
Credits: BeboMods
Farm the latest house it auto updates cuz it grabs the highest house dynamically so even if the game updates it will still work
local player = game.Players.LocalPlayer
local safePos = Vector3.new(6.89, 29.31, 103.79)
local houses = workspace.Houses
local function getHighestHouse()
local highest, highestNum = nil, 0
for _, house in houses:GetChildren() do
local num = tonumber(house.Name:match("%d+"))
if num and num > highestNum then
highestNum = num
highest = house
end
end
return highest
end
local knob = getHighestHouse().Door.Door.Knob
local prompt
for _, child in knob:GetChildren() do
if child:IsA("ProximityPrompt") and child.ObjectText == "Door" then
child.HoldDuration = 0
child.MaxActivationDistance = math.huge
child.RequiresLineOfSight = false
prompt = child
break
end
end
task.spawn(function()
while true do
local character = player.Character or player.CharacterAdded:Wait()
local root = character:WaitForChild("HumanoidRootPart")
root.CFrame = CFrame.new(knob.Position)
task.wait(0.05)
fireproximityprompt(prompt)
task.wait(0.2)
if player:GetAttribute("Gameing") then
root.CFrame = CFrame.new(safePos)
repeat task.wait(0.1) until not player:GetAttribute("Gameing")
end
task.wait(0.1)
end
end)Comments section coming soon...
To use this script, you need a Roblox Executor. Simply copy the script from this page, paste it into your executor, and run it while you are in the [UPD4] Ding Dong Ditch A Brainrot game.
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