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Created by PapierLP
Features:
_G.Enabled = false
_G.World = "Ocean" --Spawn, Beach, Samurai, Winter, Desert, Wizard, Volcano, Mine, Mushroom, Ocean
local player = game.Players.LocalPlayer
while _G.Enabled and task.wait() do
local nearest = nil
for i,v in pairs(game:GetService("Workspace").Map.Worlds.Spawn[_G.World].Boxes:GetChildren()) do
if v:IsA("MeshPart") then
if v.Health.Value > 0 then
if nearest == nil or (player.Character:WaitForChild("HumanoidRootPart").Position - v.Position).Magnitude < (player.Character:WaitForChild("HumanoidRootPart").Position - nearest.Position).Magnitude then
nearest = v
end
end
end
end
fireclickdetector(nearest.ClickDetector)
repeat task.wait() until not v or not _G.Enabled
wait(0.5)
end
ENJOY!
Warning: DO NOT DOWNLOAD anything from this page, you’re only here to copy the script!
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