium- 6 skyboxesMisc- Uncap FPS- Anti Admin- Live Chat (game + global)- Cloud Configs (shared per game)- Local configs, 8 themes, rainbow accent
local INVITE_CODE = "4QSYwCB6n"
local INVITE_URL = "https://discord.gg/" .. INVITE_CODE
local Players = game:GetService("Players")
local GuiService = game:GetService("GuiService")
local HttpService = game:GetService("HttpService")
local TweenService = game:GetService("TweenService")
local LocalPlayer = Players.LocalPlayer
local function toast(title, body, good)
local ok = pcall(function()
local parent = (gethui and gethui())
or (cloneref and cloneref(game:GetService("CoreGui")))
or game:GetService("CoreGui")
local gui = Instance.new("ScreenGui")
gui.Name = "RelayDiscord_" .. HttpService:GenerateGUID(false):sub(1, 6)
gui.ResetOnSpawn = false
gui.IgnoreGuiInset = true
gui.DisplayOrder = 100000
gui.Parent = parent
local card = Instance.new("CanvasGroup")
card.Size = UDim2.fromOffset(310, 74)
card.Position = UDim2.new(0.5, 0, 0, -90)
card.AnchorPoint = Vector2.new(0.5, 0)
card.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
card.BorderSizePixel = 0
card.GroupTransparency = 1
card.Parent = gui
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0, 14)
corner.Parent = card
local stroke = Instance.new("UIStroke")
stroke.Color = Color3.fromRGB(255, 255, 255)
stroke.Transparency = 0.86
stroke.Parent = card
local dot = Instance.new("Frame")
dot.Size = UDim2.fromOffset(8, 8)
dot.Position = UDim2.fromOffset(16, 17)
dot.BackgroundColor3 = good and Color3.fromRGB(88, 220, 140)
or Color3.fromRGB(230, 180, 90)
dot.BorderSizePixel = 0
dot.Parent = card
local dc = Instance.new("UICorner")
dc.CornerRadius = UDim.new(1, 0)
dc.Parent = dot
local head = Instance.new("TextLabel")
head.Position = UDim2.fromOffset(32, 11)
head.Size = UDim2.new(1, -46, 0, 18)
head.BackgroundTransparency = 1
head.Font = Enum.Font.GothamBold
head.Text = title
head.TextSize = 13
head.TextColor3 = Color3.fromRGB(255, 255, 255)
head.TextXAlignment = Enum.TextXAlignment.Left
head.Parent = card
local sub = Instance.new("TextLabel")
sub.Position = UDim2.fromOffset(32, 31)
sub.Size = UDim2.new(1, -46, 0, 32)
sub.BackgroundTransparency = 1
sub.Font = Enum.Font.GothamMedium
sub.Text = body
sub.TextSize = 12
sub.TextColor3 = Color3.fromRGB(186, 186, 194)
sub.TextWrapped = true
sub.TextXAlignment = Enum.TextXAlignment.Left
sub.TextYAlignment = Enum.TextYAlignment.Top
sub.Parent = card
local IN = TweenInfo.new(0.34, Enum.EasingStyle.Quint, Enum.EasingDirection.Out)
TweenService:Create(card, IN, {
GroupTransparency = 0,
Position = UDim2.new(0.5, 0, 0, 24),
}):Play()
task.delay(5, function()
local OUT = TweenInfo.new(0.28, Enum.EasingStyle.Quad, Enum.EasingDirection.In)
TweenService:Create(card, OUT, {
GroupTransparency = 1,
Position = UDim2.new(0.5, 0, 0, -90),
}):Play()
task.delay(0.35, function() gui:Destroy() end)
end)
end)
return ok
end
local function requestFn()
local fn = (syn and syn.request) or (http and http.request) or http_request or request
if not fn and fluxus then fn = fluxus.request end
return fn
end
local function openInApp()
local fn = requestFn()
if not fn then return false, "no HTTP in this executor" end
for port = 6463, 6472 do
local ok, res = pcall(fn, {
Url = ("http://127.0.0.1:%d/rpc?v=1"):format(port),
Method = "POST",
Headers = {
["Content-Type"] = "application/json",
["Origin"] = "https://discord.com",
},
Body = HttpService:JSONEncode({
cmd = "INVITE_BROWSER",
nonce = HttpService:GenerateGUID(false),
args = { code = INVITE_CODE },
}),
})
if ok and type(res) == "table" then
local code = tonumber(res.StatusCode or res.Status) or 0
if code >= 200 and code < 300 then
return true, ("Discord app (port %d)"):format(port)
end
end
end
return false, "Discord app not reachable"
end
local function openInBrowser()
local ok = pcall(function()
GuiService:OpenBrowserWindow(INVITE_URL)
end)
return ok, ok and "browser" or "browser call blocked"
end
local function copyLink()
local ok = pcall(function() setclipboard(INVITE_URL) end)
return ok, ok and "copied to clipboard" or "clipboard unavailable"
end
task.spawn(function()
local okApp, whyApp = openInApp()
if okApp then
copyLink()
toast("Relay", "Opening the Discord app: " .. whyApp, true)
return
end
local okWeb, whyWeb = openInBrowser()
if okWeb then
copyLink()
toast("Relay", "Opened the invite in your browser.", true)
return
end
local okClip = copyLink()
if okClip then
toast("Relay", "Link copied, paste it in your browser:\n" .. INVITE_URL, true)
else
toast("Relay", "Join us at " .. INVITE_URL, false)
end
warn(("[Relay] app: %s | web: %s | %s"):format(whyApp, whyWeb, INVITE_URL))
end)
return INVITE_URL
Comments section coming soon...
To use this script, you need a Roblox Executor. Simply copy the script from this page, paste it into your executor, and run it while you are in the Football Fusion 3 game.
This script may require a payment or subscription. Please check the script's description for more details.
Yes, this script has a key system. You may need to complete a task or join a Discord server to get a key.
Yes, this script is designed to be compatible with mobile executors.





